Player Matchup

Pele
Pele
BaldHeadedSway
Pele
Level 142
God Stats
11W - 6L
1,728 SR
Queue Stats
103W - 90L
1,572 Elo+
Party 1
King Arthur
King Arthur
BeowulfTime6775
King Arthur
Level 126
God Stats
103W - 71L
1,557 SR
Queue Stats
318W - 254L
1,535 Elo+
Solo
Ganesha
Ganesha
Dwoppin
Ganesha
Level 86
God Stats
3W - 2L
1,441 SR
Queue Stats
182W - 172L
1,485 Elo+
Solo
Heimdallr
Heimdallr
McPeck10
Heimdallr
Level 60
God Stats
7W - 7L
1,457 SR
Queue Stats
97W - 77L
1,526 Elo+
Solo
Anubis
Anubis
freeriderx22
Anubis
Level 139
God Stats
6W - 3L
1,557 SR
Queue Stats
86W - 75L
1,556 Elo+
Party 1
Team Averages
Level 111
1,548 SR
1,535 Elo+

VS

Team Averages
Level 109
1,593 SR
1,557 Elo+
Hel
Hel
Bannsiton
Hel
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,715 Elo+
Party 2
Cthulhu
Cthulhu
Lil_WaffleGin
Cthulhu
Level 106
God Stats
4W - 5L
1,494 SR
Queue Stats
261W - 251L
1,517 Elo+
Party 2
Charybdis
Charybdis
PenguinGirl2471
Charybdis
Level 142
God Stats
63W - 51L
1,426 SR
Queue Stats
230W - 218L
1,521 Elo+
Party 2
Pele
Pele
SnowyElk
Pele
Level 133
God Stats
1W - 1L
1,744 SR
Queue Stats
173W - 140L
1,561 Elo+
Solo
Zhong Kui
Zhong Kui
lacho4702
Zhong Kui
Level 139
God Stats
2W - 2L
1,802 SR
Queue Stats
328W - 310L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
5 / 0 / 2
4,849
808
3,067
4,016
1,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
BeowulfTime6775
King Arthur
8
3 / 1 / 0
4,924
821
3,683
5,638
4,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
Dwoppin
Ganesha
7
0 / 0 / 1
4,252
709
1,385
4,149
2,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
McPeck10
Heimdallr
7
0 / 0 / 2
3,878
646
3,502
3,031
1,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
9
4 / 0 / 3
5,081
847
4,041
2,808
1,250

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
3,666
611
1,034
4,572
945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
4
0 / 2 / 0
3,285
548
1,019
4,746
2,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
PenguinGirl2471
Charybdis
7
0 / 0 / 0
3,840
640
3,234
3,729
1,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pele
7
0 / 4 / 0
3,890
648
2,883
6,917
1,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
lacho4702
Zhong Kui
8
1 / 2 / 0
4,487
748
2,406
4,198
2,910
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
12
Kills
1
1
Deaths
12
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
0
2
6
L
0
4
0
0
W
King Arthur
BeowulfTime6775
King Arthur
3
1
0
3
W
Ganesha
Dwoppin
Ganesha
0
0
1
0.5
L
Cthulhu
0
2
0
0
W
Heimdallr
McPeck10
Heimdallr
0
0
2
1
L
Charybdis
PenguinGirl2471
Charybdis
0
0
0
0
L
Pele
0
4
0
0
W
Anubis
4
0
3
5.5
L
Zhong Kui
lacho4702
Zhong Kui
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,678
Damage
10,576
19,642
Taken
24,162
10,872
Mitigated
8,792
7,666
Healing
6,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,067
960
0
1,462
4,016
1,238
0
379
3,637
0
25,010
L
1,034
158
269
890
4,572
945
0
2,913
1,659
15,119
0
W
King Arthur
BeowulfTime6775
King Arthur
3,683
670
0
1,351
5,638
4,443
0
2,520
3,118
0
25,294
W
Ganesha
Dwoppin
Ganesha
1,385
361
0
1,567
4,149
2,745
0
556
3,593
13,636
0
L
Cthulhu
1,019
227
0
968
4,746
2,047
0
1,056
3,690
5,496
0
W
Heimdallr
McPeck10
Heimdallr
3,502
1,844
0
1,778
3,031
1,196
0
607
2,424
0
24,761
L
Charybdis
PenguinGirl2471
Charybdis
3,234
2,135
0
2,530
3,729
1,036
0
329
3,400
0
24,772
L
Pele
2,883
819
0
755
6,917
1,854
0
1,128
5,705
0
27,633
W
Anubis
4,041
441
0
1,508
2,808
1,250
0
727
2,081
29,149
0
L
Zhong Kui
lacho4702
Zhong Kui
2,406
426
0
1,297
4,198
2,910
0
24
3,832
25,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,984
Gold Earned
19,168
197
Minions Killed
179
0
Camps Cleared
0
697,105
Distance Traveled
617,131
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
4,849
808
45
8
0
159,511
0
L
Hel
3,666
611
36
6
0
126,485
0
W
King Arthur
4,924
821
39
7
0
143,159
3
W
Ganesha
4,252
709
0
0
0
144,788
2
L
Cthulhu
3,285
548
4
1
0
136,548
4
W
Heimdallr
3,878
646
63
11
0
121,647
0
L
Charybdis
3,840
640
41
7
0
123,280
0
L
Pele
3,890
648
44
7
0
131,188
0
W
Anubis
5,081
847
50
8
0
128,000
2
L
Zhong Kui
4,487
748
54
9
0
99,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role