Player Matchup

Ymir
Ymir
OnkelAndre67874
Ymir
Level 89
God Stats
2W - 5L
1,381 SR
Queue Stats
49W - 73L
1,376 Elo+
Solo
Cupid
Cupid
PureTripps
Cupid
Level 29
God Stats
5W - 6L
1,501 SR
Queue Stats
96W - 94L
1,372 Elo+
Party 1
Heimdallr
Heimdallr
fireriptor
Heimdallr
Level 89
God Stats
23W - 18L
1,509 SR
Queue Stats
239W - 240L
1,459 Elo+
Solo
Anubis
Anubis
oblivionFeen
Anubis
Level 46
God Stats
5W - 3L
1,705 SR
Queue Stats
71W - 97L
1,285 Elo+
Solo
Fenrir
Fenrir
your-Reverie
Fenrir
Level 69
God Stats
6W - 4L
1,663 SR
Queue Stats
105W - 111L
1,444 Elo+
Party 1
Team Averages
Level 64
1,552 SR
1,387 Elo+

VS

Team Averages
Level 94
1,535 SR
1,414 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Pohjanpalo
Chaac
Level 47
God Stats
4W - 0L
1,866 SR
Queue Stats
75W - 86L
1,445 Elo+
Solo
Thanatos
Thanatos
VorxSlumpedU
Thanatos
Level 43
God Stats
21W - 18L
1,222 SR
Queue Stats
117W - 128L
1,308 Elo+
Solo
Cu Chulainn
Cu Chulainn
czarb23
Cu Chulainn
Level 125
God Stats
74W - 51L
1,588 SR
Queue Stats
433W - 434L
1,392 Elo+
Solo
Anubis
Anubis
zooXgang
Anubis
Level 153
God Stats
18W - 10L
1,498 SR
Queue Stats
221W - 220L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,932
352
2,359
9,303
4,035
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
10
1 / 4 / 1
6,244
446
4,849
12,508
4,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
fireriptor
Heimdallr
11
0 / 2 / 2
6,312
451
4,489
8,084
2,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
12
1 / 4 / 2
7,116
508
6,354
12,394
4,939
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
12
7 / 2 / 1
7,883
563
10,175
11,387
4,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
2 / 3 / 2
7,137
510
6,394
7,970
1,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
12
3 / 3 / 0
7,538
538
8,887
12,482
8,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
VorxSlumpedU
Thanatos
14
4 / 1 / 2
7,930
566
6,043
11,247
4,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cu Chulainn
czarb23
Cu Chulainn
12
2 / 1 / 4
7,078
506
3,927
9,778
8,097
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
zooXgang
Anubis
14
4 / 1 / 4
8,587
613
11,857
7,993
4,111
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
9
Kills
15
15
Deaths
9
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
3
2
1
L
0
3
0
0
W
Chaac
3
3
0
1
L
Cupid
1
4
1
0.38
W
Thanatos
VorxSlumpedU
Thanatos
4
1
2
5
W
Cu Chulainn
czarb23
Cu Chulainn
2
1
4
4
L
Heimdallr
fireriptor
Heimdallr
0
2
2
0.5
L
Anubis
1
4
2
0.5
L
Fenrir
7
2
1
3.75
W
Anubis
zooXgang
Anubis
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,226
Damage
37,108
53,676
Taken
49,470
19,822
Mitigated
26,636
13,703
Healing
17,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,394
1,614
0
310
7,970
1,559
429
4,568
3,402
39,729
0
L
2,359
476
59
1,650
9,303
4,035
84
4,494
4,809
17,299
0
W
Chaac
8,887
1,479
0
1,394
12,482
8,471
1,017
0
12,482
0
46,624
L
Cupid
4,849
2,442
26
2,227
12,508
4,170
0
394
12,114
0
28,027
W
Thanatos
VorxSlumpedU
Thanatos
6,043
1,964
0
8,302
11,247
4,398
0
1,402
9,845
0
48,337
W
Cu Chulainn
czarb23
Cu Chulainn
3,927
1,711
207
2,454
9,778
8,097
509
1,623
8,155
593
29,912
L
Heimdallr
fireriptor
Heimdallr
4,489
2,483
0
2,013
8,084
2,314
425
4,653
3,371
0
38,861
L
Anubis
6,354
111
0
4,282
12,394
4,939
0
5,909
6,485
58,266
0
L
Fenrir
10,175
4,928
0
3,446
11,387
4,364
0
3,036
8,343
0
50,193
W
Anubis
zooXgang
Anubis
11,857
938
0
4,612
7,993
4,111
430
1,292
6,701
79,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,487
Gold Earned
38,270
288
Minions Killed
362
0
Camps Cleared
0
1,284,776
Distance Traveled
1,323,241
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,137
510
60
4
0
235,088
0
L
Ymir
4,932
352
20
1
0
194,208
0
W
Chaac
7,538
538
62
4
0
247,638
0
L
Cupid
6,244
446
42
3
0
273,577
0
W
Thanatos
7,930
566
72
5
0
297,696
0
W
Cu Chulainn
7,078
506
45
3
0
269,129
4
L
Heimdallr
6,312
451
65
5
0
247,108
0
L
Anubis
7,116
508
86
6
0
243,893
0
L
Fenrir
7,883
563
75
5
0
325,990
0
W
Anubis
8,587
613
123
9
0
273,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role