Player Matchup

Odin
Odin
L3GiTXAZZ
Odin
Level 108
God Stats
18W - 17L
1,579 SR
Queue Stats
120W - 120L
1,400 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SivVicious
Morgan Le Fay
Level 125
God Stats
39W - 24L
1,577 SR
Queue Stats
277W - 283L
1,472 Elo+
Solo
Artemis
Artemis
defender daboss
Artemis
Level 82
God Stats
11W - 5L
1,647 SR
Queue Stats
123W - 131L
1,398 Elo+
Party 1
Team Averages
Level 105
1,601 SR
1,423 Elo+

VS

Team Averages
Level 104
1,505 SR
1,505 Elo+
Jormungandr
Jormungandr
JHoNyBRav0
Jormungandr
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 17L
1,471 Elo+
Solo
Ix Chel
Ix Chel
RNS Rude75
Ix Chel
Level 121
God Stats
1W - 3L
1,341 SR
Queue Stats
42W - 48L
1,483 Elo+
Solo
Loki
Loki
kpalmer13
Loki
Level 112
God Stats
2W - 1L
1,674 SR
Queue Stats
28W - 22L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
2 / 0 / 8
10,144
725
4,486
8,686
7,850
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Morgan Le Fay
SivVicious
Morgan Le Fay
14
2 / 3 / 8
10,257
733
8,793
10,287
4,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
8 / 1 / 4
11,704
836
12,233
6,378
2,711
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JHoNyBRav0
Jormungandr
12
1 / 5 / 2
9,270
662
9,495
12,643
11,388
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
RNS Rude75
Ix Chel
12
1 / 3 / 2
9,326
666
5,635
8,562
3,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
12
2 / 4 / 2
9,720
694
4,661
10,277
4,286
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
12
Kills
4
4
Deaths
12
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
JHoNyBRav0
Jormungandr
1
5
2
0.4
W
Odin
2
0
8
6
L
Ix Chel
RNS Rude75
Ix Chel
1
3
2
0.67
W
Morgan Le Fay
SivVicious
Morgan Le Fay
2
3
8
2
W
8
1
4
10
L
Loki
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,512
Damage
19,791
25,351
Taken
31,482
14,780
Mitigated
19,429
3,908
Healing
4,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
JHoNyBRav0
Jormungandr
9,495
1,299
0
0
12,643
11,388
0
5,137
7,454
30,897
414
W
Odin
4,486
455
422
376
8,686
7,850
0
5,154
3,146
2,859
9,497
L
Ix Chel
RNS Rude75
Ix Chel
5,635
58
885
1,765
8,562
3,755
0
2,365
6,197
37,706
0
W
Morgan Le Fay
SivVicious
Morgan Le Fay
8,793
445
281
2,764
10,287
4,219
375
5,550
4,471
46,924
0
W
12,233
5,319
0
65
6,378
2,711
816
3,557
2,650
0
53,288
L
Loki
4,661
367
0
1,862
10,277
4,286
0
2,934
7,287
0
34,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,105
Gold Earned
28,316
148
Minions Killed
133
0
Camps Cleared
0
713,982
Distance Traveled
730,544
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,270
662
28
2
0
227,810
0
W
Odin
10,144
725
8
1
0
221,715
0
L
Ix Chel
9,326
666
59
4
0
247,770
0
W
Morgan Le Fay
10,257
733
59
4
0
243,780
0
W
Artemis
11,704
836
81
6
0
248,487
0
L
Loki
9,720
694
46
3
0
254,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role