Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Chanten
Sylvanus
Level 136
God Stats
6W - 5L
1,317 SR
Queue Stats
210W - 195L
1,520 Elo+
Solo
Medusa
Medusa
Meeple1
Medusa
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 25L
1,360 Elo+
Party 1
Anhur
Anhur
REEVE1995
Anhur
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,471 Elo+
Solo
Heimdallr
Heimdallr
YellowBananas00
Heimdallr
Level 124
God Stats
2W - 3L
1,535 SR
Queue Stats
242W - 264L
1,535 Elo+
Solo
Team Averages
Level 100
1,470 SR
1,477 Elo+

VS

Team Averages
Level 85
1,450 SR
1,496 Elo+
Agni
Agni
HC PelouzZz
Agni
Level 104
God Stats
3W - 2L
1,588 SR
Queue Stats
109W - 113L
1,530 Elo+
Solo
Kumbhakarna
Kumbhakarna
MassMutt
Kumbhakarna
Level 125
God Stats
13W - 17L
1,342 SR
Queue Stats
1,170W - 1,185L
1,532 Elo+
Solo
Terra
Terra
Zaw32
Terra
Level 89
God Stats
1W - 1L
1,322 SR
Queue Stats
102W - 101L
1,454 Elo+
Solo
Ares
Ares
fregoobis
Ares
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,428 Elo+
Solo
Nu Wa
Nu Wa
rockguy1234
Nu Wa
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
124W - 85L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
3 / 7 / 5
8,452
768
5,922
15,841
14,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Chanten
Sylvanus
14
1 / 3 / 6
8,505
773
6,247
14,693
15,589
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Medusa
Meeple1
Medusa
12
1 / 6 / 4
7,334
667
7,315
11,594
5,495
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
REEVE1995
Anhur
16
1 / 3 / 4
7,941
722
6,709
9,227
4,562
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heimdallr
YellowBananas00
Heimdallr
16
5 / 6 / 4
9,407
855
16,143
13,695
6,201
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 12
10,043
913
15,157
7,240
3,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kumbhakarna
MassMutt
Kumbhakarna
15
5 / 2 / 12
9,528
866
4,013
15,095
18,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Terra
Zaw32
Terra
16
4 / 2 / 17
8,949
814
7,918
13,777
15,603
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ares
16
5 / 3 / 12
9,089
826
8,881
10,797
9,247
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 2 / 16
9,069
824
19,305
8,341
4,268
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
94
11
Kills
25
25
Deaths
11
23
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
3
7
5
0.79
L
Sylvanus
Chanten
Sylvanus
1
3
6
1.33
W
6
2
12
6
W
Kumbhakarna
MassMutt
Kumbhakarna
5
2
12
5.5
L
Medusa
Meeple1
Medusa
1
6
4
0.5
L
Anhur
REEVE1995
Anhur
1
3
4
1
L
Heimdallr
YellowBananas00
Heimdallr
5
6
4
1.17
W
Terra
Zaw32
Terra
4
2
17
6.25
W
Ares
5
3
12
3.67
W
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,336
Damage
55,274
65,050
Taken
55,250
46,252
Mitigated
51,154
17,959
Healing
16,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
5,922
3,777
1,483
3,180
15,841
14,405
130
13,047
2,560
0
6,970
L
Sylvanus
Chanten
Sylvanus
6,247
1,026
3,874
4,371
14,693
15,589
308
11,634
2,476
11,240
0
W
15,157
1,682
1,779
954
7,240
3,982
646
484
6,458
38,899
0
W
Kumbhakarna
MassMutt
Kumbhakarna
4,013
265
3,418
3,434
15,095
18,054
228
1,675
12,580
10,074
0
L
Medusa
Meeple1
Medusa
7,315
2,681
21
331
11,594
5,495
0
10,456
1,061
0
16,488
L
Anhur
REEVE1995
Anhur
6,709
2,846
20
1,836
9,227
4,562
848
8,627
592
0
25,720
L
Heimdallr
YellowBananas00
Heimdallr
16,143
6,278
879
1,964
13,695
6,201
0
10,628
2,995
0
36,658
W
Terra
Zaw32
Terra
7,918
1,417
2,498
2,977
13,777
15,603
681
1,651
11,567
12,652
0
W
Ares
8,881
373
0
0
10,797
9,247
757
1,966
8,320
11,864
0
W
19,305
6,719
1,306
601
8,341
4,268
412
526
7,671
31,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,639
Gold Earned
46,678
125
Minions Killed
128
0
Camps Cleared
0
960,379
Distance Traveled
1,143,632
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,452
768
17
2
0
199,831
0
L
Sylvanus
8,505
773
9
1
0
195,928
0
W
Agni
10,043
913
59
5
0
199,373
0
W
Kumbhakarna
9,528
866
6
1
0
250,629
0
L
Medusa
7,334
667
22
2
0
197,262
0
L
Anhur
7,941
722
30
3
0
202,820
0
L
Heimdallr
9,407
855
47
4
0
164,538
0
W
Terra
8,949
814
24
2
0
236,227
0
W
Ares
9,089
826
7
1
0
238,186
0
W
Nu Wa
9,069
824
32
3
0
219,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role