Player Matchup

Merlin
Merlin
Drs12324
Merlin
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,462 Elo+
Party 3
Geb
Geb
DосtоrFаtе
Geb
Level 166
God Stats
2W - 2L
1,419 SR
Queue Stats
29W - 28L
1,500 Elo+
Party 1
Thanatos
Thanatos
Sibeirum
Thanatos
Level 132
God Stats
30W - 24L
1,676 SR
Queue Stats
31W - 27L
1,601 Elo+
Party 3
Janus
Janus
Ântiker
Janus
Level 159
God Stats
8W - 8L
1,616 SR
Queue Stats
35W - 34L
1,509 Elo+
Solo
Artemis
Artemis
Дерьмодемон
Artemis
Level 150
God Stats
8W - 2L
1,626 SR
Queue Stats
53W - 64L
1,475 Elo+
Party 1
Team Averages
Level 153
1,567 SR
1,509 Elo+

VS

Team Averages
Level 144
1,477 SR
1,505 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Hovrack-1013
Ra
Level 105
God Stats
6W - 7L
1,632 SR
Queue Stats
26W - 45L
1,537 Elo+
Party 2
Lancelot
Lancelot
altokeemireyy
Lancelot
Level 159
God Stats
0W - 1L
1,298 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 4
Apollo
Apollo
comin98
Apollo
Level 171
God Stats
0W - 1L
1,746 SR
Queue Stats
12W - 14L
1,424 Elo+
Party 4
Sun Wukong
Sun Wukong
spec1al94
Sun Wukong
Level 146
God Stats
0W - 6L
1,207 SR
Queue Stats
12W - 16L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Drs12324
Merlin
14
1 / 0 / 4
7,082
787
7,165
5,049
2,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 2 / 7
7,202
800
6,100
9,110
8,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Sibeirum
Thanatos
14
4 / 3 / 6
7,372
819
6,490
10,051
5,005
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
Ântiker
Janus
14
1 / 1 / 3
7,330
814
9,726
5,630
2,361
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 2 / 6
7,638
849
9,690
6,378
2,875
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
3 / 1 / 3
7,618
846
5,551
10,270
13,874
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

12
2 / 5 / 4
6,895
766
6,170
9,285
3,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lancelot
altokeemireyy
Lancelot
12
1 / 1 / 3
6,521
725
3,239
8,978
3,828
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
comin98
Apollo
13
2 / 2 / 5
6,974
775
3,931
8,085
3,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
spec1al94
Sun Wukong
11
0 / 3 / 6
6,095
677
2,454
7,784
5,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
29
12
Kills
8
8
Deaths
12
26
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
3
1
3
4.5
W
Merlin
Drs12324
Merlin
1
0
4
3
W
2
2
7
2.75
L
2
5
4
0.8
W
Thanatos
Sibeirum
Thanatos
4
3
6
2.33
L
Lancelot
altokeemireyy
Lancelot
1
1
3
2.5
L
Apollo
comin98
Apollo
2
2
5
2.25
L
Sun Wukong
spec1al94
Sun Wukong
0
3
6
1
W
Janus
Ântiker
Janus
1
1
3
2.5
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,171
Damage
21,345
36,218
Taken
44,402
20,629
Mitigated
30,008
9,645
Healing
7,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
5,551
2,236
90
1,813
10,270
13,874
0
6,059
4,211
19,366
0
W
Merlin
Drs12324
Merlin
7,165
520
0
0
5,049
2,254
106
1,540
3,448
32,241
0
W
6,100
269
110
792
9,110
8,134
0
2,654
6,223
14,654
0
L
6,170
134
1,824
1,790
9,285
3,893
210
4,097
5,188
20,330
0
W
Thanatos
Sibeirum
Thanatos
6,490
1,374
0
6,480
10,051
5,005
0
3,409
6,566
0
24,796
L
Lancelot
altokeemireyy
Lancelot
3,239
719
0
0
8,978
3,828
0
5,197
3,781
0
19,242
L
Apollo
comin98
Apollo
3,931
1,921
0
1,592
8,085
3,235
0
3,492
4,593
0
17,238
L
Sun Wukong
spec1al94
Sun Wukong
2,454
381
0
127
7,784
5,178
220
4,205
3,579
0
4,035
W
Janus
Ântiker
Janus
9,726
700
85
1,745
5,630
2,361
1,097
1,656
3,974
36,894
0
W
9,690
1,930
0
433
6,378
2,875
150
2,076
4,168
0
25,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,624
Gold Earned
34,103
221
Minions Killed
151
0
Camps Cleared
0
969,297
Distance Traveled
950,028
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,618
846
29
3
0
183,485
4
W
Merlin
7,082
787
60
7
0
191,409
0
W
Geb
7,202
800
15
2
0
203,764
2
L
Ra
6,895
766
36
4
0
185,704
0
W
Thanatos
7,372
819
50
6
0
202,771
0
L
Lancelot
6,521
725
31
3
0
226,356
0
L
Apollo
6,974
775
52
6
0
203,388
0
L
Sun Wukong
6,095
677
3
0
0
151,095
0
W
Janus
7,330
814
58
6
0
184,905
3
W
Artemis
7,638
849
38
4
0
186,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role