Player Matchup

Bacchus
Bacchus
Er3kose
Bacchus
Level 127
God Stats
63W - 65L
1,532 SR
Queue Stats
575W - 683L
1,478 Elo+
Party 2
Thanatos
Thanatos
FreedomOfSin
Thanatos
Level 37
God Stats
3W - 0L
1,500 SR
Queue Stats
24W - 10L
1,705 Elo+
Solo
Thoth
Thoth
SKUIIHACK
Thoth
Level 105
God Stats
70W - 44L
1,599 SR
Queue Stats
468W - 410L
1,495 Elo+
Party 2
Cu Chulainn
Cu Chulainn
icantwin281
Cu Chulainn
Level 127
God Stats
5W - 2L
1,672 SR
Queue Stats
518W - 485L
1,520 Elo+
Solo
Sol
Sol
semicolin
Sol
Level 107
God Stats
7W - 8L
1,542 SR
Queue Stats
170W - 139L
1,489 Elo+
Party 2
Team Averages
Level 101
1,569 SR
1,537 Elo+

VS

Team Averages
Level 91
1,572 SR
1,506 Elo+
Pele
Pele
Chook
Pele
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 37L
1,619 Elo+
Party 1
Ravana
Ravana
Dmcastle8
Ravana
Level 146
God Stats
0W - 3L
1,806 SR
Queue Stats
103W - 103L
1,497 Elo+
Party 1
Sol
Sol
ItsRuggies
Sol
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 149L
1,490 Elo+
Party 1
He Bo
He Bo
MrStealYoKnees
He Bo
Level 109
God Stats
1W - 2L
1,553 SR
Queue Stats
219W - 189L
1,477 Elo+
Solo
Horus
Horus
Tacos4brkfst
Horus
Level 24
God Stats
3W - 3L
1,500 SR
Queue Stats
117W - 134L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Er3kose
Bacchus
7
2 / 1 / 3
5,542
554
2,771
8,982
7,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
FreedomOfSin
Thanatos
10
2 / 0 / 5
6,023
602
3,155
10,187
3,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
SKUIIHACK
Thoth
11
4 / 0 / 5
6,731
673
5,744
2,554
800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
icantwin281
Cu Chulainn
12
1 / 0 / 0
7,023
702
2,865
8,822
6,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
7 / 3 / 2
6,635
664
10,106
7,636
2,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Chook
Pele
7
1 / 4 / 0
4,970
497
2,827
8,731
2,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ravana
Dmcastle8
Ravana
9
0 / 1 / 0
4,983
498
3,409
3,656
3,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
3 / 2 / 1
5,371
537
6,394
7,345
2,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 4 / 0
5,195
520
2,081
6,083
1,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 5 / 3
4,929
493
1,287
9,729
5,830
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
16
Kills
4
4
Deaths
16
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Pele
Chook
Pele
1
4
0
0.25
L
Ravana
Dmcastle8
Ravana
0
1
0
0
W
Bacchus
Er3kose
Bacchus
2
1
3
3.5
W
Thanatos
FreedomOfSin
Thanatos
2
0
5
4.5
L
3
2
1
1.75
L
0
4
0
0
W
Thoth
SKUIIHACK
Thoth
4
0
5
6.5
L
0
5
3
0.3
W
Cu Chulainn
icantwin281
Cu Chulainn
1
0
0
1
W
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,641
Damage
15,998
38,181
Taken
35,544
21,452
Mitigated
15,339
17,995
Healing
7,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Chook
Pele
2,827
548
0
1,086
8,731
2,585
62
3,022
5,709
0
25,094
L
Ravana
Dmcastle8
Ravana
3,409
946
0
648
3,656
3,168
0
0
3,656
0
30,038
W
Bacchus
Er3kose
Bacchus
2,771
670
0
2,854
8,982
7,606
30
3,630
5,352
13,017
0
W
Thanatos
FreedomOfSin
Thanatos
3,155
1,297
0
8,872
10,187
3,574
0
1,333
8,854
0
35,945
L
6,394
3,498
0
2,614
7,345
2,330
690
4,814
2,459
36,706
0
L
2,081
122
0
622
6,083
1,426
0
3,320
2,763
33,234
0
W
Thoth
SKUIIHACK
Thoth
5,744
302
0
452
2,554
800
0
1,102
1,452
41,673
0
L
1,287
726
630
2,121
9,729
5,830
0
7,435
2,294
0
9,124
W
Cu Chulainn
icantwin281
Cu Chulainn
2,865
557
0
2,887
8,822
6,735
0
0
8,296
0
50,585
W
10,106
5,434
0
2,930
7,636
2,737
726
3,218
4,418
43,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,954
Gold Earned
25,448
286
Minions Killed
234
0
Camps Cleared
0
996,704
Distance Traveled
999,203
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,970
497
40
4
0
231,764
0
L
Ravana
4,983
498
51
5
0
165,023
1
W
Bacchus
5,542
554
15
2
0
202,738
1
W
Thanatos
6,023
602
62
6
0
211,689
2
L
Sol
5,371
537
67
7
0
204,323
0
L
He Bo
5,195
520
68
7
0
199,071
1
W
Thoth
6,731
673
68
7
0
206,850
2
L
Horus
4,929
493
8
1
0
199,022
0
W
Cu Chulainn
7,023
702
87
9
0
192,020
0
W
Sol
6,635
664
54
5
0
183,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role