Player Matchup

Scylla
Scylla
InsaneAnubis
Scylla
Level 56
God Stats
10W - 7L
1,576 SR
Queue Stats
52W - 57L
1,387 Elo+
Party 4
Gilgamesh
Gilgamesh
KyloRen765
Gilgamesh
Level 67
God Stats
0W - 2L
1,324 SR
Queue Stats
100W - 102L
1,413 Elo+
Party 4
Mulan
Mulan
Lusvery15
Mulan
Level 14
God Stats
2W - 2L
1,453 SR
Queue Stats
2W - 5L
1,449 Elo+
Party 2
Neith
Neith
Mariohd7_YTB
Neith
Level 93
God Stats
3W - 11L
1,284 SR
Queue Stats
115W - 133L
1,396 Elo+
Party 2
Skadi
Skadi
infamuos131222
Skadi
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
64W - 65L
1,422 Elo+
Party 4
Team Averages
Level 52
1,427 SR
1,413 Elo+

VS

Team Averages
Level 71
1,345 SR
1,449 Elo+
Zhong Kui
Zhong Kui
Dekku_98
Zhong Kui
Level 148
God Stats
9W - 15L
1,184 SR
Queue Stats
211W - 243L
1,372 Elo+
Party 1
Horus
Horus
Ten-ki-_
Horus
Level 25
God Stats
11W - 11L
1,474 SR
Queue Stats
28W - 26L
1,577 Elo+
Party 3
Neith
Neith
TomiIriart
Neith
Level 23
God Stats
2W - 3L
1,196 SR
Queue Stats
32W - 60L
1,301 Elo+
Party 1
Bakasura
Bakasura
gomezgastnn98
Bakasura
Level 116
God Stats
1W - 1L
1,278 SR
Queue Stats
75W - 104L
1,419 Elo+
Party 1
Cthulhu
Cthulhu
tuwohh
Cthulhu
Level 44
God Stats
1W - 4L
1,595 SR
Queue Stats
32W - 31L
1,577 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
0 / 4 / 2
6,306
420
6,110
8,437
3,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
KyloRen765
Gilgamesh
12
3 / 0 / 0
7,514
501
9,069
13,597
8,001
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mulan
Lusvery15
Mulan
9
0 / 6 / 1
5,942
396
2,821
12,623
13,176
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

11
3 / 6 / 2
6,790
453
10,921
15,790
5,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

12
2 / 3 / 1
7,319
488
7,125
9,743
3,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dekku_98
Zhong Kui
15
7 / 1 / 0
9,333
622
11,058
10,920
9,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Ten-ki-_
Horus
11
1 / 1 / 7
6,939
463
7,411
11,938
8,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
13
6 / 0 / 7
8,091
539
9,745
7,632
2,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
gomezgastnn98
Bakasura
13
4 / 5 / 5
8,015
534
5,613
16,777
7,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
tuwohh
Cthulhu
11
1 / 2 / 11
7,651
510
9,310
14,243
14,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
8
Kills
19
19
Deaths
9
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Dekku_98
Zhong Kui
7
1
0
7
L
Scylla
0
4
2
0.25
L
Gilgamesh
KyloRen765
Gilgamesh
3
0
0
3
L
Mulan
Lusvery15
Mulan
0
6
1
0.08
L
3
6
2
0.67
W
Horus
Ten-ki-_
Horus
1
1
7
4.5
W
Neith
6
0
7
9.5
W
Bakasura
gomezgastnn98
Bakasura
4
5
5
1.3
L
2
3
1
0.83
W
Cthulhu
tuwohh
Cthulhu
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,046
Damage
43,137
60,190
Taken
61,510
34,034
Mitigated
42,803
10,112
Healing
27,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Dekku_98
Zhong Kui
11,058
1,255
0
7,093
10,920
9,308
1,737
1,345
9,429
76,523
0
L
Scylla
6,110
837
0
2,051
8,437
3,442
0
6,497
1,930
38,241
0
L
Gilgamesh
KyloRen765
Gilgamesh
9,069
3,441
9
2,577
13,597
8,001
0
2,879
9,952
0
50,549
L
Mulan
Lusvery15
Mulan
2,821
175
0
379
12,623
13,176
0
2,630
9,791
0
22,165
L
10,921
3,056
0
4,267
15,790
5,819
382
3,820
11,775
0
50,024
W
Horus
Ten-ki-_
Horus
7,411
3,216
408
5,369
11,938
8,473
108
490
11,410
0
27,439
W
Neith
9,745
2,430
0
3,327
7,632
2,800
1,877
526
6,976
0
49,225
W
Bakasura
gomezgastnn98
Bakasura
5,613
3,869
0
7,608
16,777
7,420
260
1,691
14,926
0
41,870
L
7,125
2,564
0
829
9,743
3,596
34
3,521
6,134
0
43,191
W
Cthulhu
tuwohh
Cthulhu
9,310
1,021
912
2,728
14,243
14,802
258
1,613
12,441
25,040
1,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,871
Gold Earned
40,029
311
Minions Killed
342
0
Camps Cleared
0
1,424,382
Distance Traveled
1,550,320
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,333
622
128
9
0
294,326
3
L
Scylla
6,306
420
62
4
0
261,181
0
L
Gilgamesh
7,514
501
81
5
0
322,402
4
L
Mulan
5,942
396
35
2
0
278,528
0
L
Neith
6,790
453
66
4
0
263,313
0
W
Horus
6,939
463
27
2
0
301,185
0
W
Neith
8,091
539
68
5
0
292,616
0
W
Bakasura
8,015
534
83
6
0
354,356
2
L
Skadi
7,319
488
67
4
0
298,958
0
W
Cthulhu
7,651
510
36
2
0
307,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role