Player Matchup

Ares
Ares
Ke1bal
Ares
Level 49
God Stats
1W - 4L
1,432 SR
Queue Stats
204W - 235L
1,400 Elo+
Solo
Pele
Pele
MechaKingZilla20
Pele
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,389 Elo+
Solo
Nu Wa
Nu Wa
SnoopGoblin
Nu Wa
Level 35
God Stats
29W - 31L
1,450 SR
Queue Stats
98W - 105L
1,361 Elo+
Solo
Anubis
Anubis
ZexinHiruzagi
Anubis
Level 38
God Stats
23W - 24L
1,552 SR
Queue Stats
232W - 253L
1,475 Elo+
Solo
Mercury
Mercury
Zorack31
Mercury
Level 25
God Stats
8W - 14L
1,516 SR
Queue Stats
98W - 91L
1,491 Elo+
Solo
Team Averages
Level 38
1,490 SR
1,423 Elo+

VS

Team Averages
Level 32
1,429 SR
1,414 Elo+
Ravana
Ravana
Cuponoods
Ravana
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 50L
1,372 Elo+
Party 2
Jormungandr
Jormungandr
GunnbjornTheBear
Jormungandr
Level 26
God Stats
3W - 2L
1,311 SR
Queue Stats
105W - 86L
1,444 Elo+
Party 1
Yu Huang
Yu Huang
Kneause
Yu Huang
Level 59
God Stats
5W - 6L
1,252 SR
Queue Stats
169W - 148L
1,483 Elo+
Party 1
Ymir
Ymir
MrMeryu
Ymir
Level 25
God Stats
3W - 2L
1,405 SR
Queue Stats
25W - 22L
1,477 Elo+
Solo
Sun Wukong
Sun Wukong
Zeus_Nipz
Sun Wukong
Level 24
God Stats
2W - 3L
1,676 SR
Queue Stats
31W - 53L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Ke1bal
Ares
13
0 / 2 / 0
7,776
648
5,422
14,080
12,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 5 / 0
7,571
631
4,169
10,271
3,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
1 / 3 / 0
8,191
683
4,610
8,823
3,863
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
0 / 1 / 0
7,645
637
4,308
5,102
2,521
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
Zorack31
Mercury
15
0 / 2 / 0
8,194
683
5,855
12,373
5,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Cuponoods
Ravana
16
3 / 0 / 5
8,914
743
7,902
6,393
3,998
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
GunnbjornTheBear
Jormungandr
15
0 / 1 / 7
8,093
674
8,488
10,734
10,760
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Yu Huang
Kneause
Yu Huang
16
4 / 0 / 3
8,847
737
13,274
4,689
1,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
MrMeryu
Ymir
17
3 / 0 / 4
8,924
744
7,081
10,787
5,010
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Zeus_Nipz
Sun Wukong
15
3 / 0 / 5
8,251
688
3,996
6,446
3,931
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
37
1
Kills
13
13
Deaths
1
0
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ravana
Cuponoods
Ravana
3
0
5
5.5
W
Jormungandr
GunnbjornTheBear
Jormungandr
0
1
7
3.5
L
Ares
Ke1bal
Ares
0
2
0
0
W
Yu Huang
Kneause
Yu Huang
4
0
3
5.5
L
0
5
0
0
W
Ymir
MrMeryu
Ymir
3
0
4
5
L
1
3
0
0.33
W
Sun Wukong
Zeus_Nipz
Sun Wukong
3
0
5
5.5
L
0
1
0
0
L
Mercury
Zorack31
Mercury
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,364
Damage
40,741
50,649
Taken
39,049
28,964
Mitigated
25,678
4,420
Healing
5,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Cuponoods
Ravana
7,902
2,386
0
2,175
6,393
3,998
481
1,220
5,091
0
29,839
W
Jormungandr
GunnbjornTheBear
Jormungandr
8,488
1,878
0
621
10,734
10,760
383
4,874
5,809
30,096
365
L
Ares
Ke1bal
Ares
5,422
30
0
946
14,080
12,945
0
8,444
5,140
13,132
0
W
Yu Huang
Kneause
Yu Huang
13,274
1,260
0
309
4,689
1,979
595
1,916
2,726
34,522
0
L
4,169
415
0
911
10,271
3,917
618
3,217
7,054
0
22,276
W
Ymir
MrMeryu
Ymir
7,081
671
0
0
10,787
5,010
786
3,383
7,361
35,131
0
L
4,610
1,282
0
975
8,823
3,863
310
5,378
3,204
25,502
0
W
Sun Wukong
Zeus_Nipz
Sun Wukong
3,996
390
0
2,770
6,446
3,931
73
2,522
3,704
0
19,413
L
4,308
0
0
466
5,102
2,521
106
1,740
3,314
27,753
0
L
Mercury
Zorack31
Mercury
5,855
1,912
0
1,122
12,373
5,718
0
8,691
3,443
0
32,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,377
Gold Earned
43,029
213
Minions Killed
218
0
Camps Cleared
0
1,181,052
Distance Traveled
1,212,675
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,914
743
46
4
0
265,737
0
W
Jormungandr
8,093
674
37
3
0
211,646
0
L
Ares
7,776
648
14
1
0
255,965
0
W
Yu Huang
8,847
737
41
3
0
238,278
0
L
Pele
7,571
631
39
3
0
246,640
0
W
Ymir
8,924
744
69
6
0
237,494
0
L
Nu Wa
8,191
683
54
5
0
206,008
0
W
Sun Wukong
8,251
688
25
2
0
259,520
0
L
Anubis
7,645
637
42
4
0
176,376
0
L
Mercury
8,194
683
64
5
0
296,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role