Player Matchup

Chaac
Chaac
 
Chaac
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
 
Kukulkan
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
Dyfill
Freya
Level 59
God Stats
2W - 3L
1,385 SR
Queue Stats
94W - 78L
1,486 Elo+
Party 1
Ao Kuang
Ao Kuang
JustRabbit545
Ao Kuang
Level 108
God Stats
2W - 4L
1,384 SR
Queue Stats
152W - 127L
1,515 Elo+
Party 2
Ares
Ares
L3W4Z
Ares
Level 84
God Stats
7W - 7L
1,519 SR
Queue Stats
238W - 239L
1,483 Elo+
Party 2
Team Averages
Level 73
1,458 SR
1,497 Elo+

VS

Team Averages
Level 56
1,519 SR
1,453 Elo+
Thoth
Thoth
Fikynek
Thoth
Level 20
God Stats
7W - 4L
1,960 SR
Queue Stats
49W - 52L
1,498 Elo+
Party 3
King Arthur
King Arthur
SindriMyrr
King Arthur
Level 122
God Stats
3W - 7L
1,512 SR
Queue Stats
363W - 361L
1,465 Elo+
Solo
Hera
Hera
TomyScene
Hera
Level 2
God Stats
0W - 6L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 4
Nu Wa
Nu Wa
Trodak
Nu Wa
Level 67
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 8L
1,231 Elo+
Party 4
Jing Wei
Jing Wei
booqelez
Jing Wei
Level 68
God Stats
0W - 4L
1,126 SR
Queue Stats
97W - 87L
1,569 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
4 / 0 / 3
7,014
1,403
7,185
5,654
3,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
 
Kukulkan
12
2 / 0 / 7
6,784
1,357
4,189
2,745
1,265
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Freya
Dyfill
Freya
11
0 / 1 / 5
6,038
1,208
6,588
6,120
2,670
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ao Kuang
JustRabbit545
Ao Kuang
12
3 / 0 / 5
7,076
1,415
4,822
4,214
2,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
L3W4Z
Ares
11
1 / 1 / 4
6,426
1,285
2,556
8,106
7,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

391

VS

Team 2 Tickets

344

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Fikynek
Thoth
10
0 / 4 / 2
5,754
1,151
6,311
5,828
2,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
SindriMyrr
King Arthur
10
1 / 3 / 1
5,926
1,185
6,562
9,914
9,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hera
10
0 / 1 / 0
5,317
1,063
361
843
270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
Trodak
Nu Wa
11
0 / 2 / 2
5,810
1,162
6,444
4,796
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
booqelez
Jing Wei
11
1 / 0 / 0
6,454
1,291
4,683
6,383
2,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
10
Kills
2
2
Deaths
10
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
0
3
5.5
W
Kukulkan
 
Kukulkan
2
0
7
5.5
W
Freya
Dyfill
Freya
0
1
5
2.5
L
Thoth
Fikynek
Thoth
0
4
2
0.25
W
Ao Kuang
JustRabbit545
Ao Kuang
3
0
5
5.5
W
Ares
L3W4Z
Ares
1
1
4
3
L
King Arthur
SindriMyrr
King Arthur
1
3
1
0.5
L
Hera
0
1
0
0
L
Nu Wa
Trodak
Nu Wa
0
2
2
0.5
L
Jing Wei
booqelez
Jing Wei
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,340
Damage
24,361
26,839
Taken
27,764
17,129
Mitigated
16,003
5,266
Healing
1,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,185
1,157
73
1,422
5,654
3,258
0
3,664
1,990
495
21,314
W
Kukulkan
 
Kukulkan
4,189
677
0
100
2,745
1,265
0
688
1,899
15,001
0
W
Freya
Dyfill
Freya
6,588
1,950
0
982
6,120
2,670
0
3,360
2,488
12,770
0
L
Thoth
Fikynek
Thoth
6,311
284
0
0
5,828
2,222
0
3,939
1,889
11,289
0
W
Ao Kuang
JustRabbit545
Ao Kuang
4,822
1,474
0
2,153
4,214
2,221
0
1,624
2,416
14,542
1,732
W
Ares
L3W4Z
Ares
2,556
108
0
536
8,106
7,715
0
3,793
4,313
5,807
0
L
King Arthur
SindriMyrr
King Arthur
6,562
385
0
0
9,914
9,140
0
6,913
3,001
0
10,234
L
Hera
361
46
0
0
843
270
0
548
295
863
0
L
Nu Wa
Trodak
Nu Wa
6,444
1,212
55
223
4,796
1,837
0
3,121
1,675
13,330
0
L
Jing Wei
booqelez
Jing Wei
4,683
2,783
0
1,519
6,383
2,534
0
3,547
2,836
0
22,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,338
Gold Earned
29,261
93
Minions Killed
87
5
Camps Cleared
3
558,089
Distance Traveled
480,143
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,014
1,403
29
6
1
116,934
0
W
Kukulkan
6,784
1,357
18
4
0
107,577
0
W
Freya
6,038
1,208
17
3
1
105,656
0
L
Thoth
5,754
1,151
14
3
0
103,204
0
W
Ao Kuang
7,076
1,415
20
4
2
113,687
0
W
Ares
6,426
1,285
9
2
1
114,235
0
L
King Arthur
5,926
1,185
5
1
0
122,996
0
L
Hera
5,317
1,063
1
0
1
15,155
0
L
Nu Wa
5,810
1,162
19
4
0
112,297
0
L
Jing Wei
6,454
1,291
48
10
2
126,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role