Player Matchup

Ishtar
Ishtar
FloralBoteh
Ishtar
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,383 Elo+
Party 3
Gilgamesh
Gilgamesh
KaWoo04
Gilgamesh
Level 36
God Stats
1W - 2L
1,689 SR
Queue Stats
3W - 3L
1,672 Elo+
Party 2
Fenrir
Fenrir
LovenBeer
Fenrir
Level 80
God Stats
5W - 2L
1,673 SR
Queue Stats
52W - 50L
1,532 Elo+
Party 3
Ares
Ares
TwiceHype56
Ares
Level 120
God Stats
16W - 12L
1,671 SR
Queue Stats
920W - 815L
1,529 Elo+
Solo
Ix Chel
Ix Chel
whole_chesnut
Ix Chel
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 54L
1,491 Elo+
Party 2
Team Averages
Level 72
1,606 SR
1,521 Elo+

VS

Team Averages
Level 69
1,529 SR
1,374 Elo+
Hercules
Hercules
CHF RAIDER
Hercules
Level 66
God Stats
8W - 8L
1,958 SR
Queue Stats
245W - 248L
1,489 Elo+
Party 1
Xing Tian
Xing Tian
LilEverMane
Xing Tian
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 10L
1,048 Elo+
Solo
Martichoras
Martichoras
SwiftThe117
Martichoras
Level 74
God Stats
7W - 5L
1,265 SR
Queue Stats
79W - 67L
1,466 Elo+
Solo
Arachne
Arachne
UndeadMaster617
Arachne
Level 69
God Stats
10W - 8L
1,532 SR
Queue Stats
144W - 152L
1,398 Elo+
Solo
Thoth
Thoth
llIllIIIv
Thoth
Level 105
God Stats
15W - 17L
1,391 SR
Queue Stats
336W - 362L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
1
0 / 0 / 0
3,217
357
0
0
0
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
KaWoo04
Gilgamesh
9
0 / 1 / 1
4,700
522
5,956
9,186
7,222
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
LovenBeer
Fenrir
9
2 / 1 / 0
4,869
541
1,828
5,284
1,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 1 / 1
4,706
523
3,120
7,832
5,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ix Chel
9
1 / 2 / 0
4,944
549
2,968
5,941
1,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CHF RAIDER
Hercules
9
1 / 1 / 0
5,582
620
3,841
8,440
5,593
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
LilEverMane
Xing Tian
7
0 / 1 / 2
5,079
564
2,166
5,180
4,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Martichoras
SwiftThe117
Martichoras
9
2 / 1 / 0
5,498
611
2,795
4,727
1,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 0 / 2
4,869
541
1,806
6,035
2,053
Thoth
llIllIIIv
Thoth
10
2 / 1 / 0
5,854
650
3,845
4,144
1,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
4
Kills
5
5
Deaths
4
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
CHF RAIDER
Hercules
1
1
0
1
L
Ishtar
0
0
0
0
L
Gilgamesh
KaWoo04
Gilgamesh
0
1
1
0.5
W
Xing Tian
LilEverMane
Xing Tian
0
1
2
1
L
Fenrir
LovenBeer
Fenrir
2
1
0
2
W
Martichoras
SwiftThe117
Martichoras
2
1
0
2
L
1
1
1
1.5
W
0
0
2
1
W
Thoth
llIllIIIv
Thoth
2
1
0
2
L
Ix Chel
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,872
Damage
14,453
28,243
Taken
28,526
16,171
Mitigated
15,074
6,269
Healing
9,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
CHF RAIDER
Hercules
3,841
1,854
0
4,045
8,440
5,593
0
227
8,213
0
38,271
L
Ishtar
0
0
0
0
0
0
0
0
0
0
0
L
Gilgamesh
KaWoo04
Gilgamesh
5,956
1,836
0
1,792
9,186
7,222
0
0
9,186
1,137
29,500
W
Xing Tian
LilEverMane
Xing Tian
2,166
343
0
434
5,180
4,217
120
2,202
2,978
14,458
0
L
Fenrir
LovenBeer
Fenrir
1,828
536
0
246
5,284
1,993
0
782
4,436
0
27,100
W
Martichoras
SwiftThe117
Martichoras
2,795
1,043
0
621
4,727
1,752
385
683
4,044
0
34,098
L
3,120
194
0
2,586
7,832
5,000
0
1,873
5,809
16,540
0
W
1,806
1,517
261
3,261
6,035
2,053
0
585
5,436
0
27,788
W
Thoth
llIllIIIv
Thoth
3,845
136
0
837
4,144
1,459
0
2,694
1,306
35,794
0
L
Ix Chel
2,968
349
235
1,410
5,941
1,956
0
3,208
2,469
35,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,436
Gold Earned
26,882
199
Minions Killed
251
0
Camps Cleared
0
669,613
Distance Traveled
798,269
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,582
620
70
8
0
181,541
0
L
Ishtar
3,217
357
0
0
0
0
0
L
Gilgamesh
4,700
522
49
5
0
186,352
0
W
Xing Tian
5,079
564
20
2
0
146,545
0
L
Fenrir
4,869
541
54
6
0
174,276
0
W
Martichoras
5,498
611
53
6
0
125,396
0
L
Ares
4,706
523
24
3
0
149,400
1
W
Arachne
4,869
541
42
5
0
178,789
1
W
Thoth
5,854
650
66
7
0
165,998
0
L
Ix Chel
4,944
549
72
8
0
159,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role