Player Matchup

Ix Chel
Ix Chel
Sai52
Ix Chel
Level 121
God Stats
72W - 98L
1,498 SR
Queue Stats
453W - 509L
1,414 Elo+
Solo
Apollo
Apollo
gaboRy08
Apollo
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 38L
1,432 Elo+
Solo
Janus
Janus
heyitsgary420
Janus
Level 70
God Stats
9W - 8L
1,543 SR
Queue Stats
51W - 55L
1,428 Elo+
Solo
Guan Yu
Guan Yu
iBipDifferent
Guan Yu
Level 66
God Stats
564W - 633L
1,407 SR
Queue Stats
654W - 731L
1,383 Elo+
Solo
Medusa
Medusa
joshua2124
Medusa
Level 156
God Stats
8W - 11L
1,571 SR
Queue Stats
566W - 592L
1,427 Elo+
Solo
Team Averages
Level 104
1,504 SR
1,417 Elo+

VS

Team Averages
Level 67
1,454 SR
1,350 Elo+
Yemoja
Yemoja
AQA_THE_REDRAVEN
Yemoja
Level 50
God Stats
94W - 80L
1,497 SR
Queue Stats
131W - 120L
1,480 Elo+
Solo
Skadi
Skadi
TinyTrueshot
Skadi
Level 101
God Stats
49W - 40L
1,458 SR
Queue Stats
89W - 93L
1,409 Elo+
Party 1
Kukulkan
Kukulkan
ZanderPedalo
Kukulkan
Level 27
God Stats
47W - 40L
1,148 SR
Queue Stats
362W - 369L
998 Elo+
Party 1
Cerberus
Cerberus
androidiranorg
Cerberus
Level 85
God Stats
168W - 175L
1,495 SR
Queue Stats
200W - 227L
1,408 Elo+
Solo
Cthulhu
Cthulhu
namora8
Cthulhu
Level 74
God Stats
3W - 2L
1,674 SR
Queue Stats
29W - 14L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Sai52
Ix Chel
14
1 / 4 / 2
9,228
923
8,157
9,435
4,635
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Apollo
gaboRy08
Apollo
15
0 / 4 / 1
8,950
895
3,185
10,134
4,972
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 6 / 1
8,979
898
7,631
8,492
2,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
15
1 / 4 / 1
9,899
990
9,492
21,638
13,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Medusa
joshua2124
Medusa
16
3 / 4 / 2
10,883
1,088
13,997
15,799
6,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

167

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 16
10,030
1,003
7,808
9,911
6,247
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
3 / 1 / 9
10,351
1,035
14,119
7,805
3,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Kukulkan
ZanderPedalo
Kukulkan
17
7 / 2 / 11
11,425
1,143
15,388
9,398
4,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cerberus
16
8 / 0 / 9
11,111
1,111
12,472
7,497
3,604
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
namora8
Cthulhu
16
4 / 2 / 11
10,687
1,069
11,523
12,002
9,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
78
5
Kills
22
22
Deaths
5
7
Assists
56
Player
Kills
Deaths
Assists
KDA
W
0
0
16
8
L
Ix Chel
Sai52
Ix Chel
1
4
2
0.5
W
3
1
9
7.5
W
Kukulkan
ZanderPedalo
Kukulkan
7
2
11
6.25
W
Cerberus
8
0
9
12.5
L
Apollo
gaboRy08
Apollo
0
4
1
0.13
L
0
6
1
0.08
L
Guan Yu
1
4
1
0.38
L
Medusa
joshua2124
Medusa
3
4
2
1
W
Cthulhu
namora8
Cthulhu
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,462
Damage
61,310
65,498
Taken
46,613
32,434
Mitigated
27,141
5,026
Healing
6,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,808
2,532
2,471
1,742
9,911
6,247
0
4,080
5,495
26,549
0
L
Ix Chel
Sai52
Ix Chel
8,157
888
554
1,195
9,435
4,635
0
6,444
2,640
21,169
0
W
14,119
7,756
0
0
7,805
3,164
0
2,354
5,215
0
30,037
W
Kukulkan
ZanderPedalo
Kukulkan
15,388
3,015
0
400
9,398
4,690
0
2,524
6,800
34,877
0
W
Cerberus
12,472
304
0
625
7,497
3,604
0
1,594
5,628
15,141
0
L
Apollo
gaboRy08
Apollo
3,185
1,067
0
88
10,134
4,972
0
8,068
1,726
0
9,595
L
7,631
485
0
0
8,492
2,809
0
6,976
1,358
19,994
0
L
Guan Yu
9,492
1,929
869
2,198
21,638
13,656
0
13,361
7,786
0
36,681
L
Medusa
joshua2124
Medusa
13,997
8,019
0
122
15,799
6,362
0
9,736
5,508
0
31,502
W
Cthulhu
namora8
Cthulhu
11,523
822
699
1,050
12,002
9,436
0
5,108
6,382
20,795
780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,939
Gold Earned
53,604
168
Minions Killed
172
9
Camps Cleared
4
774,013
Distance Traveled
821,291
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,030
1,003
35
4
1
146,770
0
L
Ix Chel
9,228
923
21
2
1
121,221
0
W
Skadi
10,351
1,035
33
3
1
183,192
0
W
Kukulkan
11,425
1,143
58
6
2
178,262
0
W
Cerberus
11,111
1,111
13
1
0
126,629
0
L
Apollo
8,950
895
15
2
0
147,574
0
L
Janus
8,979
898
33
3
1
133,428
0
L
Guan Yu
9,899
990
73
7
0
200,054
0
L
Medusa
10,883
1,088
26
3
7
171,736
0
W
Cthulhu
10,687
1,069
33
3
0
186,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role