Player Matchup

Baron Samedi
Baron Samedi
BrockodileDundee
Baron Samedi
Level 164
God Stats
1W - 1L
1,438 SR
Queue Stats
50W - 52L
1,550 Elo+
Solo
Cthulhu
Cthulhu
SoloDoloer
Cthulhu
Level 37
God Stats
1W - 1L
1,309 SR
Queue Stats
172W - 183L
1,536 Elo+
Solo
Ratatoskr
Ratatoskr
drkikarito
Ratatoskr
Level 106
God Stats
1W - 0L
1,331 SR
Queue Stats
138W - 115L
1,494 Elo+
Solo
Raijin
Raijin
hectots25
Raijin
Level 153
God Stats
5W - 1L
1,611 SR
Queue Stats
73W - 71L
1,525 Elo+
Solo
Bakasura
Bakasura
wobass
Bakasura
Level 124
God Stats
38W - 31L
1,539 SR
Queue Stats
1,170W - 1,170L
1,573 Elo+
Solo
Team Averages
Level 117
1,445 SR
1,535 Elo+

VS

Team Averages
Level 116
1,553 SR
1,482 Elo+
Rama
Rama
The_Bare_Italian
Rama
Level 130
God Stats
2W - 5L
1,423 SR
Queue Stats
56W - 77L
1,461 Elo+
Party 1
Nu Wa
Nu Wa
X NightSakura X
Nu Wa
Level 129
God Stats
42W - 28L
1,611 SR
Queue Stats
126W - 107L
1,576 Elo+
Solo
Tsukuyomi
Tsukuyomi
ghostkingbess73
Tsukuyomi
Level 139
God Stats
4W - 3L
1,715 SR
Queue Stats
56W - 59L
1,485 Elo+
Solo
Ah Puch
Ah Puch
joemokey
Ah Puch
Level 40
God Stats
68W - 74L
1,531 SR
Queue Stats
103W - 130L
1,438 Elo+
Solo
Merlin
Merlin
nevergoldfreak
Merlin
Level 141
God Stats
4W - 4L
1,487 SR
Queue Stats
76W - 93L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BrockodileDundee
Baron Samedi
17
4 / 3 / 8
11,078
1,108
4,955
8,132
9,053
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cthulhu
SoloDoloer
Cthulhu
16
2 / 2 / 12
10,666
1,067
10,264
13,908
17,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
drkikarito
Ratatoskr
16
1 / 2 / 8
10,115
1,012
13,840
11,308
4,178
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
hectots25
Raijin
17
8 / 3 / 8
12,584
1,258
24,395
13,579
5,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
wobass
Bakasura
17
4 / 4 / 10
10,941
1,094
9,143
16,512
10,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

224

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 7
10,745
1,075
12,330
15,062
4,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
3 / 2 / 9
11,021
1,102
16,401
10,671
2,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
ghostkingbess73
Tsukuyomi
15
3 / 4 / 3
10,017
1,002
5,323
8,772
3,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ah Puch
joemokey
Ah Puch
16
2 / 6 / 7
11,120
1,112
12,933
16,526
5,175
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
2 / 2 / 7
10,603
1,060
9,981
13,541
4,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
47
19
Kills
14
14
Deaths
19
46
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BrockodileDundee
Baron Samedi
4
3
8
2.67
W
Cthulhu
SoloDoloer
Cthulhu
2
2
12
4
L
4
5
7
1.5
L
3
2
9
3.75
W
Ratatoskr
drkikarito
Ratatoskr
1
2
8
2.5
L
Tsukuyomi
ghostkingbess73
Tsukuyomi
3
4
3
1.13
W
Raijin
hectots25
Raijin
8
3
8
4
L
Ah Puch
joemokey
Ah Puch
2
6
7
0.92
L
2
2
7
2.75
W
Bakasura
wobass
Bakasura
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,597
Damage
56,968
63,439
Taken
64,572
46,659
Mitigated
20,002
9,537
Healing
5,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BrockodileDundee
Baron Samedi
4,955
42
1,315
1,446
8,132
9,053
0
5,933
1,999
20,212
0
W
Cthulhu
SoloDoloer
Cthulhu
10,264
261
243
575
13,908
17,735
0
8,095
5,536
32,600
0
L
12,330
9,609
0
1,006
15,062
4,781
0
6,697
7,534
0
24,196
L
16,401
4,468
0
139
10,671
2,704
0
7,403
2,998
34,970
0
W
Ratatoskr
drkikarito
Ratatoskr
13,840
2,091
0
656
11,308
4,178
0
7,684
3,376
0
33,761
L
Tsukuyomi
ghostkingbess73
Tsukuyomi
5,323
1,271
0
559
8,772
3,057
0
6,043
2,533
0
10,825
W
Raijin
hectots25
Raijin
24,395
883
0
1,570
13,579
5,129
0
8,744
4,429
52,510
0
L
Ah Puch
joemokey
Ah Puch
12,933
806
119
2,155
16,526
5,175
0
10,536
5,598
47,173
0
L
9,981
552
0
1,067
13,541
4,285
0
7,683
4,991
29,542
0
W
Bakasura
wobass
Bakasura
9,143
7,513
0
3,732
16,512
10,564
0
7,911
8,347
0
19,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,384
Gold Earned
53,506
234
Minions Killed
225
11
Camps Cleared
6
1,004,452
Distance Traveled
881,924
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,078
1,108
36
4
1
159,091
0
W
Cthulhu
10,666
1,067
51
5
0
210,430
0
L
Rama
10,745
1,075
22
2
4
186,414
0
L
Nu Wa
11,021
1,102
50
5
2
199,813
0
W
Ratatoskr
10,115
1,012
50
5
2
223,081
0
L
Tsukuyomi
10,017
1,002
6
1
0
132,393
0
W
Raijin
12,584
1,258
59
6
2
193,966
0
L
Ah Puch
11,120
1,112
86
9
0
162,403
0
L
Merlin
10,603
1,060
61
6
0
200,901
0
W
Bakasura
10,941
1,094
38
4
6
217,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role