Player Matchup

Shiva
Shiva
 
Shiva
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Artemmise
Ao Kuang
Level 124
God Stats
1W - 0L
1,195 SR
Queue Stats
29W - 33L
1,487 Elo+
Party 1
Yu Huang
Yu Huang
Sheentonic
Yu Huang
Level 149
God Stats
2W - 1L
1,559 SR
Queue Stats
162W - 149L
1,533 Elo+
Solo
Team Averages
Level 138
1,418 SR
1,506 Elo+

VS

Team Averages
Level 91
1,510 SR
1,462 Elo+
Thoth
Thoth
Edgardo02
Thoth
Level 119
God Stats
2W - 1L
1,706 SR
Queue Stats
237W - 270L
1,436 Elo+
Solo
Terra
Terra
XxDenogaxX
Terra
Level 39
God Stats
0W - 3L
1,217 SR
Queue Stats
27W - 32L
1,473 Elo+
Solo
Horus
Horus
gurianlucas
Horus
Level 116
God Stats
0W - 1L
1,606 SR
Queue Stats
54W - 55L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
3 / 2 / 6
9,900
825
14,025
12,881
5,413
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
Artemmise
Ao Kuang
12
4 / 1 / 4
9,818
818
5,113
11,409
4,329
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yu Huang
Sheentonic
Yu Huang
14
3 / 2 / 6
10,545
879
13,445
10,609
3,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Edgardo02
Thoth
11
1 / 4 / 4
8,749
729
11,851
9,310
2,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Terra
11
0 / 3 / 4
8,065
672
4,291
15,111
10,915
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
3 / 3 / 2
8,750
729
7,094
12,640
11,383
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
10
Kills
4
5
Deaths
10
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
2
6
3
W
Ao Kuang
Artemmise
Ao Kuang
4
1
4
6
L
Thoth
Edgardo02
Thoth
1
4
4
0.75
W
Yu Huang
Sheentonic
Yu Huang
3
2
6
3
L
Terra
0
3
4
0.67
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,583
Damage
23,236
34,899
Taken
37,061
13,702
Mitigated
25,273
10,837
Healing
6,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
14,025
3,480
1,152
2,753
12,881
5,413
1,057
6,443
6,438
0
44,837
W
Ao Kuang
Artemmise
Ao Kuang
5,113
720
0
3,592
11,409
4,329
1,171
5,465
5,441
32,021
0
L
Thoth
Edgardo02
Thoth
11,851
339
0
1,164
9,310
2,975
0
5,556
3,746
45,832
0
W
Yu Huang
Sheentonic
Yu Huang
13,445
1,435
0
3,340
10,609
3,960
351
5,458
5,151
64,584
0
L
Terra
4,291
623
505
2,086
15,111
10,915
0
7,515
7,596
15,957
0
L
7,094
2,231
887
2,130
12,640
11,383
0
6,297
6,339
1,086
18,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,263
Gold Earned
25,564
167
Minions Killed
96
0
Camps Cleared
0
709,783
Distance Traveled
661,826
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,900
825
48
4
0
246,680
0
W
Ao Kuang
9,818
818
54
5
0
227,134
0
L
Thoth
8,749
729
47
4
0
212,874
6
W
Yu Huang
10,545
879
65
5
0
235,969
0
L
Terra
8,065
672
29
2
0
255,701
2
L
Horus
8,750
729
20
2
0
193,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role