Player Matchup

Tyr
Tyr
 
Tyr
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
J4mxl_99
Thanatos
Level 67
God Stats
46W - 42L
1,491 SR
Queue Stats
93W - 92L
1,452 Elo+
Party 2
Xing Tian
Xing Tian
Just_chillin_96
Xing Tian
Level 126
God Stats
2W - 6L
1,170 SR
Queue Stats
210W - 208L
1,424 Elo+
Party 1
Artemis
Artemis
L4nx-03
Artemis
Level 65
God Stats
16W - 13L
1,550 SR
Queue Stats
112W - 107L
1,465 Elo+
Party 2
Scylla
Scylla
ObalambLegend
Scylla
Level 121
God Stats
5W - 6L
1,500 SR
Queue Stats
230W - 221L
1,446 Elo+
Party 1
Team Averages
Level 87
1,442 SR
1,457 Elo+

VS

Team Averages
Level 84
1,540 SR
1,437 Elo+
Thor
Thor
 
Thor
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
KxngzD1st
Ravana
Level 88
God Stats
9W - 7L
1,739 SR
Queue Stats
180W - 163L
1,466 Elo+
Solo
Yemoja
Yemoja
QueenBear7205
Yemoja
Level 101
God Stats
3W - 4L
1,460 SR
Queue Stats
221W - 224L
1,488 Elo+
Solo
Baba Yaga
Baba Yaga
Zooboomyfoo
Baba Yaga
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,232 Elo+
Solo
Neith
Neith
dodgyscript
Neith
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
0 / 1 / 0
6,922
494
4,630
12,063
8,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
J4mxl_99
Thanatos
13
5 / 0 / 1
7,760
554
4,373
9,526
3,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
Just_chillin_96
Xing Tian
11
1 / 0 / 6
7,216
515
4,480
11,019
8,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
L4nx-03
Artemis
11
3 / 0 / 2
6,739
481
5,021
5,376
2,133
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 0 / 1
7,683
549
6,172
7,099
2,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
0 / 4 / 0
6,995
500
3,693
12,066
4,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Ravana
KxngzD1st
Ravana
14
1 / 0 / 0
8,228
588
8,413
9,332
8,490
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 1 / 0
6,805
486
3,302
9,822
5,475
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baba Yaga
Zooboomyfoo
Baba Yaga
11
0 / 3 / 0
6,434
460
4,589
7,104
2,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 4 / 0
4,938
353
1,904
6,032
1,907
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
1
11
Kills
1
1
Deaths
12
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
0
1
0
0
L
Thor
 
Thor
0
4
0
0
W
Thanatos
J4mxl_99
Thanatos
5
0
1
5.5
W
Xing Tian
Just_chillin_96
Xing Tian
1
0
6
4
L
Ravana
KxngzD1st
Ravana
1
0
0
1
W
Artemis
L4nx-03
Artemis
3
0
2
4
W
2
0
1
2.5
L
0
1
0
0
L
Baba Yaga
Zooboomyfoo
Baba Yaga
0
3
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,676
Damage
21,901
45,083
Taken
44,356
25,059
Mitigated
23,097
19,604
Healing
13,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
4,630
1,227
0
4,851
12,063
8,350
0
0
12,063
44
42,198
L
Thor
 
Thor
3,693
136
75
325
12,066
4,648
0
2,342
9,610
0
58,508
W
Thanatos
J4mxl_99
Thanatos
4,373
1,444
0
8,350
9,526
3,912
0
640
8,850
0
57,159
W
Xing Tian
Just_chillin_96
Xing Tian
4,480
535
0
3,060
11,019
8,203
0
2,308
8,711
24,297
0
L
Ravana
KxngzD1st
Ravana
8,413
3,922
0
6,749
9,332
8,490
0
1,042
8,290
0
61,771
W
Artemis
L4nx-03
Artemis
5,021
2,339
61
2,657
5,376
2,133
757
2,901
2,475
0
35,557
W
6,172
607
0
625
7,099
2,461
589
2,097
5,002
53,057
0
L
3,302
450
1,439
1,950
9,822
5,475
330
1,026
8,796
29,406
0
L
Baba Yaga
Zooboomyfoo
Baba Yaga
4,589
116
0
1,605
7,104
2,577
0
2,918
4,034
43,513
0
L
1,904
807
106
1,353
6,032
1,907
0
2,967
2,881
0
10,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,320
Gold Earned
33,400
332
Minions Killed
326
0
Camps Cleared
0
1,459,937
Distance Traveled
1,230,808
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,922
494
55
4
0
299,876
2
L
Thor
6,995
500
91
7
0
291,036
0
W
Thanatos
7,760
554
90
6
0
342,825
0
W
Xing Tian
7,216
515
24
2
0
292,202
4
L
Ravana
8,228
588
100
7
0
234,857
0
W
Artemis
6,739
481
59
4
0
262,766
2
W
Scylla
7,683
549
104
7
0
262,268
0
L
Yemoja
6,805
486
48
3
0
259,856
3
L
Baba Yaga
6,434
460
74
5
0
279,629
0
L
Neith
4,938
353
13
1
0
165,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role