Player Matchup

Ra
Ra
SmokinBobos
Ra
Level 73
God Stats
1W - 3L
1,285 SR
Queue Stats
176W - 148L
1,554 Elo+
Party 2
Neith
Neith
SmokinBoulders
Neith
Level 20
God Stats
41W - 33L
1,674 SR
Queue Stats
65W - 68L
1,568 Elo+
Party 2
Chaac
Chaac
Vaevictum
Chaac
Level 146
God Stats
130W - 119L
1,560 SR
Queue Stats
357W - 308L
1,671 Elo+
Solo
Team Averages
Level 80
1,506 SR
1,598 Elo+

VS

Team Averages
Level 77
1,626 SR
1,538 Elo+
Achilles
Achilles
 
Achilles
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
CAMOBEAVER
Olorun
Level 126
God Stats
25W - 26L
1,656 SR
Queue Stats
234W - 230L
1,547 Elo+
Party 1
Hachiman
Hachiman
Gridzy
Hachiman
Level 27
God Stats
4W - 3L
1,722 SR
Queue Stats
44W - 34L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 4
8,607
861
7,880
5,953
2,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 1 / 1
7,369
737
3,996
4,704
1,659
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
Vaevictum
Chaac
12
2 / 1 / 7
8,464
846
12,765
8,936
8,075
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
2 / 3 / 1
7,452
745
5,880
11,858
8,443
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Olorun
CAMOBEAVER
Olorun
10
1 / 3 / 2
7,308
731
4,655
7,759
2,908
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
Gridzy
Hachiman
9
1 / 4 / 0
6,975
698
5,249
8,770
3,158
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
9
Kills
4
4
Deaths
10
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
3
1
0.83
L
Olorun
CAMOBEAVER
Olorun
1
3
2
0.67
L
Hachiman
Gridzy
Hachiman
1
4
0
0.25
W
5
2
4
3.5
W
2
1
1
2.5
W
Chaac
Vaevictum
Chaac
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,641
Damage
15,784
19,593
Taken
28,387
12,106
Mitigated
14,509
7,266
Healing
4,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
5,880
1,470
0
521
11,858
8,443
0
3,444
8,069
0
14,282
L
Olorun
CAMOBEAVER
Olorun
4,655
1,454
680
2,052
7,759
2,908
0
1,706
5,942
34,757
0
L
Hachiman
Gridzy
Hachiman
5,249
2,336
0
1,171
8,770
3,158
0
3,087
5,683
0
23,055
W
7,880
742
1,315
1,580
5,953
2,372
0
1,427
4,526
42,062
0
W
3,996
1,393
342
1,298
4,704
1,659
839
912
3,792
0
15,182
W
Chaac
Vaevictum
Chaac
12,765
1,084
0
2,731
8,936
8,075
173
2,780
6,107
0
34,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,440
Gold Earned
21,735
117
Minions Killed
103
0
Camps Cleared
0
579,376
Distance Traveled
525,004
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,452
745
17
2
0
192,185
0
L
Olorun
7,308
731
42
4
0
168,704
0
L
Hachiman
6,975
698
44
4
0
164,115
6
W
Ra
8,607
861
62
6
0
203,587
0
W
Neith
7,369
737
19
2
0
178,821
0
W
Chaac
8,464
846
36
4
0
196,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role