Player Matchup

Surtr
Surtr
Dawnerino
Surtr
Level 105
God Stats
2W - 1L
1,491 SR
Queue Stats
27W - 29L
1,416 Elo+
Party 1
Ne Zha
Ne Zha
Sleeperino
Ne Zha
Level 108
God Stats
3W - 0L
1,715 SR
Queue Stats
10W - 12L
1,244 Elo+
Party 1
Hera
Hera
SquirtMcGurt
Hera
Level 104
God Stats
8W - 3L
1,830 SR
Queue Stats
25W - 26L
1,427 Elo+
Party 1
Team Averages
Level 106
1,679 SR
1,363 Elo+

VS

Team Averages
Level 90
1,422 SR
1,414 Elo+
Tyr
Tyr
Dragonwizard305
Tyr
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 34L
1,722 Elo+
Solo
Skadi
Skadi
Old x LuCiFeR
Skadi
Level 65
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 19L
1,165 Elo+
Party 2
Yu Huang
Yu Huang
Zights
Yu Huang
Level 62
God Stats
1W - 2L
1,267 SR
Queue Stats
11W - 11L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Dawnerino
Surtr
13
4 / 1 / 15
9,681
880
6,648
7,843
8,250
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ne Zha
Sleeperino
Ne Zha
12
6 / 2 / 14
9,805
891
12,880
9,732
4,069
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
12 / 0 / 8
11,010
1,001
11,469
3,919
1,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 1
8,306
755
6,561
13,470
11,518
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 9 / 2
7,544
686
3,372
12,245
3,710
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yu Huang
Zights
Yu Huang
11
1 / 7 / 1
8,095
736
5,530
10,654
2,946
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
7
22
Kills
3
3
Deaths
22
37
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Surtr
Dawnerino
Surtr
4
1
15
11.5
L
2
6
1
0.42
L
0
9
2
0.11
W
Ne Zha
Sleeperino
Ne Zha
6
2
14
6.5
W
12
0
8
16
L
Yu Huang
Zights
Yu Huang
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,997
Damage
15,463
21,494
Taken
36,369
13,905
Mitigated
18,174
3,440
Healing
1,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Dawnerino
Surtr
6,648
1,841
0
1,607
7,843
8,250
509
2,682
5,161
338
11,490
L
6,561
1,172
0
595
13,470
11,518
0
4,785
8,476
634
26,809
L
3,372
1,651
117
372
12,245
3,710
0
5,062
7,183
0
21,160
W
Ne Zha
Sleeperino
Ne Zha
12,880
4,228
0
1,580
9,732
4,069
1,326
2,865
6,867
0
45,392
W
11,469
2,177
0
253
3,919
1,586
1,213
1,009
2,910
46,109
0
L
Yu Huang
Zights
Yu Huang
5,530
784
0
145
10,654
2,946
0
2,391
8,263
32,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,496
Gold Earned
23,945
125
Minions Killed
106
0
Camps Cleared
0
633,268
Distance Traveled
514,330
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,681
880
10
1
0
212,043
2
L
Tyr
8,306
755
33
3
0
211,173
0
L
Skadi
7,544
686
31
3
0
155,471
0
W
Ne Zha
9,805
891
44
4
0
196,341
0
W
Hera
11,010
1,001
71
6
0
224,884
0
L
Yu Huang
8,095
736
42
4
0
147,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role