Player Matchup

Anubis
Anubis
 
Anubis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
FangedBadge4726
Achilles
Level 88
God Stats
25W - 17L
1,638 SR
Queue Stats
250W - 214L
1,523 Elo+
Solo
Zhong Kui
Zhong Kui
PrivateMocoCoco
Zhong Kui
Level 125
God Stats
9W - 0L
1,800 SR
Queue Stats
319W - 292L
1,560 Elo+
Party 2
Athena
Athena
Zach325
Athena
Level 122
God Stats
19W - 15L
1,676 SR
Queue Stats
195W - 187L
1,519 Elo+
Party 2
Izanami
Izanami
mdesantis13
Izanami
Level 75
God Stats
52W - 43L
1,581 SR
Queue Stats
111W - 104L
1,525 Elo+
Party 2
Team Averages
Level 107
1,639 SR
1,525 Elo+

VS

Team Averages
Level 112
1,634 SR
1,549 Elo+
Rama
Rama
 
Rama
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
AJsanti132
Amaterasu
Level 206
God Stats
34W - 22L
1,649 SR
Queue Stats
1,074W - 930L
1,587 Elo+
Party 1
Bellona
Bellona
DarkChainFire
Bellona
Level 103
God Stats
1W - 3L
1,631 SR
Queue Stats
475W - 424L
1,604 Elo+
Party 1
Cerberus
Cerberus
ImMyles11
Cerberus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 34L
1,521 Elo+
Party 3
Ra
Ra
aggiespider
Ra
Level 91
God Stats
9W - 3L
1,889 SR
Queue Stats
76W - 65L
1,532 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
3 / 0 / 2
6,316
632
4,493
4,571
2,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
11
4 / 1 / 1
5,862
586
7,182
9,978
11,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
PrivateMocoCoco
Zhong Kui
11
5 / 0 / 2
6,913
691
6,811
5,752
5,025
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Athena
Zach325
Athena
9
0 / 1 / 3
5,559
556
2,315
6,719
4,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
mdesantis13
Izanami
11
1 / 0 / 0
5,955
596
3,170
2,599
870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
0 / 1 / 0
4,937
494
1,344
5,994
1,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Amaterasu
AJsanti132
Amaterasu
10
1 / 3 / 1
5,634
563
4,177
10,151
4,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
10
1 / 3 / 0
5,619
562
4,582
10,800
9,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
ImMyles11
Cerberus
7
0 / 1 / 0
4,886
489
1,492
6,916
3,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 5 / 0
5,135
514
2,344
8,000
2,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
13
Kills
2
2
Deaths
13
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
0
2
4
L
Rama
 
Rama
0
1
0
0
L
Amaterasu
AJsanti132
Amaterasu
1
3
1
0.5
L
Bellona
1
3
0
0.33
W
Achilles
4
1
1
4.5
L
Cerberus
ImMyles11
Cerberus
0
1
0
0
W
Zhong Kui
PrivateMocoCoco
Zhong Kui
5
0
2
6
W
Athena
Zach325
Athena
0
1
3
1.5
L
0
5
0
0
W
Izanami
mdesantis13
Izanami
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,971
Damage
13,939
29,619
Taken
41,861
24,394
Mitigated
21,568
11,514
Healing
13,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,493
223
0
1,244
4,571
2,018
29
489
4,062
54,786
0
L
Rama
 
Rama
1,344
923
0
3,224
5,994
1,676
0
1,031
4,963
0
34,716
L
Amaterasu
AJsanti132
Amaterasu
4,177
2,004
0
3,680
10,151
4,167
0
3,374
6,580
0
31,331
L
Bellona
4,582
1,583
0
2,899
10,800
9,048
0
1,314
8,706
0
37,124
W
Achilles
7,182
1,922
0
2,437
9,978
11,559
0
0
9,978
0
31,825
L
Cerberus
ImMyles11
Cerberus
1,492
328
123
1,654
6,916
3,843
0
1,881
5,035
17,219
0
W
Zhong Kui
PrivateMocoCoco
Zhong Kui
6,811
698
0
3,804
5,752
5,025
0
2,102
3,650
60,483
0
W
Athena
Zach325
Athena
2,315
625
0
2,444
6,719
4,922
0
1,279
5,440
12,122
0
L
2,344
560
348
1,768
8,000
2,834
0
6,026
1,974
37,716
0
W
Izanami
mdesantis13
Izanami
3,170
2,670
0
1,585
2,599
870
560
105
2,494
0
61,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,605
Gold Earned
26,211
367
Minions Killed
297
0
Camps Cleared
0
1,023,661
Distance Traveled
1,058,264
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,316
632
95
10
0
223,805
3
L
Rama
4,937
494
61
6
0
177,744
1
L
Amaterasu
5,634
563
68
7
0
265,100
0
L
Bellona
5,619
562
59
6
0
193,308
0
W
Achilles
5,862
586
45
5
0
189,246
0
L
Cerberus
4,886
489
42
4
0
217,364
0
W
Zhong Kui
6,913
691
95
10
0
204,592
0
W
Athena
5,559
556
13
1
0
223,387
0
L
Ra
5,135
514
67
7
0
204,748
2
W
Izanami
5,955
596
119
12
0
182,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role