Player Matchup

Fenrir
Fenrir
BUXO33
Fenrir
Level 32
God Stats
5W - 6L
1,343 SR
Queue Stats
105W - 106L
1,324 Elo+
Party 2
Cthulhu
Cthulhu
KnowYourRole262
Cthulhu
Level 118
God Stats
13W - 14L
1,417 SR
Queue Stats
763W - 769L
1,414 Elo+
Solo
Chaac
Chaac
TTVSCAR6811
Chaac
Level 67
God Stats
7W - 4L
1,707 SR
Queue Stats
282W - 249L
1,503 Elo+
Solo
Anubis
Anubis
frangoneiro_Nade
Anubis
Level 39
God Stats
13W - 10L
1,402 SR
Queue Stats
81W - 95L
1,311 Elo+
Party 2
Cupid
Cupid
tiagovalentim05
Cupid
Level 47
God Stats
4W - 4L
1,485 SR
Queue Stats
65W - 61L
1,373 Elo+
Party 2
Team Averages
Level 61
1,471 SR
1,385 Elo+

VS

Team Averages
Level 81
1,390 SR
1,375 Elo+
Awilix
Awilix
Adopted Pudding
Awilix
Level 141
God Stats
5W - 0L
1,723 SR
Queue Stats
171W - 174L
1,428 Elo+
Solo
Ra
Ra
Soyprove-
Ra
Level 106
God Stats
1W - 1L
1,166 SR
Queue Stats
99W - 107L
1,446 Elo+
Party 1
Hera
Hera
ZCR3D
Hera
Level 39
God Stats
4W - 2L
1,226 SR
Queue Stats
6W - 4L
1,186 Elo+
Solo
Chiron
Chiron
bimbas23
Chiron
Level 72
God Stats
16W - 16L
1,356 SR
Queue Stats
606W - 621L
1,480 Elo+
Solo
Chaac
Chaac
yWxbeel-
Chaac
Level 45
God Stats
4W - 2L
1,478 SR
Queue Stats
19W - 27L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BUXO33
Fenrir
11
3 / 4 / 0
6,951
535
4,482
11,604
4,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 1 / 2
6,518
501
3,065
8,408
5,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
4 / 3 / 0
8,118
624
8,852
11,713
11,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
2 / 4 / 2
6,639
511
3,731
8,072
3,851
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
3 / 4 / 2
6,215
478
5,445
7,511
2,423
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 4
8,231
633
8,848
13,127
4,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
5 / 0 / 2
8,770
675
7,679
6,993
3,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hera
ZCR3D
Hera
9
0 / 6 / 2
5,585
430
1,709
6,843
1,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
bimbas23
Chiron
12
4 / 0 / 2
6,943
534
4,725
4,536
1,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chaac
yWxbeel-
Chaac
11
2 / 3 / 5
6,854
527
5,522
10,362
6,445
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
12
Kills
16
16
Deaths
12
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
3
4
2.33
L
Fenrir
BUXO33
Fenrir
3
4
0
0.75
L
0
1
2
1
W
5
0
2
6
L
4
3
0
1.33
W
Hera
ZCR3D
Hera
0
6
2
0.17
W
Chiron
bimbas23
Chiron
4
0
2
5
L
2
4
2
0.75
L
3
4
2
1
W
Chaac
yWxbeel-
Chaac
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,575
Damage
28,483
47,308
Taken
41,861
27,971
Mitigated
17,503
11,480
Healing
12,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,848
3,335
0
5,850
13,127
4,920
0
2,598
10,529
0
66,797
L
Fenrir
BUXO33
Fenrir
4,482
890
0
869
11,604
4,797
0
1,253
10,351
0
47,123
L
3,065
212
628
1,790
8,408
5,435
0
6
8,402
31,227
0
W
7,679
1,223
672
2,511
6,993
3,153
181
2,007
4,986
78,682
0
L
8,852
1,270
0
3,909
11,713
11,465
307
4,544
7,120
0
54,164
W
Hera
ZCR3D
Hera
1,709
1,030
0
0
6,843
1,501
974
340
6,503
19,396
0
W
Chiron
bimbas23
Chiron
4,725
1,187
151
1,456
4,536
1,484
462
1,022
3,514
0
35,864
L
3,731
179
0
2,541
8,072
3,851
0
2,873
5,199
38,175
0
L
5,445
3,159
56
1,687
7,511
2,423
224
831
6,644
0
34,910
W
Chaac
yWxbeel-
Chaac
5,522
1,778
0
1,831
10,362
6,445
0
1,304
8,833
0
34,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,441
Gold Earned
36,383
339
Minions Killed
363
0
Camps Cleared
0
1,175,611
Distance Traveled
1,301,424
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,231
633
94
7
0
296,548
1
L
Fenrir
6,951
535
72
6
0
308,641
0
L
Cthulhu
6,518
501
39
3
0
229,455
0
W
Ra
8,770
675
131
10
0
288,022
2
L
Chaac
8,118
624
94
7
0
253,644
0
W
Hera
5,585
430
24
2
0
217,846
0
W
Chiron
6,943
534
60
5
0
241,783
0
L
Anubis
6,639
511
71
5
0
155,066
0
L
Cupid
6,215
478
63
5
0
228,805
0
W
Chaac
6,854
527
54
4
0
257,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role