Player Matchup

Kukulkan
Kukulkan
FLC-Cosmic-Sin
Kukulkan
Level 48
God Stats
0W - 3L
1,313 SR
Queue Stats
14W - 32L
1,352 Elo+
Solo
Fenrir
Fenrir
KAZECALVO
Fenrir
Level 45
God Stats
9W - 7L
1,481 SR
Queue Stats
116W - 127L
1,325 Elo+
Solo
Artio
Artio
TotiMateo_
Artio
Level 68
God Stats
2W - 5L
1,463 SR
Queue Stats
576W - 684L
1,377 Elo+
Party 1
Ravana
Ravana
gerito785
Ravana
Level 67
God Stats
11W - 12L
1,337 SR
Queue Stats
428W - 503L
1,426 Elo+
Party 1
Neith
Neith
sanynahy3105
Neith
Level 57
God Stats
2W - 5L
1,386 SR
Queue Stats
507W - 594L
1,408 Elo+
Party 1
Team Averages
Level 57
1,396 SR
1,378 Elo+

VS

Team Averages
Level 48
1,544 SR
1,386 Elo+
Shiva
Shiva
Markus_Soria
Shiva
Level 43
God Stats
12W - 7L
1,624 SR
Queue Stats
18W - 29L
1,424 Elo+
Solo
Sol
Sol
atr_dino
Sol
Level 47
God Stats
8W - 2L
1,714 SR
Queue Stats
56W - 47L
1,441 Elo+
Solo
Cu Chulainn
Cu Chulainn
michelle736838
Cu Chulainn
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 76L
1,325 Elo+
Party 2
Lancelot
Lancelot
robot_frito
Lancelot
Level 66
God Stats
2W - 1L
1,717 SR
Queue Stats
107W - 85L
1,359 Elo+
Party 2
Kuzenbo
Kuzenbo
zILiighTz-
Kuzenbo
Level 67
God Stats
2W - 8L
1,163 SR
Queue Stats
59W - 63L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
10
0 / 4 / 1
5,913
455
2,415
7,121
2,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
KAZECALVO
Fenrir
12
4 / 3 / 0
7,088
545
5,614
11,825
7,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artio
8
0 / 1 / 0
4,794
369
1,956
10,732
6,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
gerito785
Ravana
13
1 / 1 / 1
6,578
506
5,264
11,153
9,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 2 / 2
5,302
408
6,948
8,418
2,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 4
6,965
536
6,498
10,950
6,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

13
2 / 1 / 1
8,042
619
3,325
7,457
2,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
michelle736838
Cu Chulainn
12
1 / 2 / 0
7,315
563
7,719
9,644
8,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
robot_frito
Lancelot
12
2 / 0 / 0
6,739
518
6,577
8,269
3,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
zILiighTz-
Kuzenbo
11
4 / 1 / 1
6,601
508
5,624
6,301
3,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
5
Kills
10
11
Deaths
5
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
4
1
0.13
L
Fenrir
KAZECALVO
Fenrir
4
3
0
1.33
W
1
1
4
3
L
Artio
0
1
0
0
W
2
1
1
2.5
L
Ravana
gerito785
Ravana
1
1
1
1.5
W
Cu Chulainn
michelle736838
Cu Chulainn
1
2
0
0.5
W
Lancelot
robot_frito
Lancelot
2
0
0
2
L
0
2
2
0.5
W
Kuzenbo
zILiighTz-
Kuzenbo
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,197
Damage
29,743
49,249
Taken
42,621
28,207
Mitigated
24,354
9,777
Healing
9,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
2,415
45
0
50
7,121
2,459
0
1,541
5,580
32,658
0
L
Fenrir
KAZECALVO
Fenrir
5,614
1,653
0
2,038
11,825
7,038
0
3,021
8,661
0
55,241
W
6,498
1,602
385
3,040
10,950
6,381
699
559
10,118
138
46,993
L
Artio
1,956
58
186
1,475
10,732
6,697
0
2,046
8,480
9,617
0
W
3,325
1,131
0
4,567
7,457
2,765
1,103
2,478
4,939
64,747
0
L
Ravana
gerito785
Ravana
5,264
1,402
0
3,812
11,153
9,045
0
24
11,129
0
48,197
W
Cu Chulainn
michelle736838
Cu Chulainn
7,719
1,947
0
1,093
9,644
8,002
14
360
9,210
0
57,154
W
Lancelot
robot_frito
Lancelot
6,577
1,900
0
821
8,269
3,339
0
124
8,105
0
46,620
L
6,948
1,902
0
2,216
8,418
2,968
0
1,890
6,260
0
42,594
W
Kuzenbo
zILiighTz-
Kuzenbo
5,624
1,943
0
44
6,301
3,867
436
327
5,844
18,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,675
Gold Earned
35,662
287
Minions Killed
361
0
Camps Cleared
0
1,245,318
Distance Traveled
1,336,760
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,913
455
59
5
0
240,926
0
L
Fenrir
7,088
545
85
7
0
290,104
0
W
Shiva
6,965
536
71
5
0
270,564
0
L
Artio
4,794
369
11
1
0
261,502
0
W
Sol
8,042
619
95
7
0
217,786
0
L
Ravana
6,578
506
75
6
0
233,403
0
W
Cu Chulainn
7,315
563
85
7
0
260,186
0
W
Lancelot
6,739
518
68
5
0
341,518
0
L
Neith
5,302
408
57
4
0
219,383
0
W
Kuzenbo
6,601
508
42
3
0
246,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role