Player Matchup

Ao Kuang
Ao Kuang
DamnHate
Ao Kuang
Level 20
God Stats
4W - 3L
1,500 SR
Queue Stats
32W - 29L
1,508 Elo+
Solo
Shiva
Shiva
Forefore
Shiva
Level 4
God Stats
3W - 0L
1,730 SR
Queue Stats
4W - 1L
1,613 Elo+
Solo
Persephone
Persephone
Redrum4
Persephone
Level 29
God Stats
5W - 8L
1,288 SR
Queue Stats
86W - 61L
1,416 Elo+
Solo
Ares
Ares
gimler
Ares
Level 124
God Stats
1W - 0L
1,656 SR
Queue Stats
6W - 4L
1,518 Elo+
Solo
Fenrir
Fenrir
sirnakari
Fenrir
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 23L
1,237 Elo+
Solo
Team Averages
Level 38
1,535 SR
1,458 Elo+

VS

Team Averages
Level 56
1,444 SR
1,437 Elo+
Izanami
Izanami
 
Izanami
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Heex-Prime
Nox
Level 24
God Stats
3W - 3L
1,235 SR
Queue Stats
138W - 170L
1,506 Elo+
Solo
Ganesha
Ganesha
JaviFire
Ganesha
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,387 Elo+
Party 1
Zhong Kui
Zhong Kui
JohZan93
Zhong Kui
Level 54
God Stats
20W - 20L
1,482 SR
Queue Stats
359W - 439L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DamnHate
Ao Kuang
15
9 / 1 / 0
8,714
871
13,917
11,476
5,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shiva
Forefore
Shiva
14
1 / 1 / 4
7,778
778
9,327
11,204
9,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
Redrum4
Persephone
14
1 / 0 / 8
7,666
767
8,846
3,886
1,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
gimler
Ares
13
1 / 3 / 6
7,520
752
5,000
15,734
14,710
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
sirnakari
Fenrir
12
0 / 2 / 1
6,516
652
1,389
7,049
2,780
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
3 / 3 / 0
6,976
698
6,043
7,142
3,085
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
 
King Arthur
12
1 / 2 / 3
6,753
675
6,716
10,729
7,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 2 / 1
7,841
784
5,878
6,580
2,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
JaviFire
Ganesha
12
0 / 3 / 4
7,045
705
6,765
9,352
5,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
JohZan93
Zhong Kui
12
0 / 2 / 1
6,571
657
4,768
8,873
6,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
12
Kills
7
7
Deaths
12
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
3
0
1
L
King Arthur
 
King Arthur
1
2
3
1.25
W
Ao Kuang
DamnHate
Ao Kuang
9
1
0
9
W
Shiva
Forefore
Shiva
1
1
4
3
L
3
2
1
1.75
L
Ganesha
JaviFire
Ganesha
0
3
4
0.67
L
Zhong Kui
JohZan93
Zhong Kui
0
2
1
0.25
W
Persephone
Redrum4
Persephone
1
0
8
5
W
Ares
gimler
Ares
1
3
6
1.33
W
Fenrir
sirnakari
Fenrir
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,479
Damage
30,170
49,349
Taken
42,676
34,473
Mitigated
26,019
10,894
Healing
2,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,043
3,058
0
548
7,142
3,085
353
5,736
1,249
0
15,856
L
King Arthur
 
King Arthur
6,716
1,053
0
820
10,729
7,504
0
5,350
5,063
0
17,619
W
Ao Kuang
DamnHate
Ao Kuang
13,917
4,184
0
4,017
11,476
5,487
1,459
5,415
6,061
36,973
0
W
Shiva
Forefore
Shiva
9,327
1,208
322
3,288
11,204
9,924
0
2,516
8,688
0
34,244
L
5,878
595
0
187
6,580
2,984
174
4,495
1,962
23,942
0
L
Ganesha
JaviFire
Ganesha
6,765
728
0
920
9,352
5,465
0
6,649
2,450
11,793
0
L
Zhong Kui
JohZan93
Zhong Kui
4,768
726
0
448
8,873
6,981
0
5,442
3,171
14,261
0
W
Persephone
Redrum4
Persephone
8,846
278
0
858
3,886
1,572
15
1,224
2,570
24,683
0
W
Ares
gimler
Ares
5,000
534
50
2,307
15,734
14,710
0
6,229
9,211
8,104
0
W
Fenrir
sirnakari
Fenrir
1,389
123
0
52
7,049
2,780
844
2,180
4,869
0
7,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,194
Gold Earned
35,186
185
Minions Killed
126
0
Camps Cleared
0
1,065,019
Distance Traveled
918,389
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,976
698
27
3
0
172,197
0
L
King Arthur
6,753
675
28
3
0
194,913
1
W
Ao Kuang
8,714
871
48
5
0
218,336
0
W
Shiva
7,778
778
67
7
0
224,277
3
L
Nox
7,841
784
46
5
0
203,292
0
L
Ganesha
7,045
705
0
0
0
152,728
2
L
Zhong Kui
6,571
657
25
3
0
195,259
0
W
Persephone
7,666
767
56
6
0
213,855
3
W
Ares
7,520
752
2
0
0
205,909
0
W
Fenrir
6,516
652
12
1
0
202,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role