Player Matchup

King Arthur
King Arthur
Cordoza100
King Arthur
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 30L
1,318 Elo+
Party 1
Surtr
Surtr
FL3X x Eagle
Surtr
Level 99
God Stats
3W - 1L
1,490 SR
Queue Stats
58W - 49L
1,492 Elo+
Solo
Hel
Hel
Mar20Bro_1999
Hel
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 56L
1,318 Elo+
Party 1
Thanatos
Thanatos
cachorrochi
Thanatos
Level 97
God Stats
9W - 13L
1,319 SR
Queue Stats
340W - 333L
1,457 Elo+
Solo
Zhong Kui
Zhong Kui
drippy_spider
Zhong Kui
Level 64
God Stats
3W - 1L
1,650 SR
Queue Stats
267W - 265L
1,430 Elo+
Solo
Team Averages
Level 64
1,492 SR
1,403 Elo+

VS

Team Averages
Level 56
1,572 SR
1,437 Elo+
Cthulhu
Cthulhu
Aladhia
Cthulhu
Level 89
God Stats
3W - 1L
1,662 SR
Queue Stats
35W - 25L
1,507 Elo+
Solo
Thor
Thor
McDoCriss
Thor
Level 88
God Stats
2W - 1L
1,722 SR
Queue Stats
97W - 115L
1,427 Elo+
Solo
Raijin
Raijin
WarmWholeMilk
Raijin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,381 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
charleyishiding
Morgan Le Fay
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
iTzz_Solo_Shot
Yemoja
Level 46
God Stats
1W - 7L
1,474 SR
Queue Stats
510W - 529L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cordoza100
King Arthur
10
0 / 0 / 7
5,111
1,022
1,567
3,937
3,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 0 / 7
5,700
1,140
5,823
5,075
4,477
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 1 / 7
5,685
1,137
4,758
5,267
1,912
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
cachorrochi
Thanatos
9
6 / 2 / 3
6,011
1,202
3,651
4,607
1,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
drippy_spider
Zhong Kui
11
3 / 0 / 3
5,705
1,141
4,097
3,200
3,738
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aladhia
Cthulhu
10
1 / 2 / 1
5,616
1,123
3,747
5,044
4,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thor
5
0 / 2 / 0
4,436
887
2,550
2,623
858
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 4 / 0
5,422
1,084
4,207
5,461
2,211
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
charleyishiding
Morgan Le Fay
10
0 / 2 / 1
4,932
986
4,263
3,871
1,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 1
5,589
1,118
2,146
4,719
2,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
11
Kills
3
3
Deaths
11
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Aladhia
Cthulhu
1
2
1
0.75
W
King Arthur
Cordoza100
King Arthur
0
0
7
3.5
W
2
0
7
5.5
W
0
1
7
3.5
L
Thor
0
2
0
0
L
2
4
0
0.5
W
Thanatos
cachorrochi
Thanatos
6
2
3
3.75
L
Morgan Le Fay
charleyishiding
Morgan Le Fay
0
2
1
0.25
W
Zhong Kui
drippy_spider
Zhong Kui
3
0
3
4.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,896
Damage
16,913
22,086
Taken
21,718
15,214
Mitigated
11,758
15,394
Healing
4,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Aladhia
Cthulhu
3,747
197
382
1,026
5,044
4,144
0
2,275
2,463
6,182
0
W
King Arthur
Cordoza100
King Arthur
1,567
524
285
279
3,937
3,197
0
3,123
666
0
2,737
W
5,823
2,524
776
1,852
5,075
4,477
0
3,611
1,352
239
9,348
W
4,758
1,262
2,262
3,081
5,267
1,912
0
3,078
2,085
13,838
0
L
Thor
2,550
822
26
333
2,623
858
0
1,097
1,409
0
3,612
L
4,207
565
0
0
5,461
2,211
0
2,050
3,366
12,513
0
W
Thanatos
cachorrochi
Thanatos
3,651
642
175
1,834
4,607
1,890
0
2,021
2,586
0
5,589
L
Morgan Le Fay
charleyishiding
Morgan Le Fay
4,263
426
0
438
3,871
1,592
0
1,567
2,304
9,843
0
W
Zhong Kui
drippy_spider
Zhong Kui
4,097
1,131
3,034
1,816
3,200
3,738
0
2,351
849
9,090
0
L
2,146
443
821
1,077
4,719
2,953
0
2,133
2,346
5,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,212
Gold Earned
25,995
56
Minions Killed
49
0
Camps Cleared
0
546,813
Distance Traveled
459,903
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,616
1,123
6
1
0
128,293
0
W
King Arthur
5,111
1,022
3
1
0
112,270
0
W
Surtr
5,700
1,140
8
2
0
123,845
0
W
Hel
5,685
1,137
20
4
0
88,920
0
L
Thor
4,436
887
3
1
0
48,238
0
L
Raijin
5,422
1,084
22
4
0
84,182
0
W
Thanatos
6,011
1,202
2
0
0
98,432
0
L
Morgan Le Fay
4,932
986
14
3
0
88,203
0
W
Zhong Kui
5,705
1,141
23
5
0
123,346
0
L
Yemoja
5,589
1,118
4
1
0
110,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role