Player Matchup

Thanatos
Thanatos
HammyViking
Thanatos
Level 3
God Stats
2W - 5L
1,500 SR
Queue Stats
2W - 6L
1,245 Elo+
Party 2
Zhong Kui
Zhong Kui
KenpashyZarack
Zhong Kui
Level 213
God Stats
0W - 1L
1,512 SR
Queue Stats
114W - 111L
1,525 Elo+
Party 1
Cernunnos
Cernunnos
LivingDeadKid72
Cernunnos
Level 38
God Stats
1W - 5L
1,347 SR
Queue Stats
2W - 11L
1,245 Elo+
Party 2
Ra
Ra
LuxCrowd
Ra
Level 145
God Stats
7W - 7L
1,582 SR
Queue Stats
124W - 131L
1,482 Elo+
Party 1
Sol
Sol
Tristen3943
Sol
Level 105
God Stats
32W - 22L
1,538 SR
Queue Stats
340W - 294L
1,411 Elo+
Solo
Team Averages
Level 101
1,496 SR
1,381 Elo+

VS

Team Averages
Level 125
1,522 SR
1,451 Elo+
Hera
Hera
Col Chicken
Hera
Level 154
God Stats
7W - 14L
1,493 SR
Queue Stats
438W - 439L
1,430 Elo+
Solo
Awilix
Awilix
GameIegend
Awilix
Level 90
God Stats
14W - 9L
1,493 SR
Queue Stats
195W - 185L
1,423 Elo+
Solo
Skadi
Skadi
Valordykai2020
Skadi
Level 126
God Stats
5W - 3L
1,479 SR
Queue Stats
62W - 53L
1,472 Elo+
Solo
Horus
Horus
XxDBOOxX_559
Horus
Level 79
God Stats
9W - 6L
1,643 SR
Queue Stats
127W - 126L
1,475 Elo+
Solo
Nike
Nike
YancyCigpen
Nike
Level 176
God Stats
8W - 1L
1,503 SR
Queue Stats
475W - 456L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HammyViking
Thanatos
1
0 / 0 / 0
2,319
193
0
0
0
Zhong Kui
KenpashyZarack
Zhong Kui
10
1 / 2 / 1
5,978
498
3,559
10,086
9,862
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cernunnos
LivingDeadKid72
Cernunnos
1
0 / 0 / 0
2,319
193
0
0
0
12
6 / 1 / 0
7,201
600
6,541
10,300
9,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
0 / 2 / 2
6,007
501
4,504
9,209
2,877
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
6,941
578
5,047
7,025
2,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Awilix
GameIegend
Awilix
11
1 / 1 / 1
6,564
547
2,708
7,955
3,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 1 / 2
7,727
644
3,377
5,763
2,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

10
2 / 1 / 1
7,053
588
1,333
9,567
6,116
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
2 / 3 / 0
7,429
619
6,432
11,040
7,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
10
7
Kills
5
5
Deaths
7
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
W
Awilix
GameIegend
Awilix
1
1
1
1.5
L
Thanatos
HammyViking
Thanatos
0
0
0
0
L
Zhong Kui
KenpashyZarack
Zhong Kui
1
2
1
0.75
L
Cernunnos
LivingDeadKid72
Cernunnos
0
0
0
0
L
6
1
0
6
L
0
2
2
0.5
W
0
1
2
1
W
2
1
1
2.5
W
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,604
Damage
18,897
29,595
Taken
41,350
21,943
Mitigated
21,667
7,667
Healing
10,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,047
956
0
2,040
7,025
2,828
510
4,338
2,605
49,254
0
W
Awilix
GameIegend
Awilix
2,708
732
0
3,051
7,955
3,307
266
1,537
6,274
0
50,332
L
Thanatos
HammyViking
Thanatos
0
0
0
0
0
0
0
0
0
0
0
L
Zhong Kui
KenpashyZarack
Zhong Kui
3,559
324
0
2,506
10,086
9,862
0
258
9,792
33,576
0
L
Cernunnos
LivingDeadKid72
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
L
6,541
1,461
108
1,755
10,300
9,204
0
1,191
9,035
34,746
274
L
4,504
1,245
0
3,298
9,209
2,877
122
3,429
5,614
36,348
0
W
3,377
1,779
0
404
5,763
2,308
2,414
1,614
4,149
0
66,691
W
1,333
810
724
1,656
9,567
6,116
95
2,342
7,141
0
16,893
W
6,432
678
0
2,280
11,040
7,108
275
3,693
6,833
0
49,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,824
Gold Earned
35,714
152
Minions Killed
378
0
Camps Cleared
0
676,766
Distance Traveled
1,141,398
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,941
578
89
7
0
240,744
1
W
Awilix
6,564
547
68
6
0
283,932
0
L
Thanatos
2,319
193
0
0
0
0
0
L
Zhong Kui
5,978
498
36
3
0
224,922
0
L
Cernunnos
2,319
193
0
0
0
0
0
L
Ra
7,201
600
50
4
0
238,595
0
L
Sol
6,007
501
66
6
0
213,249
0
W
Skadi
7,727
644
126
11
0
189,889
0
W
Horus
7,053
588
19
2
0
193,451
2
W
Nike
7,429
619
76
6
0
233,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role