Player Matchup

Janus
Janus
DJValle3
Janus
Level 211
God Stats
11W - 13L
1,589 SR
Queue Stats
189W - 196L
1,576 Elo+
Party 1
Thor
Thor
HiR3ZSuCkS
Thor
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
49W - 55L
1,498 Elo+
Party 1
Ravana
Ravana
Povedeus99
Ravana
Level 47
God Stats
5W - 3L
1,500 SR
Queue Stats
139W - 110L
1,511 Elo+
Solo
Cthulhu
Cthulhu
RPEAPER
Cthulhu
Level 166
God Stats
1W - 2L
1,592 SR
Queue Stats
80W - 80L
1,528 Elo+
Party 1
Medusa
Medusa
simpstrangler
Medusa
Level 165
God Stats
7W - 9L
1,471 SR
Queue Stats
274W - 392L
1,515 Elo+
Solo
Team Averages
Level 121
1,530 SR
1,526 Elo+

VS

Team Averages
Level 144
1,585 SR
1,554 Elo+
Medusa
Medusa
BeastLundy
Medusa
Level 155
God Stats
9W - 6L
1,565 SR
Queue Stats
272W - 242L
1,531 Elo+
Party 2
Kukulkan
Kukulkan
Call Meh Cupid
Kukulkan
Level 159
God Stats
9W - 4L
1,561 SR
Queue Stats
178W - 161L
1,535 Elo+
Solo
Gilgamesh
Gilgamesh
DexFoe
Gilgamesh
Level 168
God Stats
28W - 30L
1,630 SR
Queue Stats
95W - 100L
1,571 Elo+
Party 2
Maui
Maui
Shoovier
Maui
Level 140
God Stats
12W - 9L
1,625 SR
Queue Stats
106W - 96L
1,584 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Thunder_moon__
Tsukuyomi
Level 100
God Stats
6W - 8L
1,543 SR
Queue Stats
474W - 457L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DJValle3
Janus
13
1 / 3 / 0
8,196
512
6,110
8,017
3,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 3 / 1
8,903
556
10,221
15,826
6,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ravana
Povedeus99
Ravana
15
1 / 1 / 0
9,232
577
13,034
12,221
11,548
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
RPEAPER
Cthulhu
11
1 / 2 / 3
7,573
473
5,593
13,032
10,189
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

13
1 / 2 / 2
8,325
520
6,294
9,254
4,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BeastLundy
Medusa
14
3 / 3 / 3
8,717
545
8,234
13,246
5,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

Kukulkan
15
4 / 1 / 2
9,160
573
8,876
6,489
2,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Gilgamesh
DexFoe
Gilgamesh
15
1 / 2 / 0
8,590
537
8,941
20,551
18,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 10s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Maui
12
0 / 0 / 2
7,586
474
1,915
9,968
7,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
Thunder_moon__
Tsukuyomi
14
3 / 2 / 2
8,607
538
6,328
11,832
4,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
8
Kills
11
11
Deaths
8
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
BeastLundy
Medusa
3
3
3
1.5
W
Kukulkan
4
1
2
5
L
Janus
DJValle3
Janus
1
3
0
0.33
W
Gilgamesh
DexFoe
Gilgamesh
1
2
0
0.5
L
4
3
1
1.5
L
Ravana
Povedeus99
Ravana
1
1
0
1
L
Cthulhu
RPEAPER
Cthulhu
1
2
3
1.25
W
Maui
0
0
2
1
W
Tsukuyomi
Thunder_moon__
Tsukuyomi
3
2
2
2
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,252
Damage
34,294
58,350
Taken
62,086
35,458
Mitigated
38,110
11,488
Healing
14,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BeastLundy
Medusa
8,234
4,921
0
4,034
13,246
5,574
0
3,022
10,150
0
66,876
W
Kukulkan
8,876
808
0
750
6,489
2,348
0
2,728
3,368
80,471
0
L
Janus
DJValle3
Janus
6,110
221
0
500
8,017
3,088
0
2,600
5,285
76,129
0
W
Gilgamesh
DexFoe
Gilgamesh
8,941
3,371
0
2,824
20,551
18,251
0
33
20,518
0
68,787
L
10,221
2,770
0
1,673
15,826
6,566
0
1,723
13,963
0
77,473
L
Ravana
Povedeus99
Ravana
13,034
4,785
0
4,014
12,221
11,548
0
0
12,152
0
78,977
L
Cthulhu
RPEAPER
Cthulhu
5,593
535
316
3,593
13,032
10,189
0
5,058
7,436
32,502
0
W
Maui
1,915
648
0
1,909
9,968
7,589
0
4,462
5,360
20,569
0
W
Tsukuyomi
Thunder_moon__
Tsukuyomi
6,328
1,761
0
5,334
11,832
4,348
0
1,561
10,255
0
69,160
L
6,294
2,863
0
1,392
9,254
4,067
0
761
8,372
0
64,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,229
Gold Earned
42,660
545
Minions Killed
503
0
Camps Cleared
0
1,591,602
Distance Traveled
1,695,596
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,717
545
104
7
0
309,652
4
W
Kukulkan
9,160
573
155
10
0
338,600
0
L
Janus
8,196
512
143
9
0
345,317
5
W
Gilgamesh
8,590
537
118
7
0
311,234
3
L
Thor
8,903
556
102
6
0
353,491
0
L
Ravana
9,232
577
135
8
0
302,235
0
L
Cthulhu
7,573
473
48
3
0
354,239
4
W
Maui
7,586
474
30
2
0
332,880
6
W
Tsukuyomi
8,607
538
96
6
0
403,230
4
L
Medusa
8,325
520
117
7
0
236,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role