Player Matchup

Sylvanus
Sylvanus
ParaY3RT
Sylvanus
Level 137
God Stats
3W - 1L
1,579 SR
Queue Stats
225W - 229L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
atbeastcom
Gilgamesh
Level 17
God Stats
2W - 0L
1,714 SR
Queue Stats
19W - 23L
1,430 Elo+
Party 2
Discordia
Discordia
jbooma
Discordia
Level 64
God Stats
14W - 2L
1,523 SR
Queue Stats
466W - 458L
1,467 Elo+
Solo
Sobek
Sobek
mambelkor
Sobek
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 25L
1,444 Elo+
Solo
Nu Wa
Nu Wa
sweatyismeson
Nu Wa
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 26L
1,459 Elo+
Party 2
Team Averages
Level 52
1,563 SR
1,460 Elo+

VS

Team Averages
Level 64
1,392 SR
1,449 Elo+
He Bo
He Bo
Darkcannibal
He Bo
Level 148
God Stats
2W - 3L
1,447 SR
Queue Stats
205W - 257L
1,489 Elo+
Party 1
Terra
Terra
ElSamel
Terra
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,474 Elo+
Solo
Athena
Athena
Herupu
Athena
Level 28
God Stats
0W - 2L
1,298 SR
Queue Stats
8W - 14L
1,378 Elo+
Solo
Bakasura
Bakasura
Tygrem
Bakasura
Level 39
God Stats
0W - 1L
1,291 SR
Queue Stats
29W - 41L
1,457 Elo+
Solo
Bacchus
Bacchus
leonix32
Bacchus
Level 82
God Stats
6W - 6L
1,426 SR
Queue Stats
127W - 182L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ParaY3RT
Sylvanus
16
5 / 1 / 18
10,055
914
9,429
12,688
13,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Gilgamesh
atbeastcom
Gilgamesh
14
3 / 3 / 10
8,536
776
10,059
9,623
8,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
jbooma
Discordia
16
3 / 1 / 14
8,954
814
19,570
6,334
3,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
mambelkor
Sobek
15
2 / 4 / 17
8,483
771
7,129
21,013
21,774
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
11 / 2 / 8
10,368
943
22,802
9,451
4,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 8 / 2
7,514
683
10,491
12,780
6,617
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Terra
ElSamel
Terra
15
2 / 3 / 6
8,330
757
5,844
16,392
14,703
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Athena
Herupu
Athena
18
3 / 1 / 8
9,557
869
6,832
12,434
13,403
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
Tygrem
Bakasura
15
2 / 5 / 7
8,003
728
8,182
17,427
20,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
leonix32
Bacchus
13
1 / 7 / 6
7,162
651
8,563
16,996
22,710
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
40
24
Kills
11
11
Deaths
24
67
Assists
29
Player
Kills
Deaths
Assists
KDA
L
3
8
2
0.5
L
Terra
ElSamel
Terra
2
3
6
1.67
L
Athena
Herupu
Athena
3
1
8
7
W
Sylvanus
ParaY3RT
Sylvanus
5
1
18
14
L
Bakasura
Tygrem
Bakasura
2
5
7
1.1
W
Gilgamesh
atbeastcom
Gilgamesh
3
3
10
2.67
W
Discordia
jbooma
Discordia
3
1
14
10
L
Bacchus
leonix32
Bacchus
1
7
6
0.57
W
Sobek
mambelkor
Sobek
2
4
17
2.63
W
11
2
8
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,989
Damage
39,912
59,109
Taken
76,029
51,647
Mitigated
77,671
27,184
Healing
24,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,491
1,105
1,672
845
12,780
6,617
0
10,096
2,493
18,456
0
L
Terra
ElSamel
Terra
5,844
584
2,825
2,488
16,392
14,703
0
13,774
2,561
13,713
0
L
Athena
Herupu
Athena
6,832
1,099
2,733
5,930
12,434
13,403
0
8,040
3,677
19,401
0
W
Sylvanus
ParaY3RT
Sylvanus
9,429
2,295
6,769
4,801
12,688
13,245
298
5,824
5,932
16,675
0
L
Bakasura
Tygrem
Bakasura
8,182
4,549
722
5,387
17,427
20,238
0
13,230
3,444
0
10,033
W
Gilgamesh
atbeastcom
Gilgamesh
10,059
2,666
1,642
1,785
9,623
8,398
640
4,646
4,593
0
20,893
W
Discordia
jbooma
Discordia
19,570
1,294
964
790
6,334
3,301
15
4,922
1,372
32,391
0
L
Bacchus
leonix32
Bacchus
8,563
308
541
898
16,996
22,710
0
12,719
3,595
17,777
0
W
Sobek
mambelkor
Sobek
7,129
375
1,097
5,602
21,013
21,774
260
10,458
9,292
13,156
0
W
22,802
5,688
2,131
1,603
9,451
4,929
92
5,746
3,200
45,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,396
Gold Earned
40,566
142
Minions Killed
106
0
Camps Cleared
0
1,096,399
Distance Traveled
1,044,161
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,514
683
20
2
0
185,175
0
L
Terra
8,330
757
11
1
0
211,461
0
L
Athena
9,557
869
22
2
0
211,159
0
W
Sylvanus
10,055
914
18
2
0
189,527
0
L
Bakasura
8,003
728
38
3
0
228,719
0
W
Gilgamesh
8,536
776
25
2
0
235,573
0
W
Discordia
8,954
814
26
2
0
243,011
0
L
Bacchus
7,162
651
15
1
0
207,647
0
W
Sobek
8,483
771
17
2
0
209,513
0
W
Nu Wa
10,368
943
56
5
0
218,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role