Player Matchup

Kali
Kali
Leokingdn
Kali
Level 50
God Stats
2W - 0L
1,877 SR
Queue Stats
80W - 87L
1,446 Elo+
Solo
Khepri
Khepri
MR-0_0-3MAR
Khepri
Level 113
God Stats
17W - 21L
1,652 SR
Queue Stats
711W - 685L
1,573 Elo+
Solo
Ao Kuang
Ao Kuang
Tomiko-ha
Ao Kuang
Level 121
God Stats
6W - 6L
1,295 SR
Queue Stats
125W - 149L
1,488 Elo+
Solo
Sol
Sol
azimoo97
Sol
Level 109
God Stats
17W - 12L
1,426 SR
Queue Stats
229W - 225L
1,551 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
malte_707
Ah Muzen Cab
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
223W - 246L
1,440 Elo+
Solo
Team Averages
Level 110
1,550 SR
1,500 Elo+

VS

Team Averages
Level 112
1,444 SR
1,472 Elo+
Scylla
Scylla
ALEXizNUTS_TTV
Scylla
Level 47
God Stats
5W - 4L
1,500 SR
Queue Stats
145W - 163L
1,402 Elo+
Solo
Amaterasu
Amaterasu
BlackKiIIer95
Amaterasu
Level 128
God Stats
9W - 11L
1,212 SR
Queue Stats
681W - 669L
1,475 Elo+
Solo
Maui
Maui
MiloMagno_
Maui
Level 127
God Stats
0W - 2L
1,298 SR
Queue Stats
14W - 11L
1,566 Elo+
Party 1
Arachne
Arachne
PabloEmilio140
Arachne
Level 123
God Stats
11W - 7L
1,500 SR
Queue Stats
119W - 130L
1,392 Elo+
Solo
Zeus
Zeus
devora_almas86
Zeus
Level 135
God Stats
51W - 26L
1,712 SR
Queue Stats
512W - 524L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
18
2 / 3 / 2
10,615
531
7,489
21,377
10,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Khepri
16
3 / 2 / 7
9,282
464
9,195
14,743
14,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Ao Kuang
Tomiko-ha
Ao Kuang
18
10 / 3 / 0
12,450
623
22,128
26,777
12,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
4 / 3 / 3
9,890
495
14,953
13,588
5,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
malte_707
Ah Muzen Cab
6
0 / 0 / 0
6,389
319
1,740
1,334
335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 0
8,413
421
4,562
11,842
4,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
BlackKiIIer95
Amaterasu
15
0 / 6 / 3
9,185
459
9,066
21,638
14,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
1 / 1 / 4
9,610
481
4,332
15,624
16,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
7 / 1 / 1
10,426
521
15,926
19,421
8,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

15
2 / 6 / 4
9,513
476
17,102
13,275
5,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
23
19
Kills
11
11
Deaths
19
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
Amaterasu
BlackKiIIer95
Amaterasu
0
6
3
0.25
W
Kali
2
3
2
1
W
Khepri
3
2
7
3.25
L
1
1
4
3
L
7
1
1
7.5
W
Ao Kuang
Tomiko-ha
Ao Kuang
10
3
0
3.33
W
4
3
3
1.83
L
2
6
4
0.67
W
Ah Muzen Cab
malte_707
Ah Muzen Cab
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,505
Damage
50,988
77,819
Taken
81,800
43,803
Mitigated
49,953
28,691
Healing
25,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,562
275
0
710
11,842
4,460
717
3,996
7,744
52,335
0
L
Amaterasu
BlackKiIIer95
Amaterasu
9,066
4,118
0
9,555
21,638
14,737
112
15,054
6,477
22
61,606
W
Kali
7,489
3,409
0
5,255
21,377
10,124
0
5,602
15,689
0
124,349
W
Khepri
9,195
994
540
1,781
14,743
14,852
0
7,926
6,192
35,264
0
L
4,332
469
0
4,216
15,624
16,591
0
9,430
5,918
30,280
0
L
15,926
10,272
0
8,030
19,421
8,510
0
10,009
9,172
0
71,369
W
Ao Kuang
Tomiko-ha
Ao Kuang
22,128
5,919
0
15,830
26,777
12,621
883
3,960
22,377
101,378
0
W
14,953
5,669
0
5,285
13,588
5,871
703
7,473
5,685
73,778
0
L
17,102
1,420
0
2,690
13,275
5,655
192
6,754
5,991
85,084
0
W
Ah Muzen Cab
malte_707
Ah Muzen Cab
1,740
602
0
0
1,334
335
0
0
1,334
0
15,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,626
Gold Earned
47,147
572
Minions Killed
473
0
Camps Cleared
0
1,656,058
Distance Traveled
1,869,444
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,413
421
113
6
0
334,737
0
L
Amaterasu
9,185
459
111
6
0
349,128
2
W
Kali
10,615
531
176
9
0
453,472
0
W
Khepri
9,282
464
70
4
0
402,002
4
L
Maui
9,610
481
42
2
0
400,599
1
L
Arachne
10,426
521
92
5
0
444,723
1
W
Ao Kuang
12,450
623
170
9
0
355,111
3
W
Sol
9,890
495
126
6
0
355,500
4
L
Zeus
9,513
476
115
6
0
340,257
5
W
Ah Muzen Cab
6,389
319
30
2
0
89,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role