Player Matchup

Ishtar
Ishtar
Silver I
Blanko OG
Ishtar
Silver I
Level 129
God Stats
17W - 16L
1,638 SR
Queue Stats
129W - 132L
1,303 MMR
Solo
Ravana
Ravana
Silver I
LTFx LORD
Ravana
Silver I
Level 171
God Stats
1W - 1L
1,773 SR
Queue Stats
446W - 477L
1,297 MMR
Solo
Agni
Agni
Gold V
Meikozz
Agni
Gold V
Level 75
God Stats
13W - 8L
1,705 SR
Queue Stats
262W - 257L
1,303 MMR
Solo
Chang'e
Chang'e
Gold V
System 427
Chang'e
Gold V
Level 155
God Stats
0W - 2L
1,311 SR
Queue Stats
50W - 52L
1,260 MMR
Solo
Athena
Athena
Silver II
Zamlies
Athena
Silver II
Level 126
God Stats
1W - 3L
1,525 SR
Queue Stats
22W - 37L
1,260 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 131
1,591 SR
1,285 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,610 SR
1,284 MMR
Cerberus
Cerberus
Gold V
Krongh16
Cerberus
Gold V
Level 96
God Stats
34W - 42L
1,432 SR
Queue Stats
116W - 117L
1,315 MMR
Party 1
Danzaburou
Danzaburou
Gold V
ULTRASANTI
Danzaburou
Gold V
Level 138
God Stats
30W - 24L
1,608 SR
Queue Stats
120W - 124L
1,253 MMR
Party 1
Tiamat
Tiamat
Silver I
gbeach
Tiamat
Silver I
Level 82
God Stats
6W - 5L
1,664 SR
Queue Stats
36W - 42L
1,284 MMR
Solo
Nemesis
Nemesis
Gold IV
infernokingxx13
Nemesis
Gold IV
Level 113
God Stats
16W - 8L
1,500 SR
Queue Stats
300W - 314L
1,314 MMR
Solo
Xing Tian
Xing Tian
Gold V
ngocpsvt
Xing Tian
Gold V
Level 188
God Stats
3W - 1L
1,845 SR
Queue Stats
98W - 100L
1,256 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Blanko OG
Ishtar
16
1 / 4 / 1
10,031
528
9,221
15,166
7,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ravana
LTFx LORD
Ravana
15
3 / 2 / 4
9,348
492
8,113
13,120
7,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Agni
Meikozz
Agni
17
4 / 2 / 1
10,537
555
12,968
8,910
4,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
System 427
Chang'e
16
3 / 5 / 1
10,325
543
15,907
20,593
8,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
Zamlies
Athena
13
1 / 4 / 6
8,906
469
9,734
19,266
16,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
HachimanThanatosAchillesAphrodite

VS

Bans
ThorSobekKaliBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Krongh16
Cerberus
13
0 / 2 / 11
8,544
450
4,810
17,487
13,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
ULTRASANTI
Danzaburou
17
4 / 1 / 2
10,815
569
9,816
11,167
4,714
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
gbeach
Tiamat
17
6 / 3 / 3
10,424
549
12,175
10,964
6,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 2 / 1
10,106
532
13,344
19,182
8,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
ngocpsvt
Xing Tian
15
2 / 4 / 5
9,115
480
12,795
25,329
19,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
38
12
Kills
16
17
Deaths
12
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Blanko OG
Ishtar
1
4
1
0.38
W
Cerberus
Krongh16
Cerberus
0
2
11
2.75
L
Ravana
LTFx LORD
Ravana
3
2
4
2.5
L
Agni
Meikozz
Agni
4
2
1
2.25
L
Chang'e
System 427
Chang'e
3
5
1
0.7
W
Danzaburou
ULTRASANTI
Danzaburou
4
1
2
5
L
Athena
Zamlies
Athena
1
4
6
1
W
Tiamat
gbeach
Tiamat
6
3
3
2.5
W
4
2
1
2.25
W
Xing Tian
ngocpsvt
Xing Tian
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,943
Damage
52,940
77,055
Taken
84,129
43,982
Mitigated
52,954
26,266
Healing
18,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Blanko OG
Ishtar
9,221
5,647
0
4,865
15,166
7,558
1,308
624
14,542
0
81,946
W
Cerberus
Krongh16
Cerberus
4,810
502
0
5,019
17,487
13,662
0
8,280
8,993
23,416
0
L
Ravana
LTFx LORD
Ravana
8,113
2,515
0
4,908
13,120
7,529
0
5,132
7,708
92
66,149
L
Agni
Meikozz
Agni
12,968
1,387
0
2,240
8,910
4,228
0
5,168
3,506
84,939
0
L
Chang'e
System 427
Chang'e
15,907
1,564
816
9,247
20,593
8,495
0
11,465
8,638
83,931
0
W
Danzaburou
ULTRASANTI
Danzaburou
9,816
5,554
0
3,096
11,167
4,714
1,909
1,706
9,387
0
96,560
L
Athena
Zamlies
Athena
9,734
1,854
1,818
2,372
19,266
16,172
0
6,174
12,638
29,621
0
W
Tiamat
gbeach
Tiamat
12,175
830
0
1,984
10,964
6,917
0
5,949
4,829
70,737
0
W
13,344
6,321
0
2,558
19,182
8,638
0
6,368
12,684
0
101,234
W
Xing Tian
ngocpsvt
Xing Tian
12,795
708
0
5,806
25,329
19,023
0
15,640
9,467
61,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,147
Gold Earned
49,004
565
Minions Killed
553
0
Camps Cleared
0
1,816,226
Distance Traveled
1,851,911
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
10,031
528
152
8
0
321,078
0
W
Cerberus
8,544
450
37
2
0
329,777
6
L
Ravana
9,348
492
92
5
0
403,692
6
L
Agni
10,537
555
156
8
0
385,990
2
L
Chang'e
10,325
543
134
7
0
345,924
0
W
Danzaburou
10,815
569
153
8
0
362,271
0
L
Athena
8,906
469
31
2
0
359,542
3
W
Tiamat
10,424
549
139
7
0
358,550
4
W
Nemesis
10,106
532
141
7
0
417,437
0
W
Xing Tian
9,115
480
83
4
0
383,876
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role