Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
AlexanderSloth
Lancelot
Level 14
God Stats
0W - 2L
1,271 SR
Queue Stats
0W - 3L
1,174 Elo+
Party 2
Bastet
Bastet
Dovahkiiin63
Bastet
Level 127
God Stats
5W - 12L
1,473 SR
Queue Stats
257W - 269L
1,434 Elo+
Solo
Nox
Nox
Natsu386
Nox
Level 78
God Stats
0W - 3L
1,510 SR
Queue Stats
42W - 37L
1,480 Elo+
Solo
Izanami
Izanami
Rouskille
Izanami
Level 70
God Stats
1W - 2L
1,506 SR
Queue Stats
1W - 8L
1,176 Elo+
Party 2
Team Averages
Level 70
1,452 SR
1,353 Elo+

VS

Team Averages
Level 80
1,441 SR
1,475 Elo+
Izanami
Izanami
 
Izanami
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
ErickThinecruor
Merlin
Level 126
God Stats
38W - 52L
1,413 SR
Queue Stats
129W - 146L
1,460 Elo+
Solo
Sylvanus
Sylvanus
mrspectres
Sylvanus
Level 64
God Stats
4W - 1L
1,650 SR
Queue Stats
14W - 4L
1,722 Elo+
Party 1
Shiva
Shiva
theraphosidae199
Shiva
Level 26
God Stats
2W - 1L
1,574 SR
Queue Stats
18W - 26L
1,264 Elo+
Party 1
Lancelot
Lancelot
yamav
Lancelot
Level 62
God Stats
2W - 9L
1,068 SR
Queue Stats
88W - 84L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
2 / 3 / 0
5,114
568
2,394
7,318
6,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
1
0 / 1 / 0
3,315
368
0
739
156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bastet
11
2 / 2 / 1
5,486
610
4,300
7,653
2,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 3 / 3
6,043
671
3,370
6,566
2,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Rouskille
Izanami
1
0 / 0 / 0
1,828
203
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
4 / 1 / 0
6,318
702
3,576
5,467
1,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

9
0 / 2 / 2
5,361
596
1,728
4,589
1,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
mrspectres
Sylvanus
8
1 / 1 / 0
5,626
625
1,447
8,300
4,652
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 0 / 1
6,394
710
3,629
6,893
3,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
yamav
Lancelot
9
1 / 2 / 0
5,444
605
1,753
6,764
2,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
11
6
Kills
8
9
Deaths
6
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
2
3
0
0.67
W
Izanami
 
Izanami
4
1
0
4
L
Lancelot
0
1
0
0
L
Bastet
2
2
1
1.25
W
0
2
2
0.5
L
2
3
3
1.17
L
Izanami
Rouskille
Izanami
0
0
0
0
W
Sylvanus
mrspectres
Sylvanus
1
1
0
1
W
2
0
1
2.5
W
Lancelot
yamav
Lancelot
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,064
Damage
12,133
22,276
Taken
32,013
11,585
Mitigated
13,897
5,630
Healing
6,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
2,394
827
0
934
7,318
6,391
0
983
6,335
18,343
0
W
Izanami
 
Izanami
3,576
2,896
0
730
5,467
1,692
2,464
1,278
4,189
0
42,786
L
Lancelot
0
0
0
0
739
156
0
0
739
0
86
L
Bastet
4,300
1,163
0
3,176
7,653
2,459
0
392
7,261
0
31,599
W
1,728
0
0
747
4,589
1,414
0
2,215
2,224
25,514
0
L
3,370
382
0
1,520
6,566
2,579
0
1,836
4,730
36,486
0
L
Izanami
Rouskille
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Sylvanus
mrspectres
Sylvanus
1,447
591
1,351
1,579
8,300
4,652
344
1,577
6,635
13,119
0
W
3,629
227
0
1,551
6,893
3,784
183
49
6,844
0
36,923
W
Lancelot
yamav
Lancelot
1,753
453
0
750
6,764
2,355
495
485
6,265
0
33,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,786
Gold Earned
29,143
159
Minions Killed
283
0
Camps Cleared
0
585,715
Distance Traveled
925,452
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,114
568
24
3
0
162,365
0
W
Izanami
6,318
702
83
9
0
152,345
0
L
Lancelot
3,315
368
0
0
0
29,890
0
L
Bastet
5,486
610
61
7
0
208,667
1
W
Merlin
5,361
596
56
6
0
181,719
0
L
Nox
6,043
671
74
8
0
184,793
0
L
Izanami
1,828
203
0
0
0
0
0
W
Sylvanus
5,626
625
18
2
0
176,856
0
W
Shiva
6,394
710
68
8
0
182,584
0
W
Lancelot
5,444
605
58
6
0
231,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role