Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
MrBareta
Erlang Shen
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,334 Elo+
Party 1
Anhur
Anhur
brayanC289
Anhur
Level 62
God Stats
0W - 1L
1,438 SR
Queue Stats
4W - 7L
1,455 Elo+
Party 1
Zhong Kui
Zhong Kui
phoenixwrath666
Zhong Kui
Level 127
God Stats
2W - 2L
1,876 SR
Queue Stats
765W - 709L
1,566 Elo+
Solo
Terra
Terra
wexblind
Terra
Level 163
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 17L
1,394 Elo+
Party 1
Team Averages
Level 106
1,563 SR
1,450 Elo+

VS

Team Averages
Level 145
1,440 SR
1,514 Elo+
Chang'e
Chang'e
Buckset Ikey
Chang'e
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 137L
1,557 Elo+
Solo
Persephone
Persephone
DoUKnowDeeWay
Persephone
Level 146
God Stats
1W - 5L
1,054 SR
Queue Stats
148W - 153L
1,477 Elo+
Solo
Danzaburou
Danzaburou
FLOW-ST8
Danzaburou
Level 156
God Stats
10W - 7L
1,649 SR
Queue Stats
466W - 483L
1,532 Elo+
Solo
Yu Huang
Yu Huang
Ferock_rex
Yu Huang
Level 121
God Stats
4W - 3L
1,487 SR
Queue Stats
199W - 221L
1,487 Elo+
Solo
Erlang Shen
Erlang Shen
JudeOfAllTrades
Erlang Shen
Level 154
God Stats
2W - 1L
1,509 SR
Queue Stats
273W - 297L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
2 / 5 / 1
7,287
729
3,317
10,769
6,395
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
MrBareta
Erlang Shen
14
1 / 4 / 2
7,175
718
3,920
12,407
12,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anhur
13
0 / 6 / 3
7,240
724
6,123
11,679
4,774
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
phoenixwrath666
Zhong Kui
13
1 / 5 / 3
6,956
696
7,627
10,322
12,529
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Terra
wexblind
Terra
14
2 / 5 / 3
7,865
787
9,015
14,934
12,660
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Buckset Ikey
Chang'e
15
6 / 2 / 17
9,212
921
7,637
9,581
3,722
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Persephone
DoUKnowDeeWay
Persephone
16
8 / 1 / 14
10,359
1,036
15,743
9,960
3,864
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
FLOW-ST8
Danzaburou
16
3 / 0 / 20
9,275
928
10,995
9,196
4,291
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yu Huang
Ferock_rex
Yu Huang
15
4 / 2 / 16
8,923
892
9,357
7,501
3,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
JudeOfAllTrades
Erlang Shen
16
4 / 3 / 20
9,010
901
10,173
13,476
14,816
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
112
6
Kills
25
25
Deaths
8
12
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
5
1
0.5
W
Chang'e
Buckset Ikey
Chang'e
6
2
17
7.25
W
Persephone
DoUKnowDeeWay
Persephone
8
1
14
15
W
Danzaburou
FLOW-ST8
Danzaburou
3
0
20
13
W
Yu Huang
Ferock_rex
Yu Huang
4
2
16
6
W
Erlang Shen
JudeOfAllTrades
Erlang Shen
4
3
20
4.67
L
Erlang Shen
MrBareta
Erlang Shen
1
4
2
0.5
L
Anhur
0
6
3
0.25
L
Zhong Kui
phoenixwrath666
Zhong Kui
1
5
3
0.5
L
Terra
wexblind
Terra
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,002
Damage
53,905
60,111
Taken
49,714
49,035
Mitigated
30,143
13,717
Healing
25,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,317
733
460
1,052
10,769
6,395
0
5,672
4,695
0
8,485
W
Chang'e
Buckset Ikey
Chang'e
7,637
478
4,394
4,161
9,581
3,722
489
2,908
6,421
14,578
0
W
Persephone
DoUKnowDeeWay
Persephone
15,743
1,581
1,720
2,391
9,960
3,864
1,909
3,071
6,618
26,322
0
W
Danzaburou
FLOW-ST8
Danzaburou
10,995
3,936
1,633
3,960
9,196
4,291
2,593
3,710
5,299
0
26,472
W
Yu Huang
Ferock_rex
Yu Huang
9,357
1,129
1,975
781
7,501
3,450
2,306
2,460
4,817
19,794
0
W
Erlang Shen
JudeOfAllTrades
Erlang Shen
10,173
2,243
693
3,861
13,476
14,816
431
4,556
8,552
3,168
13,134
L
Erlang Shen
MrBareta
Erlang Shen
3,920
1,190
166
2,072
12,407
12,677
0
7,457
4,674
0
5,882
L
Anhur
6,123
2,988
407
2,025
11,679
4,774
0
7,319
4,059
0
23,588
L
Zhong Kui
phoenixwrath666
Zhong Kui
7,627
330
0
374
10,322
12,529
0
5,576
4,570
14,918
0
L
Terra
wexblind
Terra
9,015
778
4,346
2,815
14,934
12,660
0
7,726
6,684
17,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,523
Gold Earned
46,779
96
Minions Killed
127
0
Camps Cleared
0
889,477
Distance Traveled
944,038
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,287
729
12
1
0
164,716
0
W
Chang'e
9,212
921
20
2
0
182,426
0
W
Persephone
10,359
1,036
31
3
0
195,436
0
W
Danzaburou
9,275
928
38
4
0
191,763
0
W
Yu Huang
8,923
892
29
3
0
178,807
0
W
Erlang Shen
9,010
901
9
1
0
195,606
0
L
Erlang Shen
7,175
718
5
1
0
204,027
0
L
Anhur
7,240
724
42
4
0
158,171
0
L
Zhong Kui
6,956
696
24
2
0
173,010
0
L
Terra
7,865
787
13
1
0
189,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role