Player Matchup

Ra
Ra
 
Ra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
 
Charybdis
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Morningstar-m
Achilles
Level 79
God Stats
1W - 2L
1,500 SR
Queue Stats
104W - 110L
1,446 Elo+
Solo
Thanatos
Thanatos
SlayingPit69
Thanatos
Level 74
God Stats
9W - 3L
1,800 SR
Queue Stats
149W - 150L
1,473 Elo+
Solo
Baron Samedi
Baron Samedi
headhunterprooo
Baron Samedi
Level 120
God Stats
17W - 14L
1,541 SR
Queue Stats
558W - 477L
1,495 Elo+
Solo
Team Averages
Level 103
1,568 SR
1,483 Elo+

VS

Team Averages
Level 76
1,573 SR
1,495 Elo+
Charybdis
Charybdis
Dopiuhm
Charybdis
Level 38
God Stats
3W - 3L
1,459 SR
Queue Stats
138W - 149L
1,420 Elo+
Party 3
Aphrodite
Aphrodite
GodsComplex
Aphrodite
Level 139
God Stats
5W - 2L
1,782 SR
Queue Stats
28W - 40L
1,436 Elo+
Party 3
Ishtar
Ishtar
LordDictionary
Ishtar
Level 64
God Stats
11W - 11L
1,504 SR
Queue Stats
468W - 406L
1,562 Elo+
Party 1
Loki
Loki
Trishot48
Loki
Level 75
God Stats
23W - 13L
1,620 SR
Queue Stats
566W - 527L
1,536 Elo+
Party 1
Cthulhu
Cthulhu
ZMetalZ
Cthulhu
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
6 / 1 / 5
6,324
632
6,483
6,662
2,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charybdis
 
Charybdis
9
2 / 0 / 7
5,886
589
7,521
7,486
2,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Morningstar-m
Achilles
11
1 / 0 / 0
5,892
589
3,281
7,074
5,044
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
SlayingPit69
Thanatos
10
4 / 1 / 2
5,727
573
3,259
7,661
2,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
headhunterprooo
Baron Samedi
11
3 / 0 / 2
6,102
610
5,812
2,813
1,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dopiuhm
Charybdis
8
0 / 3 / 0
4,777
478
1,060
7,940
2,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
GodsComplex
Aphrodite
7
0 / 6 / 0
4,803
480
2,645
10,049
6,026
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
1 / 5 / 0
4,800
480
4,047
9,033
2,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
9
1 / 2 / 0
5,438
544
2,023
8,491
2,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
ZMetalZ
Cthulhu
9
0 / 1 / 0
5,204
520
2,452
6,610
5,572
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
16
Kills
2
2
Deaths
17
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
1
5
8.5
W
Charybdis
 
Charybdis
2
0
7
5.5
L
Charybdis
Dopiuhm
Charybdis
0
3
0
0
L
Aphrodite
GodsComplex
Aphrodite
0
6
0
0
L
1
5
0
0.2
W
Achilles
Morningstar-m
Achilles
1
0
0
1
W
Thanatos
SlayingPit69
Thanatos
4
1
2
5
L
Loki
1
2
0
0.5
L
Cthulhu
ZMetalZ
Cthulhu
0
1
0
0
W
Baron Samedi
headhunterprooo
Baron Samedi
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,356
Damage
12,227
31,696
Taken
42,123
13,916
Mitigated
19,414
16,966
Healing
13,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,483
670
276
2,386
6,662
2,287
728
949
5,659
31,934
0
W
Charybdis
 
Charybdis
7,521
4,010
0
4,391
7,486
2,469
1,011
1,464
5,962
0
32,562
L
Charybdis
Dopiuhm
Charybdis
1,060
502
0
3,115
7,940
2,511
0
4,487
3,407
0
29,067
L
Aphrodite
GodsComplex
Aphrodite
2,645
553
683
2,662
10,049
6,026
0
4,123
5,563
22,821
0
L
4,047
2,244
0
2,216
9,033
2,786
0
1,803
7,073
0
23,435
W
Achilles
Morningstar-m
Achilles
3,281
413
0
2,765
7,074
5,044
0
2,082
4,992
3,650
30,960
W
Thanatos
SlayingPit69
Thanatos
3,259
1,338
0
5,674
7,661
2,832
0
371
7,290
0
28,082
L
Loki
2,023
346
0
4,193
8,491
2,519
0
1,190
7,155
0
31,975
L
Cthulhu
ZMetalZ
Cthulhu
2,452
533
0
831
6,610
5,572
0
294
6,316
29,802
157
W
Baron Samedi
headhunterprooo
Baron Samedi
5,812
128
84
1,390
2,813
1,284
0
190
2,623
37,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,931
Gold Earned
25,022
287
Minions Killed
222
0
Camps Cleared
0
980,348
Distance Traveled
913,733
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,324
632
53
5
0
200,185
0
W
Charybdis
5,886
589
48
5
0
183,175
0
L
Charybdis
4,777
478
50
5
0
165,989
1
L
Aphrodite
4,803
480
29
3
0
187,860
0
L
Ishtar
4,800
480
35
4
0
176,319
0
W
Achilles
5,892
589
64
6
0
191,915
3
W
Thanatos
5,727
573
51
5
0
217,711
0
L
Loki
5,438
544
66
7
0
202,762
0
L
Cthulhu
5,204
520
42
4
0
180,803
0
W
Baron Samedi
6,102
610
71
7
0
187,362
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role