Player Matchup

Geb
Geb
LorDz_VC
Geb
Level 104
God Stats
14W - 9L
1,538 SR
Queue Stats
56W - 72L
1,381 Elo+
Party 2
Bellona
Bellona
SpardaNoctis
Bellona
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 55L
1,378 Elo+
Party 2
The Morrigan
The Morrigan
Stfclewis
The Morrigan
Level 102
God Stats
1W - 0L
1,304 SR
Queue Stats
104W - 114L
1,411 Elo+
Party 2
Thanatos
Thanatos
Tomy34316
Thanatos
Level 125
God Stats
2W - 3L
1,500 SR
Queue Stats
95W - 119L
1,404 Elo+
Party 2
Charybdis
Charybdis
shadow_assasin_c
Charybdis
Level 128
God Stats
3W - 3L
1,500 SR
Queue Stats
87W - 95L
1,442 Elo+
Party 2
Team Averages
Level 113
1,468 SR
1,403 Elo+

VS

Team Averages
Level 126
1,501 SR
1,474 Elo+
Set
Set
 
Set
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
CaptainWaTriX
Janus
Level 105
God Stats
22W - 17L
1,551 SR
Queue Stats
142W - 134L
1,444 Elo+
Solo
Cu Chulainn
Cu Chulainn
MiloMagno_
Cu Chulainn
Level 127
God Stats
2W - 1L
1,489 SR
Queue Stats
14W - 11L
1,538 Elo+
Party 1
Charybdis
Charybdis
devora_almas86
Charybdis
Level 135
God Stats
3W - 6L
1,466 SR
Queue Stats
512W - 524L
1,515 Elo+
Party 1
Ymir
Ymir
i_Phenomenon
Ymir
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 57L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 5
7,753
517
4,817
13,421
10,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
SpardaNoctis
Bellona
15
0 / 1 / 2
8,287
552
10,970
17,015
19,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
Stfclewis
The Morrigan
13
1 / 2 / 3
7,988
533
4,973
7,495
2,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
Tomy34316
Thanatos
16
8 / 1 / 6
9,253
617
11,550
14,197
5,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
14
3 / 4 / 4
8,403
560
13,089
12,469
4,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
6 / 2 / 2
8,583
572
9,211
12,917
6,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 4 / 3
7,716
514
5,851
8,845
2,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
MiloMagno_
Cu Chulainn
13
0 / 2 / 0
8,027
535
11,004
16,980
16,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
devora_almas86
Charybdis
13
2 / 4 / 5
7,321
488
10,718
14,248
5,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 2 / 0
7,229
482
5,485
16,020
14,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
14
Kills
12
12
Deaths
14
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
6
2
2
3.5
L
1
4
3
0.63
W
2
4
5
1.13
L
Cu Chulainn
MiloMagno_
Cu Chulainn
0
2
0
0
W
Bellona
SpardaNoctis
Bellona
0
1
2
1
W
The Morrigan
Stfclewis
The Morrigan
1
2
3
1.25
W
Thanatos
Tomy34316
Thanatos
8
1
6
11
L
Charybdis
devora_almas86
Charybdis
2
4
5
1.13
L
3
2
0
1.5
W
Charybdis
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,399
Damage
42,269
64,597
Taken
69,010
43,695
Mitigated
44,662
30,808
Healing
16,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
9,211
3,952
0
2,458
12,917
6,159
0
1,925
10,886
0
75,093
L
5,851
82
0
1,766
8,845
2,219
0
2,130
6,487
61,967
0
W
4,817
857
240
3,106
13,421
10,345
430
4,445
8,976
20,129
0
L
Cu Chulainn
MiloMagno_
Cu Chulainn
11,004
1,196
0
3,438
16,980
16,901
0
538
16,312
782
67,096
W
Bellona
SpardaNoctis
Bellona
10,970
5,199
0
7,245
17,015
19,816
0
376
16,639
0
72,543
W
The Morrigan
Stfclewis
The Morrigan
4,973
908
0
1,520
7,495
2,950
584
1,978
5,517
52,957
1,190
W
Thanatos
Tomy34316
Thanatos
11,550
3,385
0
14,793
14,197
5,860
0
1,887
12,310
0
60,783
L
Charybdis
devora_almas86
Charybdis
10,718
5,071
0
5,310
14,248
5,252
0
1,278
12,930
0
58,552
L
5,485
1,389
149
3,155
16,020
14,131
0
3,092
12,893
31,432
0
W
Charybdis
13,089
8,539
0
3,904
12,469
4,724
687
3,195
9,274
0
66,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,684
Gold Earned
38,876
423
Minions Killed
459
0
Camps Cleared
0
1,483,663
Distance Traveled
1,445,691
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,583
572
110
7
0
313,222
0
L
Janus
7,716
514
109
7
0
302,455
0
W
Geb
7,753
517
26
2
0
257,468
0
L
Cu Chulainn
8,027
535
117
8
0
291,558
2
W
Bellona
8,287
552
109
7
0
323,945
0
W
The Morrigan
7,988
533
100
7
0
284,953
0
W
Thanatos
9,253
617
86
6
0
371,281
0
L
Charybdis
7,321
488
83
6
0
263,550
6
L
Ymir
7,229
482
40
3
0
274,906
2
W
Charybdis
8,403
560
102
7
0
246,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role