Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Cengo96-
Anubis
Level 158
God Stats
11W - 2L
1,976 SR
Queue Stats
556W - 601L
1,458 Elo+
Party 1
Artemis
Artemis
DevilzHand-66777
Artemis
Level 129
God Stats
1W - 1L
1,473 SR
Queue Stats
276W - 271L
1,528 Elo+
Solo
Thanatos
Thanatos
FreshPrinceWill1
Thanatos
Level 109
God Stats
20W - 20L
1,467 SR
Queue Stats
408W - 424L
1,436 Elo+
Solo
Maui
Maui
mypeopleneedme_0
Maui
Level 123
God Stats
11W - 19L
1,351 SR
Queue Stats
249W - 238L
1,461 Elo+
Solo
Team Averages
Level 125
1,553 SR
1,476 Elo+

VS

Team Averages
Level 109
1,579 SR
1,500 Elo+
Mulan
Mulan
DarkLowl
Mulan
Level 155
God Stats
15W - 10L
1,618 SR
Queue Stats
220W - 209L
1,532 Elo+
Solo
Persephone
Persephone
KNB-ZACK
Persephone
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 141L
1,503 Elo+
Solo
Skadi
Skadi
LoKiSunshine
Skadi
Level 86
God Stats
2W - 2L
1,617 SR
Queue Stats
32W - 37L
1,431 Elo+
Party 2
Atlas
Atlas
NIGHT_ERROR
Atlas
Level 142
God Stats
3W - 3L
1,630 SR
Queue Stats
79W - 87L
1,501 Elo+
Party 2
Ravana
Ravana
iSinyz
Ravana
Level 108
God Stats
10W - 13L
1,532 SR
Queue Stats
545W - 520L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
1 / 2 / 1
7,812
558
6,720
10,348
6,648
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
Cengo96-
Anubis
15
5 / 2 / 3
9,346
668
9,186
12,631
6,151
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
0 / 0 / 2
8,080
577
4,001
6,947
2,619
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
9 / 0 / 1
9,584
685
10,703
12,533
5,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 0 / 4
7,481
534
3,139
12,086
9,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DarkLowl
Mulan
14
1 / 4 / 1
7,999
571
7,028
14,286
8,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
KNB-ZACK
Persephone
10
0 / 7 / 2
6,596
471
6,661
9,471
1,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
0 / 2 / 0
6,947
496
4,474
7,143
2,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 0 / 1
6,691
478
5,404
8,161
5,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
iSinyz
Ravana
12
2 / 2 / 1
7,279
520
7,414
8,780
2,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
15
Kills
4
4
Deaths
15
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
2
1
0.75
W
Anubis
Cengo96-
Anubis
5
2
3
3.25
L
Mulan
DarkLowl
Mulan
1
4
1
0.38
W
0
0
2
1
W
9
0
1
9.5
L
Persephone
KNB-ZACK
Persephone
0
7
2
0.14
L
0
2
0
0
L
1
0
1
1.5
L
Ravana
iSinyz
Ravana
2
2
1
1.25
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,749
Damage
30,981
54,545
Taken
47,841
29,812
Mitigated
20,553
31,183
Healing
11,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,720
553
143
4,016
10,348
6,648
0
91
10,257
52,143
0
W
Anubis
Cengo96-
Anubis
9,186
246
0
7,580
12,631
6,151
648
5,052
7,579
80,129
0
L
Mulan
DarkLowl
Mulan
7,028
688
0
4,908
14,286
8,606
0
8,367
5,919
0
64,578
W
4,001
1,717
0
3,836
6,947
2,619
977
929
6,018
0
61,950
W
10,703
1,873
0
10,992
12,533
5,105
98
1,519
11,014
0
73,627
L
Persephone
KNB-ZACK
Persephone
6,661
594
0
1,168
9,471
1,899
0
4,437
4,978
38,655
0
L
4,474
1,129
0
1,000
7,143
2,089
0
594
6,549
0
51,475
L
5,404
2,252
0
3,066
8,161
5,208
0
2,663
5,498
20,577
0
L
Ravana
iSinyz
Ravana
7,414
1,461
0
1,695
8,780
2,751
0
3,050
5,730
0
66,748
W
3,139
1,180
1,793
2,823
12,086
9,289
184
4,947
7,139
14,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,303
Gold Earned
35,512
452
Minions Killed
383
0
Camps Cleared
0
1,457,034
Distance Traveled
1,413,867
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,812
558
89
6
0
250,899
0
W
Anubis
9,346
668
130
9
0
274,955
0
L
Mulan
7,999
571
114
8
0
244,063
6
W
Artemis
8,080
577
108
8
0
258,133
3
W
Thanatos
9,584
685
103
7
0
346,859
1
L
Persephone
6,596
471
60
4
0
277,335
1
L
Skadi
6,947
496
98
7
0
272,673
3
L
Atlas
6,691
478
21
2
0
317,093
5
L
Ravana
7,279
520
90
6
0
302,703
0
W
Maui
7,481
534
22
2
0
326,188
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role