Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
GrievousGene
Pele
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 41L
1,488 Elo+
Solo
Scylla
Scylla
Grisaga
Scylla
Level 156
God Stats
0W - 1L
1,282 SR
Queue Stats
52W - 59L
1,462 Elo+
Party 1
Ix Chel
Ix Chel
Kira_Yagame69
Ix Chel
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 36L
1,525 Elo+
Solo
Team Averages
Level 98
1,456 SR
1,495 Elo+

VS

Team Averages
Level 145
1,522 SR
1,509 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
PiscuFACT
Hachiman
Level 186
God Stats
4W - 2L
1,612 SR
Queue Stats
661W - 592L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
3 / 3 / 5
7,673
698
8,253
13,979
12,866
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
 
Fenrir
12
1 / 3 / 6
6,972
634
3,453
9,022
6,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
2 / 5 / 4
7,476
680
3,706
9,972
5,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Scylla
Grisaga
Scylla
15
2 / 3 / 5
7,552
687
12,013
8,039
4,116
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
14
1 / 3 / 5
7,144
649
8,350
10,173
5,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
16
4 / 3 / 7
9,515
865
8,653
10,443
12,856
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Atlas
 
Atlas
15
5 / 3 / 8
9,440
858
8,187
14,816
15,823
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
 
Cernunnos
16
5 / 2 / 9
9,287
844
12,883
7,576
2,912
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
 
Ix Chel
15
1 / 1 / 12
8,603
782
6,050
7,525
3,303
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
PiscuFACT
Hachiman
16
2 / 0 / 11
8,736
794
11,999
8,781
3,469
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
64
9
Kills
17
17
Deaths
9
25
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
3
5
1.83
L
Fenrir
 
Fenrir
1
3
6
1.33
W
Cu Chulainn
 
Cu Chulainn
4
3
7
2.5
W
Atlas
 
Atlas
5
3
8
3
W
Cernunnos
 
Cernunnos
5
2
9
4.75
W
Ix Chel
 
Ix Chel
1
1
12
7
L
2
5
4
0.8
L
Scylla
Grisaga
Scylla
2
3
5
1.5
L
Ix Chel
1
3
5
1.17
W
Hachiman
PiscuFACT
Hachiman
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,775
Damage
47,772
51,185
Taken
49,141
33,448
Mitigated
38,363
12,949
Healing
16,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
8,253
1,311
269
4,882
13,979
12,866
0
3,449
10,311
0
17,646
L
Fenrir
 
Fenrir
3,453
1,189
398
1,327
9,022
6,215
0
1,824
7,198
0
7,884
W
Cu Chulainn
 
Cu Chulainn
8,653
768
601
1,973
10,443
12,856
211
3,031
7,352
0
21,867
W
Atlas
 
Atlas
8,187
2,406
1,600
2,192
14,816
15,823
227
5,836
8,742
14,673
0
W
Cernunnos
 
Cernunnos
12,883
5,542
369
811
7,576
2,912
2,204
3,826
3,602
0
24,046
W
Ix Chel
 
Ix Chel
6,050
732
4,472
2,618
7,525
3,303
56
3,516
3,919
22,002
0
L
3,706
617
0
515
9,972
5,073
0
3,109
6,863
0
6,973
L
Scylla
Grisaga
Scylla
12,013
760
232
208
8,039
4,116
0
2,160
5,879
28,483
0
L
Ix Chel
8,350
917
2,738
2,380
10,173
5,178
0
3,696
6,477
18,292
0
W
Hachiman
PiscuFACT
Hachiman
11,999
4,278
77
2,260
8,781
3,469
1,173
4,180
4,475
0
22,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,817
Gold Earned
45,581
97
Minions Killed
134
0
Camps Cleared
0
927,009
Distance Traveled
1,071,915
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,673
698
24
2
0
178,537
0
L
Fenrir
6,972
634
9
1
0
202,085
0
W
Cu Chulainn
9,515
865
33
3
0
223,746
0
W
Atlas
9,440
858
12
1
0
205,963
0
W
Cernunnos
9,287
844
26
2
0
205,233
0
W
Ix Chel
8,603
782
39
4
0
210,447
0
L
Pele
7,476
680
9
1
0
173,653
0
L
Scylla
7,552
687
39
4
0
180,847
0
L
Ix Chel
7,144
649
16
1
0
191,887
0
W
Hachiman
8,736
794
24
2
0
226,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role