Player Matchup

Janus
Janus
UmIUml
Janus
Level 156
God Stats
24W - 31L
1,459 SR
Queue Stats
324W - 318L
1,547 Elo+
Party 1
Ymir
Ymir
Žéûς
Ymir
Level 123
God Stats
24W - 16L
1,588 SR
Queue Stats
228W - 239L
1,493 Elo+
Party 1
Medusa
Medusa
ЏghtÐårknєsš
Medusa
Level 142
God Stats
3W - 9L
1,381 SR
Queue Stats
135W - 138L
1,513 Elo+
Party 1
Team Averages
Level 140
1,476 SR
1,518 Elo+

VS

Team Averages
Level 132
1,651 SR
1,531 Elo+
Hades
Hades
ElAguita
Hades
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,560 Elo+
Party 2
Cthulhu
Cthulhu
ckart
Cthulhu
Level 126
God Stats
3W - 1L
1,632 SR
Queue Stats
32W - 22L
1,570 Elo+
Solo
Fenrir
Fenrir
lAire57
Fenrir
Level 123
God Stats
0W - 1L
1,820 SR
Queue Stats
12W - 19L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
UmIUml
Janus
16
3 / 4 / 8
12,281
768
14,533
11,171
4,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
15
2 / 3 / 11
11,971
748
10,534
17,853
19,946
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
8 / 2 / 4
13,784
862
19,400
11,149
5,284
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
ElAguita
Hades
14
5 / 6 / 3
11,936
746
11,467
18,353
9,361
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
ckart
Cthulhu
15
2 / 2 / 7
11,607
725
13,842
19,196
23,397
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
lAire57
Fenrir
14
2 / 5 / 7
11,392
712
8,153
13,629
6,682
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
26
13
Kills
9
9
Deaths
13
23
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hades
ElAguita
Hades
5
6
3
1.08
W
Janus
UmIUml
Janus
3
4
8
1.75
L
Cthulhu
ckart
Cthulhu
2
2
7
2.75
L
Fenrir
lAire57
Fenrir
2
5
7
1.1
W
Ymir
2
3
11
2.5
W
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,467
Damage
33,462
40,173
Taken
51,178
30,005
Mitigated
39,440
3,949
Healing
8,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
ElAguita
Hades
11,467
918
650
3,628
18,353
9,361
742
10,171
7,956
43,437
0
W
Janus
UmIUml
Janus
14,533
577
0
250
11,171
4,775
43
7,930
3,217
65,734
0
L
Cthulhu
ckart
Cthulhu
13,842
970
356
2,331
19,196
23,397
200
7,581
11,535
57,628
0
L
Fenrir
lAire57
Fenrir
8,153
1,349
0
1,292
13,629
6,682
0
7,903
5,670
0
31,508
W
Ymir
10,534
2,309
0
1,310
17,853
19,946
11
11,099
6,637
17,148
0
W
19,400
11,169
0
2,389
11,149
5,284
1,152
6,688
4,409
0
59,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,036
Gold Earned
34,935
181
Minions Killed
149
0
Camps Cleared
0
945,581
Distance Traveled
869,326
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
11,936
746
64
4
0
272,157
0
W
Janus
12,281
768
86
5
0
311,338
2
L
Cthulhu
11,607
725
45
3
0
301,444
0
L
Fenrir
11,392
712
40
3
0
295,725
0
W
Ymir
11,971
748
15
1
0
316,008
0
W
Medusa
13,784
862
80
5
0
318,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role