Player Matchup

Artemis
Artemis
Ayax0022
Artemis
Level 37
God Stats
5W - 3L
1,803 SR
Queue Stats
17W - 28L
1,338 Elo+
Solo
Ne Zha
Ne Zha
CurlyCeed
Ne Zha
Level 129
God Stats
10W - 8L
1,437 SR
Queue Stats
269W - 262L
1,458 Elo+
Solo
Ah Puch
Ah Puch
Garson Ave
Ah Puch
Level 44
God Stats
4W - 5L
1,436 SR
Queue Stats
157W - 180L
1,418 Elo+
Solo
Atlas
Atlas
ThxnDevil
Atlas
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,426 Elo+
Solo
Tiamat
Tiamat
youngtrigga420
Tiamat
Level 86
God Stats
1W - 1L
1,695 SR
Queue Stats
244W - 247L
1,352 Elo+
Solo
Team Averages
Level 66
1,574 SR
1,399 Elo+

VS

Team Averages
Level 68
1,343 SR
1,213 Elo+
Surtr
Surtr
TBF_Overt
Surtr
Level 48
God Stats
3W - 10L
1,091 SR
Queue Stats
8W - 24L
1,143 Elo+
Party 1
Tyr
Tyr
anthvarela
Tyr
Level 105
God Stats
2W - 2L
1,459 SR
Queue Stats
104W - 92L
1,493 Elo+
Solo
Nu Wa
Nu Wa
lblack2949
Nu Wa
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 26L
1,143 Elo+
Party 1
Cthulhu
Cthulhu
slimiv95
Cthulhu
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 29L
1,143 Elo+
Party 1
Izanami
Izanami
theRaginpoossayy
Izanami
Level 62
God Stats
7W - 6L
1,166 SR
Queue Stats
13W - 26L
1,143 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ayax0022
Artemis
13
2 / 7 / 3
8,844
442
10,969
16,617
6,254
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
CurlyCeed
Ne Zha
20
6 / 1 / 0
11,486
574
11,275
17,675
8,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ah Puch
Garson Ave
Ah Puch
12
1 / 3 / 0
7,897
395
8,576
13,637
5,896
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Atlas
ThxnDevil
Atlas
13
0 / 4 / 0
7,650
383
8,104
14,009
15,037
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 4 / 2
7,594
380
5,286
11,692
5,376
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
TBF_Overt
Surtr
17
6 / 2 / 4
10,837
542
8,716
18,443
9,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

19
3 / 1 / 1
11,639
582
7,180
16,871
14,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Nu Wa
16
3 / 0 / 4
10,189
509
13,064
10,610
4,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
slimiv95
Cthulhu
14
2 / 0 / 7
9,177
459
11,068
17,923
20,023
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
5 / 6 / 3
9,494
475
11,787
15,047
6,307
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
9
Kills
19
19
Deaths
9
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Artemis
Ayax0022
Artemis
2
7
3
0.5
L
Ne Zha
CurlyCeed
Ne Zha
6
1
0
6
L
Ah Puch
Garson Ave
Ah Puch
1
3
0
0.33
W
Surtr
TBF_Overt
Surtr
6
2
4
4
L
Atlas
ThxnDevil
Atlas
0
4
0
0
W
3
1
1
3.5
W
Nu Wa
3
0
4
5
W
Cthulhu
slimiv95
Cthulhu
2
0
7
5.5
W
5
6
3
1.08
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,210
Damage
51,815
73,630
Taken
78,894
41,153
Mitigated
55,141
15,320
Healing
18,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Ayax0022
Artemis
10,969
5,823
77
3,628
16,617
6,254
823
7,418
9,079
0
51,712
L
Ne Zha
CurlyCeed
Ne Zha
11,275
4,159
0
4,743
17,675
8,590
0
3,398
14,211
0
133,505
L
Ah Puch
Garson Ave
Ah Puch
8,576
730
0
4,226
13,637
5,896
0
3,933
9,704
49,719
0
W
Surtr
TBF_Overt
Surtr
8,716
4,518
0
5,397
18,443
9,763
1,195
3,757
14,686
1,572
91,435
L
Atlas
ThxnDevil
Atlas
8,104
4,396
31
740
14,009
15,037
0
2,851
11,158
27,890
0
W
7,180
1,507
0
7,537
16,871
14,718
73
6,246
10,625
0
100,539
W
Nu Wa
13,064
3,425
0
3,522
10,610
4,330
1,090
6,589
4,021
55,883
0
W
Cthulhu
slimiv95
Cthulhu
11,068
422
74
635
17,923
20,023
145
3,248
14,675
32,061
1,213
W
11,787
8,511
259
1,090
15,047
6,307
1,993
2,555
12,492
0
72,821
L
5,286
830
0
1,875
11,692
5,376
0
5,691
6,001
31,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,471
Gold Earned
51,336
420
Minions Killed
532
0
Camps Cleared
0
1,718,141
Distance Traveled
1,895,026
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,844
442
87
4
0
328,197
3
L
Ne Zha
11,486
574
190
10
0
449,951
2
L
Ah Puch
7,897
395
78
4
0
284,006
0
W
Surtr
10,837
542
125
6
0
376,676
0
L
Atlas
7,650
383
19
1
0
344,571
0
W
Tyr
11,639
582
142
7
0
406,871
0
W
Nu Wa
10,189
509
78
4
0
363,470
1
W
Cthulhu
9,177
459
48
2
0
403,176
2
W
Izanami
9,494
475
139
7
0
344,833
4
L
Tiamat
7,594
380
46
2
0
311,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role