Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Aldrin_Junior
Sol
Level 83
God Stats
38W - 26L
1,400 SR
Queue Stats
381W - 369L
1,380 Elo+
Solo
Horus
Horus
DeathDeSalvador
Horus
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 13L
1,061 Elo+
Solo
Chernobog
Chernobog
JK-Unknow
Chernobog
Level 149
God Stats
0W - 3L
1,173 SR
Queue Stats
192W - 170L
1,430 Elo+
Solo
Thanatos
Thanatos
TheRiser859
Thanatos
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 30L
1,400 Elo+
Solo
Team Averages
Level 112
1,415 SR
1,354 Elo+

VS

Team Averages
Level 91
1,456 SR
1,359 Elo+
Ix Chel
Ix Chel
FusiionXD03
Ix Chel
Level 99
God Stats
3W - 5L
1,734 SR
Queue Stats
114W - 124L
1,407 Elo+
Solo
Ravana
Ravana
JD_9095
Ravana
Level 124
God Stats
1W - 1L
1,248 SR
Queue Stats
90W - 76L
1,463 Elo+
Solo
Ao Kuang
Ao Kuang
Sarzlock
Ao Kuang
Level 59
God Stats
2W - 1L
1,286 SR
Queue Stats
268W - 270L
1,395 Elo+
Solo
Skadi
Skadi
Swoosh-solo
Skadi
Level 44
God Stats
5W - 6L
1,512 SR
Queue Stats
13W - 18L
1,100 Elo+
Solo
Bacchus
Bacchus
WeaverFever64
Bacchus
Level 127
God Stats
15W - 6L
1,500 SR
Queue Stats
190W - 184L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
6
0 / 3 / 0
3,723
465
1,051
8,056
2,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

7
0 / 4 / 0
3,918
490
2,224
6,903
1,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

6
0 / 1 / 0
4,102
513
2,158
4,661
2,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
JK-Unknow
Chernobog
8
1 / 2 / 0
4,360
545
2,531
6,197
1,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
TheRiser859
Thanatos
6
1 / 5 / 0
4,121
515
1,209
5,907
2,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
FusiionXD03
Ix Chel
8
2 / 1 / 4
5,128
641
5,412
3,389
1,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ravana
JD_9095
Ravana
8
8 / 0 / 2
5,721
715
2,983
4,061
1,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
Sarzlock
Ao Kuang
9
1 / 0 / 1
5,216
652
3,535
6,020
2,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
2 / 1 / 3
4,764
596
4,821
4,226
1,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
7
2 / 0 / 3
4,839
605
4,555
5,275
4,651
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
2
Kills
15
15
Deaths
2
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
3
0
0
L
0
4
0
0
L
0
1
0
0
W
Ix Chel
FusiionXD03
Ix Chel
2
1
4
4
W
Ravana
JD_9095
Ravana
8
0
2
9
L
Chernobog
JK-Unknow
Chernobog
1
2
0
0.5
W
Ao Kuang
Sarzlock
Ao Kuang
1
0
1
1.5
W
2
1
3
3.5
L
Thanatos
TheRiser859
Thanatos
1
5
0
0.2
W
Bacchus
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,173
Damage
21,306
31,724
Taken
22,971
11,335
Mitigated
11,326
8,488
Healing
6,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
1,051
28
39
878
8,056
2,736
0
2,816
5,168
0
12,496
L
2,224
591
0
1,780
6,903
1,929
0
4,548
2,017
21,709
0
L
2,158
1,103
0
1,605
4,661
2,505
0
3,272
1,389
0
13,712
W
Ix Chel
FusiionXD03
Ix Chel
5,412
451
98
201
3,389
1,075
30
1,150
2,239
26,655
0
W
Ravana
JD_9095
Ravana
2,983
719
0
243
4,061
1,368
0
338
3,723
0
23,760
L
Chernobog
JK-Unknow
Chernobog
2,531
1,237
0
1,800
6,197
1,965
0
1,528
4,669
0
25,261
W
Ao Kuang
Sarzlock
Ao Kuang
3,535
1,070
0
3,324
6,020
2,987
0
0
6,020
29,968
0
W
4,821
2,243
0
0
4,226
1,245
164
0
4,226
0
25,306
L
Thanatos
TheRiser859
Thanatos
1,209
337
0
2,386
5,907
2,200
0
933
4,914
0
20,661
W
Bacchus
4,555
446
114
2,403
5,275
4,651
0
736
4,539
17,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,224
Gold Earned
25,668
152
Minions Killed
195
0
Camps Cleared
0
701,357
Distance Traveled
813,528
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
3,723
465
29
4
0
149,009
0
L
Sol
3,918
490
33
4
0
149,695
0
L
Horus
4,102
513
29
4
0
111,388
0
W
Ix Chel
5,128
641
38
5
0
164,975
1
W
Ravana
5,721
715
51
6
0
195,840
2
L
Chernobog
4,360
545
28
4
0
146,523
2
W
Ao Kuang
5,216
652
53
7
0
123,982
0
W
Skadi
4,764
596
42
5
0
166,553
0
L
Thanatos
4,121
515
33
4
0
144,742
0
W
Bacchus
4,839
605
11
1
0
162,178
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role