Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
Awe_Tankre
Ravana
Level 89
God Stats
4W - 0L
1,789 SR
Queue Stats
528W - 535L
1,512 Elo+
Solo
Horus
Horus
Keidogan
Horus
Level 113
God Stats
3W - 4L
1,500 SR
Queue Stats
44W - 41L
1,350 Elo+
Party 1
Merlin
Merlin
UnJointedNote95
Merlin
Level 119
God Stats
2W - 1L
1,521 SR
Queue Stats
236W - 230L
1,492 Elo+
Solo
Kuzenbo
Kuzenbo
varo1011
Kuzenbo
Level 147
God Stats
12W - 8L
1,466 SR
Queue Stats
253W - 253L
1,561 Elo+
Solo
Team Averages
Level 99
1,555 SR
1,483 Elo+

VS

Team Averages
Level 72
1,439 SR
1,429 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
Al3xandru S
Surtr
Level 66
God Stats
1W - 1L
1,555 SR
Queue Stats
96W - 85L
1,474 Elo+
Solo
Discordia
Discordia
SnowTheFloof
Discordia
Level 123
God Stats
0W - 2L
1,273 SR
Queue Stats
6W - 39L
1,177 Elo+
Party 2
Cu Chulainn
Cu Chulainn
blackballs88
Cu Chulainn
Level 59
God Stats
1W - 5L
1,369 SR
Queue Stats
467W - 494L
1,495 Elo+
Solo
Horus
Horus
djmage12
Horus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
1 / 3 / 6
7,067
707
6,142
8,543
4,603
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ravana
Awe_Tankre
Ravana
14
3 / 2 / 6
7,733
773
7,722
10,468
9,311
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
Keidogan
Horus
13
3 / 1 / 7
8,100
810
3,250
12,095
10,743
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 2 / 4
8,258
826
9,329
5,921
2,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
varo1011
Kuzenbo
13
0 / 2 / 8
7,792
779
8,632
12,468
17,274
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
0 / 1 / 7
7,005
701
3,126
10,539
10,416
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
4 / 3 / 3
7,779
778
8,604
11,140
11,942
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
SnowTheFloof
Discordia
16
2 / 0 / 6
8,016
802
11,824
4,143
2,176
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
blackballs88
Cu Chulainn
15
4 / 4 / 6
8,273
827
14,668
11,504
10,805
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Horus
djmage12
Horus
7
0 / 2 / 1
5,803
580
1,805
3,352
2,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
33
10
Kills
10
10
Deaths
10
31
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
1
3
6
1.33
L
Xing Tian
 
Xing Tian
0
1
7
3.5
L
4
3
3
1.83
W
Ravana
Awe_Tankre
Ravana
3
2
6
3
W
Horus
Keidogan
Horus
3
1
7
6.5
L
Discordia
SnowTheFloof
Discordia
2
0
6
5
W
3
2
4
2.5
L
Cu Chulainn
blackballs88
Cu Chulainn
4
4
6
1.75
L
Horus
djmage12
Horus
0
2
1
0.25
W
Kuzenbo
varo1011
Kuzenbo
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,075
Damage
40,027
49,495
Taken
40,678
44,494
Mitigated
38,148
23,129
Healing
10,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
6,142
3,357
388
408
8,543
4,603
216
2,630
5,655
0
16,390
L
Xing Tian
 
Xing Tian
3,126
111
1,590
1,685
10,539
10,416
0
5,022
5,402
8,400
0
L
8,604
1,912
661
1,131
11,140
11,942
0
4,242
6,898
292
16,082
W
Ravana
Awe_Tankre
Ravana
7,722
762
1,044
1,294
10,468
9,311
169
2,944
7,153
0
12,043
W
Horus
Keidogan
Horus
3,250
1,428
7,579
7,055
12,095
10,743
140
6,942
4,648
0
5,256
L
Discordia
SnowTheFloof
Discordia
11,824
1,321
493
281
4,143
2,176
0
1,694
2,229
32,120
0
W
9,329
184
797
458
5,921
2,563
156
2,205
3,288
35,222
0
L
Cu Chulainn
blackballs88
Cu Chulainn
14,668
1,429
1,943
2,531
11,504
10,805
0
5,723
5,781
5,178
18,301
L
Horus
djmage12
Horus
1,805
320
160
303
3,352
2,809
0
1,328
2,024
1,663
925
W
Kuzenbo
varo1011
Kuzenbo
8,632
3,503
914
3,192
12,468
17,274
9
4,707
7,473
16,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,950
Gold Earned
36,876
129
Minions Killed
95
0
Camps Cleared
0
975,180
Distance Traveled
736,887
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,067
707
38
4
0
161,733
0
L
Xing Tian
7,005
701
17
2
0
193,684
0
L
Surtr
7,779
778
10
1
0
163,257
0
W
Ravana
7,733
773
9
1
0
211,991
0
W
Horus
8,100
810
8
1
0
210,175
0
L
Discordia
8,016
802
44
4
0
154,965
0
W
Merlin
8,258
826
61
6
0
180,103
0
L
Cu Chulainn
8,273
827
21
2
0
188,054
0
L
Horus
5,803
580
3
0
0
36,927
0
W
Kuzenbo
7,792
779
13
1
0
211,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role