Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
IronHedgеhog
Ares
Level 123
God Stats
2W - 2L
1,469 SR
Queue Stats
216W - 213L
1,556 Elo+
Party 2
Skadi
Skadi
Solarlion2021
Skadi
Level 107
God Stats
4W - 3L
1,584 SR
Queue Stats
186W - 184L
1,550 Elo+
Party 2
Chang'e
Chang'e
lgXDXD
Chang'e
Level 126
God Stats
3W - 0L
1,714 SR
Queue Stats
178W - 161L
1,483 Elo+
Solo
Osiris
Osiris
poloto
Osiris
Level 105
God Stats
1W - 2L
1,283 SR
Queue Stats
199W - 178L
1,566 Elo+
Solo
Team Averages
Level 127
1,510 SR
1,531 Elo+

VS

Team Averages
Level 132
1,552 SR
1,511 Elo+
Ao Kuang
Ao Kuang
Azzzuen
Ao Kuang
Level 156
God Stats
2W - 3L
1,273 SR
Queue Stats
504W - 304L
1,556 Elo+
Party 1
Shiva
Shiva
ItsPaddyTheDude
Shiva
Level 156
God Stats
1W - 1L
1,746 SR
Queue Stats
103W - 103L
1,547 Elo+
Solo
Chang'e
Chang'e
RainingCain
Chang'e
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 52L
1,473 Elo+
Solo
King Arthur
King Arthur
Xrenosin
King Arthur
Level 144
God Stats
5W - 2L
1,740 SR
Queue Stats
457W - 272L
1,538 Elo+
Party 1
Jing Wei
Jing Wei
狂神降世丶
Jing Wei
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 37L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
3 / 3 / 18
9,745
812
18,375
20,863
27,273
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
6 / 3 / 16
10,094
841
12,444
19,624
16,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
4 / 3 / 18
10,220
852
21,397
10,112
5,109
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
lgXDXD
Chang'e
17
4 / 2 / 14
10,283
857
17,823
16,199
8,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
poloto
Osiris
17
7 / 2 / 13
10,408
867
19,471
14,740
15,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Azzzuen
Ao Kuang
16
2 / 5 / 7
8,755
730
9,321
19,180
19,738
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
1 / 7 / 7
8,691
724
13,350
25,907
19,586
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
RainingCain
Chang'e
15
3 / 3 / 7
8,907
742
13,838
16,222
8,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Xrenosin
King Arthur
15
3 / 6 / 5
9,296
775
5,533
21,304
24,711
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
16
2 / 3 / 9
8,901
742
13,580
14,678
8,074
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
46
24
Kills
11
13
Deaths
24
79
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
3
18
4
L
Ao Kuang
Azzzuen
Ao Kuang
2
5
7
1.1
W
6
3
16
4.67
L
1
7
7
0.64
L
Chang'e
RainingCain
Chang'e
3
3
7
2.17
W
4
3
18
4.33
L
King Arthur
Xrenosin
King Arthur
3
6
5
0.92
W
Chang'e
lgXDXD
Chang'e
4
2
14
5.5
W
Osiris
poloto
Osiris
7
2
13
6.75
L
Jing Wei
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,510
Damage
55,622
81,538
Taken
97,291
72,628
Mitigated
80,655
42,616
Healing
41,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
18,375
530
1,829
5,196
20,863
27,273
0
6,598
13,173
35,984
0
L
Ao Kuang
Azzzuen
Ao Kuang
9,321
1,407
1,685
3,440
19,180
19,738
586
11,107
7,252
11,964
0
W
12,444
489
644
1,585
19,624
16,588
312
5,052
13,807
15,680
0
L
13,350
828
1,438
5,031
25,907
19,586
156
11,376
13,716
210
22,163
L
Chang'e
RainingCain
Chang'e
13,838
455
14,704
8,012
16,222
8,546
396
8,453
7,431
27,609
0
W
21,397
8,191
3,113
532
10,112
5,109
4,081
1,794
8,216
0
42,280
L
King Arthur
Xrenosin
King Arthur
5,533
208
2,188
2,218
21,304
24,711
134
9,305
11,146
0
8,848
W
Chang'e
lgXDXD
Chang'e
17,823
1,915
17,749
9,047
16,199
8,417
2,129
4,702
11,080
43,192
0
W
Osiris
poloto
Osiris
19,471
2,447
843
2,078
14,740
15,241
799
4,111
10,241
0
26,901
L
Jing Wei
13,580
6,151
0
2,417
14,678
8,074
780
7,217
6,836
0
34,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,750
Gold Earned
44,550
158
Minions Killed
102
0
Camps Cleared
0
1,168,978
Distance Traveled
1,121,063
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,745
812
21
2
0
242,365
0
L
Ao Kuang
8,755
730
7
1
0
234,597
0
W
Ares
10,094
841
7
1
0
222,206
0
L
Shiva
8,691
724
14
1
0
231,003
0
L
Chang'e
8,907
742
30
3
0
254,964
0
W
Skadi
10,220
852
36
3
0
209,391
0
L
King Arthur
9,296
775
10
1
0
207,506
0
W
Chang'e
10,283
857
67
6
0
237,777
0
W
Osiris
10,408
867
27
2
0
257,239
0
L
Jing Wei
8,901
742
41
3
0
192,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role