Player Matchup

Cu Chulainn
Cu Chulainn
Silver IV
BanditBro
Cu Chulainn
Silver IV
Level 117
God Stats
7W - 9L
1,419 SR
Queue Stats
96W - 97L
1,059 MMR
Solo
Heimdallr
Heimdallr
Silver I
I-Jack-N7-I
Heimdallr
Silver I
Level 128
God Stats
33W - 24L
1,613 SR
Queue Stats
350W - 363L
1,138 MMR
Party 2
Bastet
Bastet
Silver I
IBerzerking
Bastet
Silver I
Level 127
God Stats
16W - 12L
1,338 SR
Queue Stats
323W - 329L
1,138 MMR
Party 2
Bacchus
Bacchus
Silver III
PepitoElLoquito
Bacchus
Silver III
Level 64
God Stats
2W - 2L
1,330 SR
Queue Stats
99W - 107L
983 MMR
Solo
Janus
Janus
Silver I
gbeach
Janus
Silver I
Level 82
God Stats
5W - 1L
1,651 SR
Queue Stats
36W - 42L
1,193 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 104
1,470 SR
1,102 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 126
1,601 SR
1,180 MMR
Charybdis
Charybdis
Silver II
 
Charybdis
Silver II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thor
Thor
Silver V
Barcodee
Thor
Silver V
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 38L
1,176 MMR
Solo
Zhong Kui
Zhong Kui
Silver III
Fgonzalez007
Zhong Kui
Silver III
Level 128
God Stats
1W - 1L
1,496 SR
Queue Stats
230W - 246L
975 MMR
Solo
Amaterasu
Amaterasu
Silver II
TheBlackBeast83
Amaterasu
Silver II
Level 109
God Stats
58W - 49L
1,551 SR
Queue Stats
426W - 426L
989 MMR
Solo
Baba Yaga
Baba Yaga
Gold V
Tyrantkiller999
Baba Yaga
Gold V
Level 155
God Stats
1W - 1L
1,959 SR
Queue Stats
118W - 126L
1,260 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BanditBro
Cu Chulainn
14
0 / 2 / 1
9,119
507
12,532
14,940
15,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
I-Jack-N7-I
Heimdallr
16
4 / 1 / 4
9,993
555
7,118
8,412
4,120
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
14
5 / 3 / 3
9,071
504
9,514
15,654
6,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 1 / 9
8,408
467
9,850
16,682
18,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Janus
gbeach
Janus
16
3 / 0 / 3
9,779
543
7,995
7,048
3,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
MartichorasFenrirBakasuraKuzenbo

VS

Bans
ThanatosRavanaAnubisKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
1 / 3 / 0
9,111
506
2,666
10,510
4,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
14
2 / 4 / 1
8,293
461
7,323
16,542
6,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
Fgonzalez007
Zhong Kui
13
1 / 5 / 4
8,512
473
9,228
14,492
15,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
TheBlackBeast83
Amaterasu
16
2 / 0 / 0
8,924
496
8,323
17,252
12,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baba Yaga
Tyrantkiller999
Baba Yaga
15
1 / 0 / 2
9,210
512
8,661
8,728
4,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
12
Kills
7
7
Deaths
12
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
3
0
0.33
W
Cu Chulainn
BanditBro
Cu Chulainn
0
2
1
0.25
L
Thor
2
4
1
0.63
L
Zhong Kui
Fgonzalez007
Zhong Kui
1
5
4
0.6
W
Heimdallr
I-Jack-N7-I
Heimdallr
4
1
4
6
W
Bastet
5
3
3
2.17
W
0
1
9
4.5
L
Amaterasu
TheBlackBeast83
Amaterasu
2
0
0
2
L
Baba Yaga
Tyrantkiller999
Baba Yaga
1
0
2
2
W
Janus
gbeach
Janus
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,009
Damage
36,201
62,736
Taken
67,524
47,068
Mitigated
42,789
17,067
Healing
19,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
2,666
1,140
0
3,754
10,510
4,199
457
1,854
8,606
0
74,467
W
Cu Chulainn
BanditBro
Cu Chulainn
12,532
2,230
0
2,685
14,940
15,462
158
866
14,074
336
75,032
L
Thor
7,323
1,878
0
500
16,542
6,366
0
2,943
13,451
0
76,251
L
Zhong Kui
Fgonzalez007
Zhong Kui
9,228
891
0
4,454
14,492
15,244
0
6,671
7,544
44,553
0
W
Heimdallr
I-Jack-N7-I
Heimdallr
7,118
2,842
0
4,780
8,412
4,120
679
3,639
4,713
0
84,971
W
Bastet
9,514
3,107
0
3,632
15,654
6,279
0
3,651
12,003
0
69,951
W
9,850
1,456
0
4,988
16,682
18,125
0
7,600
9,018
37,492
0
L
Amaterasu
TheBlackBeast83
Amaterasu
8,323
5,016
0
8,782
17,252
12,908
780
1,753
14,520
0
69,230
L
Baba Yaga
Tyrantkiller999
Baba Yaga
8,661
213
0
1,553
8,728
4,072
514
4,380
4,161
69,987
0
W
Janus
gbeach
Janus
7,995
524
0
982
7,048
3,082
0
2,903
4,145
87,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,370
Gold Earned
44,050
546
Minions Killed
541
0
Camps Cleared
0
1,828,495
Distance Traveled
1,871,152
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,111
506
134
7
0
363,839
2
W
Cu Chulainn
9,119
507
107
6
0
326,860
0
L
Thor
8,293
461
100
6
0
379,078
6
L
Zhong Kui
8,512
473
71
4
0
383,218
5
W
Heimdallr
9,993
555
136
8
0
337,849
1
W
Bastet
9,071
504
93
5
0
398,188
2
W
Bacchus
8,408
467
48
3
0
400,567
0
L
Amaterasu
8,924
496
103
6
0
379,976
0
L
Baba Yaga
9,210
512
133
7
0
365,041
0
W
Janus
9,779
543
162
9
0
365,031
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role