Player Matchup

Fafnir
Fafnir
DiabSoule
Fafnir
Level 37
God Stats
8W - 6L
1,290 SR
Queue Stats
129W - 133L
1,291 Elo+
Solo
Hades
Hades
Emphatisch
Hades
Level 45
God Stats
0W - 1L
1,459 SR
Queue Stats
17W - 35L
1,358 Elo+
Solo
Sun Wukong
Sun Wukong
hallo2009
Sun Wukong
Level 14
God Stats
5W - 5L
1,500 SR
Queue Stats
7W - 9L
1,425 Elo+
Party 1
Thanatos
Thanatos
timtim2605
Thanatos
Level 47
God Stats
28W - 16L
1,505 SR
Queue Stats
145W - 121L
1,447 Elo+
Party 1
Rama
Rama
zoro17f
Rama
Level 64
God Stats
11W - 8L
1,586 SR
Queue Stats
76W - 70L
1,430 Elo+
Party 1
Team Averages
Level 41
1,468 SR
1,390 Elo+

VS

Team Averages
Level 54
1,556 SR
1,489 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Futvol
Gilgamesh
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 19L
1,537 Elo+
Party 2
Loki
Loki
SaltySalado
Loki
Level 14
God Stats
5W - 1L
1,781 SR
Queue Stats
14W - 12L
1,497 Elo+
Party 2
Hou Yi
Hou Yi
ThatGuyYouBeat
Hou Yi
Level 124
God Stats
2W - 1L
1,499 SR
Queue Stats
375W - 373L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DiabSoule
Fafnir
9
0 / 0 / 4
7,100
473
2,618
6,674
6,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Hades
10
0 / 8 / 1
6,438
429
5,807
16,001
7,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
hallo2009
Sun Wukong
7
0 / 2 / 0
5,942
396
2,704
7,064
3,204
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
timtim2605
Thanatos
13
3 / 5 / 1
8,148
543
6,549
16,253
6,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
zoro17f
Rama
13
3 / 1 / 2
7,536
502
7,652
12,497
4,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
8 / 0 / 2
9,778
652
14,034
11,166
9,761
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Geb
 
Geb
13
0 / 1 / 3
8,247
550
2,602
7,845
4,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
Futvol
Gilgamesh
14
2 / 0 / 4
9,265
618
7,806
10,674
7,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
6 / 2 / 4
9,748
650
9,691
11,957
4,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 3 / 1
7,679
512
4,933
11,220
4,329
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
6
Kills
16
16
Deaths
6
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
8
0
2
9
W
Geb
 
Geb
0
1
3
1.5
L
Fafnir
DiabSoule
Fafnir
0
0
4
2
L
Hades
0
8
1
0.06
W
Gilgamesh
Futvol
Gilgamesh
2
0
4
4
W
6
2
4
4
W
0
3
1
0.17
L
Sun Wukong
hallo2009
Sun Wukong
0
2
0
0
L
Thanatos
timtim2605
Thanatos
3
5
1
0.7
L
Rama
zoro17f
Rama
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,330
Damage
39,066
58,489
Taken
52,862
28,918
Mitigated
30,327
21,602
Healing
19,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
14,034
2,105
0
7,508
11,166
9,761
2,800
2,928
8,238
66,413
0
W
Geb
 
Geb
2,602
264
0
1,962
7,845
4,643
180
1,512
6,333
19,978
0
L
Fafnir
DiabSoule
Fafnir
2,618
286
0
2,594
6,674
6,920
0
2,145
4,485
13,152
0
L
Hades
5,807
566
289
3,100
16,001
7,751
0
8,661
7,210
29,169
0
W
Gilgamesh
Futvol
Gilgamesh
7,806
2,509
0
1,224
10,674
7,094
2,274
1,408
9,266
0
56,652
W
9,691
2,362
0
4,784
11,957
4,500
101
2,126
9,827
0
78,060
W
4,933
3,134
0
4,458
11,220
4,329
850
1,564
9,656
0
69,692
L
Sun Wukong
hallo2009
Sun Wukong
2,704
520
0
972
7,064
3,204
0
15
6,618
0
11,931
L
Thanatos
timtim2605
Thanatos
6,549
1,389
0
7,395
16,253
6,208
0
4,254
11,813
0
62,843
L
Rama
zoro17f
Rama
7,652
5,920
0
7,252
12,497
4,835
0
1,579
10,874
0
66,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,164
Gold Earned
44,717
304
Minions Killed
466
0
Camps Cleared
0
1,340,773
Distance Traveled
1,459,117
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,778
652
110
7
0
282,559
0
W
Geb
8,247
550
35
2
0
271,282
0
L
Fafnir
7,100
473
19
1
0
334,249
3
L
Hades
6,438
429
52
3
0
223,003
4
W
Gilgamesh
9,265
618
102
7
0
306,892
6
W
Loki
9,748
650
110
7
0
330,541
0
W
Hou Yi
7,679
512
109
7
0
267,843
0
L
Sun Wukong
5,942
396
12
1
0
186,815
0
L
Thanatos
8,148
543
102
7
0
313,263
0
L
Rama
7,536
502
119
8
0
283,443
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role