Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Al3xandru S
Jing Wei
Level 66
God Stats
1W - 1L
1,274 SR
Queue Stats
96W - 85L
1,466 Elo+
Solo
Cerberus
Cerberus
Darthomir
Cerberus
Level 106
God Stats
9W - 1L
1,862 SR
Queue Stats
409W - 95L
1,720 Elo+
Party 1
Yemoja
Yemoja
PIMP_KHALIFA
Yemoja
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 62L
1,502 Elo+
Solo
Agni
Agni
SmetterDeath
Agni
Level 132
God Stats
4W - 0L
1,841 SR
Queue Stats
513W - 134L
1,734 Elo+
Party 1
Team Averages
Level 91
1,595 SR
1,584 Elo+

VS

Team Averages
Level 108
1,507 SR
1,476 Elo+
Persephone
Persephone
 
Persephone
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
Vortunes
Thoth
Level 121
God Stats
7W - 10L
1,314 SR
Queue Stats
312W - 286L
1,473 Elo+
Solo
Heimdallr
Heimdallr
Yamabusi
Heimdallr
Level 102
God Stats
7W - 8L
1,721 SR
Queue Stats
506W - 502L
1,452 Elo+
Solo
Bacchus
Bacchus
malibuGantz
Bacchus
Level 86
God Stats
3W - 1L
1,500 SR
Queue Stats
192W - 185L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
1 / 0 / 10
7,184
1,026
9,974
6,701
3,266
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jing Wei
Al3xandru S
Jing Wei
12
1 / 1 / 9
6,691
956
4,021
6,330
2,893
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Darthomir
Cerberus
12
3 / 3 / 7
7,320
1,046
3,946
10,074
9,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
12
0 / 0 / 7
6,519
931
1,869
3,206
3,253
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

16
10 / 2 / 4
8,746
1,249
13,568
8,737
5,372
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
1 / 3 / 1
6,714
959
6,325
5,772
2,035
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
 
Yemoja
11
0 / 2 / 3
6,280
897
860
7,763
4,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Thoth
Vortunes
Thoth
13
1 / 5 / 3
6,905
986
10,807
8,167
3,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Yamabusi
Heimdallr
13
3 / 2 / 2
7,392
1,056
4,060
5,498
2,157
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
malibuGantz
Bacchus
11
1 / 3 / 4
6,303
900
6,636
8,425
11,318
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
15
Kills
6
6
Deaths
15
37
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
0
10
6
L
Persephone
 
Persephone
1
3
1
0.5
L
Yemoja
 
Yemoja
0
2
3
0.75
W
Jing Wei
Al3xandru S
Jing Wei
1
1
9
5.5
W
Cerberus
Darthomir
Cerberus
3
3
7
2.17
W
Yemoja
0
0
7
3.5
W
10
2
4
6
L
Thoth
Vortunes
Thoth
1
5
3
0.5
L
Heimdallr
Yamabusi
Heimdallr
3
2
2
2
L
Bacchus
malibuGantz
Bacchus
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,378
Damage
28,688
35,048
Taken
35,625
24,591
Mitigated
23,518
19,376
Healing
10,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
9,974
280
1,719
4,245
6,701
3,266
215
4,944
1,649
19,440
0
L
Persephone
 
Persephone
6,325
86
288
642
5,772
2,035
0
4,697
897
19,380
0
L
Yemoja
 
Yemoja
860
330
2,380
2,154
7,763
4,797
0
6,629
930
2,725
0
W
Jing Wei
Al3xandru S
Jing Wei
4,021
2,390
609
1,721
6,330
2,893
1,266
5,156
1,109
0
10,335
W
Cerberus
Darthomir
Cerberus
3,946
85
246
1,591
10,074
9,807
0
6,954
2,558
5,737
34
W
Yemoja
1,869
554
6,709
1,559
3,206
3,253
513
1,898
1,168
6,108
0
W
13,568
846
72
905
8,737
5,372
554
4,961
3,655
26,194
0
L
Thoth
Vortunes
Thoth
10,807
380
540
569
8,167
3,211
0
6,397
1,594
20,026
0
L
Heimdallr
Yamabusi
Heimdallr
4,060
1,334
901
410
5,498
2,157
0
4,594
498
0
9,117
L
Bacchus
malibuGantz
Bacchus
6,636
867
1,185
1,838
8,425
11,318
0
5,952
2,216
9,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,460
Gold Earned
33,594
99
Minions Killed
90
0
Camps Cleared
0
852,289
Distance Traveled
732,954
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,184
1,026
27
4
0
195,008
0
L
Persephone
6,714
959
25
4
0
131,856
0
L
Yemoja
6,280
897
7
1
0
151,591
0
W
Jing Wei
6,691
956
8
1
0
172,701
0
W
Cerberus
7,320
1,046
15
2
0
162,199
0
W
Yemoja
6,519
931
11
2
0
139,967
0
W
Agni
8,746
1,249
38
5
0
182,414
0
L
Thoth
6,905
986
31
4
0
143,211
0
L
Heimdallr
7,392
1,056
17
2
0
143,556
0
L
Bacchus
6,303
900
10
1
0
162,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role