Player Matchup

Eset
Eset
 
Eset
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
ArioxSet
Kumbhakarna
Level 127
God Stats
2W - 3L
1,716 SR
Queue Stats
364W - 335L
1,502 Elo+
Solo
Tiamat
Tiamat
KionKrazy
Tiamat
Level 69
God Stats
0W - 3L
1,217 SR
Queue Stats
436W - 461L
1,460 Elo+
Solo
King Arthur
King Arthur
mikrolive
King Arthur
Level 26
God Stats
1W - 1L
1,771 SR
Queue Stats
15W - 25L
1,399 Elo+
Solo
Vamana
Vamana
ªKiwi
Vamana
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,456 Elo+
Solo
Team Averages
Level 62
1,541 SR
1,463 Elo+

VS

Team Averages
Level 116
1,514 SR
1,493 Elo+
Sol
Sol
 
Sol
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
ArchedBog
He Bo
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
204W - 215L
1,448 Elo+
Solo
Ix Chel
Ix Chel
itsadanthing97
Ix Chel
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 34L
1,528 Elo+
Solo
Neith
Neith
lancelock
Neith
Level 87
God Stats
1W - 0L
1,527 SR
Queue Stats
9W - 8L
1,472 Elo+
Party 1
Anhur
Anhur
lceBox3
Anhur
Level 158
God Stats
11W - 11L
1,545 SR
Queue Stats
1,129W - 1,144L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
2 / 5 / 2
8,088
674
6,635
11,320
6,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
ArioxSet
Kumbhakarna
15
1 / 4 / 9
9,146
762
6,004
25,406
22,069
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
KionKrazy
Tiamat
14
4 / 5 / 5
8,511
709
11,494
13,875
10,334
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
mikrolive
King Arthur
16
2 / 5 / 10
8,915
743
15,370
22,206
26,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
ªKiwi
Vamana
14
3 / 5 / 6
8,568
714
11,738
17,793
17,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
9 / 2 / 11
10,646
887
28,623
14,519
6,293
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

He Bo
ArchedBog
He Bo
15
2 / 6 / 17
8,988
749
14,815
13,703
5,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 2 / 14
10,351
863
17,631
13,566
6,691
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
lancelock
Neith
16
2 / 1 / 15
9,113
759
8,747
8,379
3,964
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
lceBox3
Anhur
18
6 / 2 / 15
10,054
838
13,697
11,023
5,090
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
96
12
Kills
24
24
Deaths
13
32
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
2
5
2
0.6
W
Sol
 
Sol
9
2
11
7.25
W
He Bo
ArchedBog
He Bo
2
6
17
1.75
L
Kumbhakarna
ArioxSet
Kumbhakarna
1
4
9
1.38
L
Tiamat
KionKrazy
Tiamat
4
5
5
1.3
W
5
2
14
6
W
Neith
lancelock
Neith
2
1
15
9.5
W
Anhur
lceBox3
Anhur
6
2
15
6.75
L
King Arthur
mikrolive
King Arthur
2
5
10
1.4
L
Vamana
ªKiwi
Vamana
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,241
Damage
83,513
90,600
Taken
61,190
82,690
Mitigated
27,127
24,297
Healing
30,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
6,635
502
1,292
1,547
11,320
6,465
0
8,404
2,852
19,808
0
W
Sol
 
Sol
28,623
11,825
1,185
7,276
14,519
6,293
2,585
5,284
8,387
46,927
0
W
He Bo
ArchedBog
He Bo
14,815
521
987
3,827
13,703
5,089
246
5,551
7,782
18,150
0
L
Kumbhakarna
ArioxSet
Kumbhakarna
6,004
344
4,826
8,204
25,406
22,069
0
15,949
9,081
8,445
0
L
Tiamat
KionKrazy
Tiamat
11,494
230
703
1,218
13,875
10,334
0
10,844
2,951
28,032
0
W
17,631
2,493
5,756
4,706
13,566
6,691
446
4,095
8,995
30,882
0
W
Neith
lancelock
Neith
8,747
3,725
1,112
2,682
8,379
3,964
310
3,693
4,357
0
18,023
W
Anhur
lceBox3
Anhur
13,697
6,626
772
2,473
11,023
5,090
1,030
5,299
5,232
0
24,938
L
King Arthur
mikrolive
King Arthur
15,370
1,392
1,409
1,150
22,206
26,146
0
14,797
7,269
0
24,371
L
Vamana
ªKiwi
Vamana
11,738
4,768
277
3,671
17,793
17,676
96
10,511
7,257
0
19,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,228
Gold Earned
49,152
112
Minions Killed
129
0
Camps Cleared
0
1,149,198
Distance Traveled
1,150,436
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,088
674
35
3
0
202,632
0
W
Sol
10,646
887
35
3
0
236,137
0
W
He Bo
8,988
749
5
0
0
224,642
0
L
Kumbhakarna
9,146
762
6
1
0
224,954
0
L
Tiamat
8,511
709
24
2
0
230,177
0
W
Ix Chel
10,351
863
32
3
0
257,170
0
W
Neith
9,113
759
22
2
0
224,536
0
W
Anhur
10,054
838
35
3
0
207,951
0
L
King Arthur
8,915
743
26
2
0
249,089
0
L
Vamana
8,568
714
21
2
0
242,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role