Player Matchup

Janus
Janus
Dor_Aller_Echte
Janus
Level 100
God Stats
1W - 1L
1,223 SR
Queue Stats
36W - 31L
1,433 Elo+
Solo
Danzaburou
Danzaburou
ImmerNurAmSaufen
Danzaburou
Level 104
God Stats
75W - 58L
1,605 SR
Queue Stats
563W - 559L
1,464 Elo+
Party 1
Pele
Pele
PurpleDurple211
Pele
Level 104
God Stats
7W - 5L
1,369 SR
Queue Stats
200W - 186L
1,427 Elo+
Solo
Ymir
Ymir
driiloon
Ymir
Level 41
God Stats
213W - 184L
1,510 SR
Queue Stats
273W - 291L
1,434 Elo+
Party 1
Thor
Thor
tema611
Thor
Level 89
God Stats
13W - 8L
1,434 SR
Queue Stats
160W - 175L
1,409 Elo+
Solo
Team Averages
Level 88
1,428 SR
1,434 Elo+

VS

Team Averages
Level 77
1,338 SR
1,395 Elo+
Chiron
Chiron
BP2official
Chiron
Level 85
God Stats
7W - 6L
1,411 SR
Queue Stats
88W - 82L
1,434 Elo+
Solo
Sun Wukong
Sun Wukong
Luigi_1302_xD
Sun Wukong
Level 74
God Stats
2W - 2L
1,500 SR
Queue Stats
102W - 109L
1,378 Elo+
Party 2
Nox
Nox
Robster_0804
Nox
Level 28
God Stats
2W - 7L
1,232 SR
Queue Stats
90W - 94L
1,378 Elo+
Party 2
Baba Yaga
Baba Yaga
aquamariine
Baba Yaga
Level 109
God Stats
5W - 3L
1,166 SR
Queue Stats
314W - 298L
1,472 Elo+
Solo
Loki
Loki
dinisbessa2010
Loki
Level 88
God Stats
4W - 6L
1,380 SR
Queue Stats
15W - 22L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 2
9,919
551
6,224
9,363
3,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
ImmerNurAmSaufen
Danzaburou
16
6 / 3 / 5
10,024
557
15,065
9,674
3,995
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

19
5 / 0 / 4
10,698
594
6,780
13,578
5,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
14
3 / 1 / 9
9,322
518
6,670
11,714
7,762
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
tema611
Thor
13
0 / 4 / 5
8,047
447
3,498
15,358
6,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
12
4 / 5 / 0
8,328
463
8,129
14,802
5,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sun Wukong
Luigi_1302_xD
Sun Wukong
15
3 / 2 / 1
9,281
516
7,351
10,629
8,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

12
0 / 4 / 4
8,145
453
2,347
10,685
6,387
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Baba Yaga
aquamariine
Baba Yaga
15
1 / 4 / 1
8,973
499
9,334
14,308
6,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
2 / 5 / 3
8,660
481
6,913
11,713
4,457
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
17
Kills
10
10
Deaths
20
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chiron
4
5
0
0.8
W
3
2
2
2
W
Danzaburou
ImmerNurAmSaufen
Danzaburou
6
3
5
2.83
L
Sun Wukong
Luigi_1302_xD
Sun Wukong
3
2
1
1.75
W
5
0
4
7
L
0
4
4
0.5
L
Baba Yaga
aquamariine
Baba Yaga
1
4
1
0.38
L
2
5
3
0.7
W
Ymir
3
1
9
7.5
W
Thor
tema611
Thor
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,237
Damage
34,074
59,687
Taken
62,137
27,427
Mitigated
31,618
17,992
Healing
13,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
8,129
3,151
256
2,614
14,802
5,803
294
3,862
10,940
0
52,517
W
6,224
215
0
1,024
9,363
3,190
389
4,566
4,797
74,869
0
W
Danzaburou
ImmerNurAmSaufen
Danzaburou
15,065
8,622
0
4,753
9,674
3,995
1,937
1,340
8,282
0
73,921
L
Sun Wukong
Luigi_1302_xD
Sun Wukong
7,351
2,103
0
3,846
10,629
8,316
602
501
10,052
0
58,479
W
6,780
1,601
0
2,873
13,578
5,737
0
2,303
11,128
0
121,383
L
2,347
241
0
1,360
10,685
6,387
608
2,392
8,234
32,806
0
L
Baba Yaga
aquamariine
Baba Yaga
9,334
70
0
4,845
14,308
6,655
0
3,881
10,108
75,271
0
L
6,913
1,903
0
177
11,713
4,457
0
1,989
9,640
0
56,804
W
Ymir
6,670
1,196
414
5,248
11,714
7,762
189
2,916
8,746
29,926
0
W
Thor
tema611
Thor
3,498
644
0
3,680
15,358
6,743
200
743
14,035
0
38,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,010
Gold Earned
43,387
516
Minions Killed
430
0
Camps Cleared
0
1,896,320
Distance Traveled
1,734,746
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,328
463
88
5
0
335,508
0
W
Janus
9,919
551
131
7
0
383,549
0
W
Danzaburou
10,024
557
120
7
0
357,593
0
L
Sun Wukong
9,281
516
85
5
0
354,258
0
W
Pele
10,698
594
170
9
0
466,913
0
L
Nox
8,145
453
54
3
0
340,618
0
L
Baba Yaga
8,973
499
116
6
0
343,193
0
L
Loki
8,660
481
87
5
0
361,169
0
W
Ymir
9,322
518
40
2
0
368,660
0
W
Thor
8,047
447
55
3
0
319,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role