Player Matchup

Martichoras
Martichoras
 
Martichoras
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Chook
Nemesis
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 37L
1,721 Elo+
Party 1
Scylla
Scylla
Dmcastle8
Scylla
Level 146
God Stats
2W - 1L
1,671 SR
Queue Stats
103W - 103L
1,491 Elo+
Party 1
Sylvanus
Sylvanus
ItsRuggies
Sylvanus
Level 128
God Stats
0W - 4L
1,143 SR
Queue Stats
168W - 149L
1,478 Elo+
Party 1
Hachiman
Hachiman
Tacos4brkfst
Hachiman
Level 23
God Stats
4W - 11L
1,372 SR
Queue Stats
117W - 134L
1,478 Elo+
Party 1
Team Averages
Level 91
1,437 SR
1,534 Elo+

VS

Team Averages
Level 96
1,539 SR
1,505 Elo+
Skadi
Skadi
 
Skadi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Checkmaté
Ao Kuang
Level 58
God Stats
13W - 11L
1,534 SR
Queue Stats
135W - 109L
1,520 Elo+
Solo
Chang'e
Chang'e
LuckiTheDergo
Chang'e
Level 31
God Stats
10W - 4L
1,692 SR
Queue Stats
64W - 66L
1,474 Elo+
Party 2
Maui
Maui
Niforse
Maui
Level 159
God Stats
26W - 20L
1,650 SR
Queue Stats
503W - 484L
1,523 Elo+
Party 2
Bellona
Bellona
Tordom
Bellona
Level 107
God Stats
7W - 17L
1,321 SR
Queue Stats
420W - 393L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
16
4 / 1 / 0
9,397
626
9,137
11,393
5,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
Chook
Nemesis
13
3 / 4 / 1
7,812
521
7,280
14,352
6,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
Dmcastle8
Scylla
13
2 / 4 / 0
7,929
529
8,020
9,040
3,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
ItsRuggies
Sylvanus
12
1 / 0 / 3
8,051
537
7,597
13,364
12,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
Tacos4brkfst
Hachiman
12
0 / 4 / 3
7,283
486
5,152
11,345
4,648
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
2 / 1 / 3
8,362
557
11,947
9,383
3,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Checkmaté
Ao Kuang
14
6 / 4 / 2
8,634
576
7,278
12,875
5,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chang'e
14
3 / 1 / 3
8,430
562
7,263
11,930
4,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Maui
Niforse
Maui
13
1 / 1 / 4
7,773
518
3,607
10,996
9,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
Tordom
Bellona
14
1 / 3 / 1
8,399
560
8,545
13,579
16,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
10
Kills
13
13
Deaths
10
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
4
1
0
4
W
Skadi
 
Skadi
2
1
3
3.5
W
Ao Kuang
Checkmaté
Ao Kuang
6
4
2
1.75
L
Nemesis
Chook
Nemesis
3
4
1
0.88
L
Scylla
Dmcastle8
Scylla
2
4
0
0.5
L
Sylvanus
ItsRuggies
Sylvanus
1
0
3
2.5
W
Chang'e
3
1
3
4.5
W
Maui
Niforse
Maui
1
1
4
3
L
Hachiman
Tacos4brkfst
Hachiman
0
4
3
0.38
W
Bellona
Tordom
Bellona
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,186
Damage
38,640
59,494
Taken
58,763
32,018
Mitigated
39,171
21,075
Healing
13,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
9,137
3,632
0
4,309
11,393
5,489
68
576
10,018
0
76,924
W
Skadi
 
Skadi
11,947
5,328
0
1,350
9,383
3,497
300
1,954
7,373
0
69,569
W
Ao Kuang
Checkmaté
Ao Kuang
7,278
2,016
0
1,012
12,875
5,047
0
1,963
10,912
71,311
0
L
Nemesis
Chook
Nemesis
7,280
3,758
0
2,870
14,352
6,142
0
4,660
9,598
0
45,009
L
Scylla
Dmcastle8
Scylla
8,020
1,046
0
625
9,040
3,249
220
5,145
3,895
65,966
0
L
Sylvanus
ItsRuggies
Sylvanus
7,597
2,143
2,748
7,875
13,364
12,490
0
4,145
9,219
33,209
0
W
Chang'e
7,263
758
1,168
6,308
11,930
4,505
721
7,575
4,355
58,415
0
W
Maui
Niforse
Maui
3,607
850
0
1,730
10,996
9,674
215
4,190
6,706
30,380
0
L
Hachiman
Tacos4brkfst
Hachiman
5,152
2,315
0
2,648
11,345
4,648
672
3,704
7,641
0
51,653
W
Bellona
Tordom
Bellona
8,545
2,498
0
1,722
13,579
16,448
0
0
13,579
0
63,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,472
Gold Earned
41,598
420
Minions Killed
467
0
Camps Cleared
0
1,430,762
Distance Traveled
1,603,308
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
9,397
626
128
9
0
268,854
3
W
Skadi
8,362
557
121
8
0
290,985
3
W
Ao Kuang
8,634
576
92
6
0
347,695
2
L
Nemesis
7,812
521
55
4
0
348,306
0
L
Scylla
7,929
529
108
7
0
250,719
2
L
Sylvanus
8,051
537
38
3
0
294,272
2
W
Chang'e
8,430
562
110
7
0
319,269
0
W
Maui
7,773
518
36
2
0
309,886
0
L
Hachiman
7,283
486
91
6
0
268,611
0
W
Bellona
8,399
560
108
7
0
335,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role