Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Lokodazuva
Merlin
Level 50
God Stats
6W - 4L
1,630 SR
Queue Stats
34W - 31L
1,568 Elo+
Solo
Cernunnos
Cernunnos
Manijt06
Cernunnos
Level 109
God Stats
1W - 2L
1,705 SR
Queue Stats
218W - 220L
1,611 Elo+
Solo
Sun Wukong
Sun Wukong
MrPoor
Sun Wukong
Level 106
God Stats
7W - 8L
1,445 SR
Queue Stats
165W - 178L
1,459 Elo+
Solo
Hel
Hel
Sr nice8997
Hel
Level 155
God Stats
11W - 13L
1,517 SR
Queue Stats
671W - 717L
1,554 Elo+
Solo
Team Averages
Level 93
1,559 SR
1,539 Elo+

VS

Team Averages
Level 96
1,531 SR
1,487 Elo+
Athena
Athena
KGYa23
Athena
Level 40
God Stats
3W - 0L
1,707 SR
Queue Stats
23W - 18L
1,425 Elo+
Solo
Medusa
Medusa
KilluaOss
Medusa
Level 66
God Stats
7W - 5L
1,496 SR
Queue Stats
28W - 25L
1,506 Elo+
Solo
Serqet
Serqet
Sατσru
Serqet
Level 150
God Stats
24W - 23L
1,473 SR
Queue Stats
271W - 259L
1,552 Elo+
Solo
Chang'e
Chang'e
angelvozdepito
Chang'e
Level 119
God Stats
29W - 28L
1,472 SR
Queue Stats
140W - 125L
1,455 Elo+
Solo
Tiamat
Tiamat
scorpion159funny
Tiamat
Level 106
God Stats
23W - 18L
1,505 SR
Queue Stats
226W - 205L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
0 / 1 / 0
5,641
564
2,269
10,046
3,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Merlin
Lokodazuva
Merlin
7
0 / 4 / 0
4,566
457
2,151
4,274
1,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Manijt06
Cernunnos
10
0 / 1 / 0
5,597
560
2,439
8,713
3,074
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
MrPoor
Sun Wukong
11
1 / 1 / 0
6,401
640
2,766
7,315
3,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 1 / 0
5,374
537
1,970
5,797
2,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
KGYa23
Athena
8
0 / 0 / 2
5,066
507
2,267
5,625
3,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
KilluaOss
Medusa
10
0 / 1 / 1
5,139
514
3,434
4,348
1,709
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Serqet
Sατσru
Serqet
11
1 / 0 / 3
6,158
616
3,930
6,809
2,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
7 / 0 / 0
7,646
765
6,229
5,151
1,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 1 / 0
5,536
554
3,148
5,315
2,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
14
1
Kills
8
8
Deaths
2
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
1
0
0
W
Athena
KGYa23
Athena
0
0
2
1
W
Medusa
KilluaOss
Medusa
0
1
1
0.5
L
Merlin
Lokodazuva
Merlin
0
4
0
0
L
Cernunnos
Manijt06
Cernunnos
0
1
0
0
L
Sun Wukong
MrPoor
Sun Wukong
1
1
0
1
L
0
1
0
0
W
Serqet
Sατσru
Serqet
1
0
3
2.5
W
7
0
0
7
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,595
Damage
19,008
36,145
Taken
27,248
13,914
Mitigated
12,008
9,800
Healing
8,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
2,269
526
0
1,600
10,046
3,776
0
1,022
8,888
0
53,492
W
Athena
KGYa23
Athena
2,267
943
0
1,956
5,625
3,180
0
1,026
4,599
10,720
0
W
Medusa
KilluaOss
Medusa
3,434
1,048
0
0
4,348
1,709
0
826
3,522
0
36,030
L
Merlin
Lokodazuva
Merlin
2,151
361
0
395
4,274
1,332
0
2,326
1,746
22,254
0
L
Cernunnos
Manijt06
Cernunnos
2,439
1,264
0
2,901
8,713
3,074
0
1,600
6,891
0
42,490
L
Sun Wukong
MrPoor
Sun Wukong
2,766
551
0
758
7,315
3,443
268
2,715
3,911
0
45,764
L
1,970
205
1,969
2,177
5,797
2,289
20
3,259
2,476
22,385
0
W
Serqet
Sατσru
Serqet
3,930
691
0
967
6,809
2,718
0
978
5,795
0
43,932
W
6,229
853
793
3,038
5,151
1,786
0
1,449
3,702
59,716
0
W
3,148
278
0
1,861
5,315
2,615
0
0
5,315
36,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,579
Gold Earned
29,545
341
Minions Killed
334
0
Camps Cleared
0
940,938
Distance Traveled
1,125,532
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,641
564
84
8
0
216,792
0
W
Athena
5,066
507
14
1
0
248,712
3
W
Medusa
5,139
514
59
6
0
218,351
0
L
Merlin
4,566
457
47
5
0
135,040
0
L
Cernunnos
5,597
560
77
8
0
190,690
0
L
Sun Wukong
6,401
640
93
9
0
186,156
0
L
Hel
5,374
537
40
4
0
212,260
0
W
Serqet
6,158
616
70
7
0
272,705
2
W
Chang'e
7,646
765
124
12
0
214,894
0
W
Tiamat
5,536
554
67
7
0
170,870
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role