Player Matchup

Hera
Hera
 
Hera
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Ireneeegtz
Jing Wei
Level 89
God Stats
4W - 3L
1,676 SR
Queue Stats
295W - 310L
1,452 Elo+
Solo
Ra
Ra
Mirumoto_Hoshi
Ra
Level 151
God Stats
2W - 1L
1,291 SR
Queue Stats
137W - 150L
1,471 Elo+
Solo
Zeus
Zeus
Neakris22
Zeus
Level 68
God Stats
12W - 8L
1,718 SR
Queue Stats
672W - 681L
1,519 Elo+
Solo
Cerberus
Cerberus
stoned rogue
Cerberus
Level 86
God Stats
4W - 1L
1,859 SR
Queue Stats
112W - 123L
1,394 Elo+
Solo
Team Averages
Level 110
1,609 SR
1,467 Elo+

VS

Team Averages
Level 114
1,555 SR
1,481 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Enabler
Ra
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,483 Elo+
Solo
Nike
Nike
Nani84
Nike
Level 144
God Stats
8W - 6L
1,501 SR
Queue Stats
476W - 484L
1,499 Elo+
Solo
Nu Wa
Nu Wa
TEKTR5516
Nu Wa
Level 84
God Stats
1W - 1L
1,871 SR
Queue Stats
39W - 40L
1,464 Elo+
Solo
Pele
Pele
Xasthur94
Pele
Level 143
God Stats
1W - 2L
1,402 SR
Queue Stats
225W - 206L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
5 / 4 / 8
9,116
829
11,800
8,090
3,327
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
Ireneeegtz
Jing Wei
17
5 / 1 / 10
9,463
860
11,232
8,701
4,390
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 0 / 12
8,679
789
7,076
7,087
3,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
15
2 / 1 / 8
8,599
782
8,368
7,423
2,928
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cerberus
stoned rogue
Cerberus
17
4 / 2 / 11
10,006
910
9,379
16,508
17,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
2 / 1 / 4
8,240
749
6,587
8,100
3,611
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 3 / 2
7,716
701
6,285
9,189
4,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nike
Nani84
Nike
14
1 / 6 / 3
8,042
731
10,130
16,451
13,101
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
TEKTR5516
Nu Wa
16
3 / 1 / 2
8,679
789
13,595
7,120
3,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
13
1 / 6 / 6
7,960
724
6,015
12,830
5,885
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
25
17
Kills
8
8
Deaths
17
49
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
5
4
8
2.25
L
Hou Yi
 
Hou Yi
2
1
4
4
L
1
3
2
0.67
W
Jing Wei
Ireneeegtz
Jing Wei
5
1
10
10
W
1
0
12
7
L
Nike
Nani84
Nike
1
6
3
0.42
W
Zeus
2
1
8
6
L
Nu Wa
TEKTR5516
Nu Wa
3
1
2
4
L
Pele
1
6
6
0.67
W
Cerberus
stoned rogue
Cerberus
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,855
Damage
42,612
47,809
Taken
53,690
31,375
Mitigated
30,349
25,598
Healing
18,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
11,800
2,458
1,570
1,340
8,090
3,327
474
2,583
5,507
25,990
0
L
Hou Yi
 
Hou Yi
6,587
1,733
162
1,485
8,100
3,611
120
6,076
1,647
0
20,751
L
6,285
937
4,440
2,739
9,189
4,351
0
7,730
1,367
11,128
0
W
Jing Wei
Ireneeegtz
Jing Wei
11,232
6,314
389
816
8,701
4,390
290
3,986
4,563
0
30,180
W
7,076
420
6,291
2,846
7,087
3,696
324
2,190
4,897
28,392
0
L
Nike
Nani84
Nike
10,130
1,121
984
2,211
16,451
13,101
0
8,038
8,357
0
19,220
W
Zeus
8,368
583
1,544
944
7,423
2,928
455
3,074
4,235
30,158
0
L
Nu Wa
TEKTR5516
Nu Wa
13,595
4,617
1,849
1,336
7,120
3,401
0
5,041
2,008
27,809
0
L
Pele
6,015
1,393
455
2,604
12,830
5,885
0
9,011
3,658
0
20,140
W
Cerberus
stoned rogue
Cerberus
9,379
279
2,608
7,250
16,508
17,034
154
7,914
8,415
19,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,863
Gold Earned
40,637
200
Minions Killed
122
0
Camps Cleared
0
1,095,887
Distance Traveled
1,047,327
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,116
829
30
3
0
192,209
0
L
Hou Yi
8,240
749
34
3
0
210,175
0
L
Ra
7,716
701
20
2
0
212,543
0
W
Jing Wei
9,463
860
42
4
0
228,744
0
W
Ra
8,679
789
52
5
0
218,660
0
L
Nike
8,042
731
16
1
0
215,367
0
W
Zeus
8,599
782
52
5
0
199,262
0
L
Nu Wa
8,679
789
19
2
0
198,329
0
L
Pele
7,960
724
33
3
0
210,913
0
W
Cerberus
10,006
910
24
2
0
257,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role