Player Matchup

Athena
Athena
 
Athena
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Auudry
Fenrir
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 82L
1,452 Elo+
Party 1
Aphrodite
Aphrodite
InsaneShooterXI
Aphrodite
Level 128
God Stats
2W - 5L
1,318 SR
Queue Stats
364W - 348L
1,491 Elo+
Solo
Raijin
Raijin
ZIFxrizz
Raijin
Level 29
God Stats
2W - 3L
1,318 SR
Queue Stats
89W - 87L
1,464 Elo+
Party 1
Da Ji
Da Ji
jake90
Da Ji
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 118L
1,484 Elo+
Solo
Team Averages
Level 102
1,427 SR
1,478 Elo+

VS

Team Averages
Level 98
1,462 SR
1,432 Elo+
Hercules
Hercules
 
Hercules
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
CosbySvveater-
Artemis
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 32L
1,582 Elo+
Party 2
Ares
Ares
Djeiz
Ares
Level 17
God Stats
1W - 1L
1,265 SR
Queue Stats
2W - 10L
1,129 Elo+
Solo
Yemoja
Yemoja
PaelzerBub
Yemoja
Level 143
God Stats
8W - 4L
1,542 SR
Queue Stats
226W - 230L
1,380 Elo+
Solo
Cliodhna
Cliodhna
lmFenrir
Cliodhna
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
16
1 / 6 / 7
9,322
717
10,182
18,261
26,219
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
Auudry
Fenrir
14
4 / 6 / 4
8,454
650
7,507
15,148
19,012
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Aphrodite
InsaneShooterXI
Aphrodite
16
1 / 6 / 5
8,663
666
8,572
15,399
10,596
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Raijin
ZIFxrizz
Raijin
14
2 / 8 / 8
8,501
654
14,760
13,386
6,537
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
jake90
Da Ji
17
4 / 5 / 5
9,249
711
8,239
14,370
9,112
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
19
10 / 1 / 17
12,341
949
17,474
20,481
25,518
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

16
6 / 3 / 18
10,192
784
19,592
12,268
6,843
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Ares
Djeiz
Ares
15
3 / 5 / 13
9,955
766
9,623
17,993
21,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Yemoja
PaelzerBub
Yemoja
17
5 / 2 / 20
10,107
777
8,387
13,976
11,636
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
lmFenrir
Cliodhna
18
7 / 1 / 19
11,024
848
13,629
12,499
6,738
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
118
12
Kills
31
31
Deaths
12
29
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
6
7
0.75
W
Hercules
 
Hercules
10
1
17
18.5
L
Fenrir
Auudry
Fenrir
4
6
4
1
W
6
3
18
5
W
Ares
Djeiz
Ares
3
5
13
1.9
L
Aphrodite
InsaneShooterXI
Aphrodite
1
6
5
0.58
W
Yemoja
PaelzerBub
Yemoja
5
2
20
7.5
L
Raijin
ZIFxrizz
Raijin
2
8
8
0.75
L
Da Ji
jake90
Da Ji
4
5
5
1.3
W
Cliodhna
lmFenrir
Cliodhna
7
1
19
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,260
Damage
68,705
76,564
Taken
77,217
71,476
Mitigated
71,875
19,817
Healing
34,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
10,182
1,266
0
909
18,261
26,219
0
5,233
12,908
19,123
0
W
Hercules
 
Hercules
17,474
4,222
4,118
9,098
20,481
25,518
1,166
8,515
11,785
0
28,139
L
Fenrir
Auudry
Fenrir
7,507
657
980
2,134
15,148
19,012
0
2,102
13,046
0
11,986
W
19,592
9,832
985
909
12,268
6,843
2,397
5,411
6,528
0
39,610
W
Ares
Djeiz
Ares
9,623
589
291
1,153
17,993
21,140
671
6,289
11,368
15,916
0
L
Aphrodite
InsaneShooterXI
Aphrodite
8,572
315
9,113
5,802
15,399
10,596
0
4,436
10,963
23,084
0
W
Yemoja
PaelzerBub
Yemoja
8,387
2,937
12,646
2,692
13,976
11,636
2,479
5,483
8,179
20,184
0
L
Raijin
ZIFxrizz
Raijin
14,760
1,775
129
544
13,386
6,537
0
3,430
9,876
23,378
0
L
Da Ji
jake90
Da Ji
8,239
1,225
108
98
14,370
9,112
0
2,993
11,377
0
18,479
W
Cliodhna
lmFenrir
Cliodhna
13,629
1,503
46
2,228
12,499
6,738
775
6,356
5,750
0
32,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,189
Gold Earned
53,619
99
Minions Killed
133
0
Camps Cleared
0
1,127,731
Distance Traveled
1,192,338
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,322
717
13
1
0
255,559
0
W
Hercules
12,341
949
26
2
0
264,018
0
L
Fenrir
8,454
650
5
0
0
235,822
0
W
Artemis
10,192
784
37
3
0
222,593
0
W
Ares
9,955
766
8
1
0
225,436
0
L
Aphrodite
8,663
666
37
3
0
203,869
0
W
Yemoja
10,107
777
16
1
0
203,509
0
L
Raijin
8,501
654
21
2
0
198,018
0
L
Da Ji
9,249
711
23
2
0
234,463
0
W
Cliodhna
11,024
848
46
4
0
276,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role