Player Matchup

Chaac
Chaac
LaVergaDeDios
Chaac
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
156W - 153L
1,375 Elo+
Solo
Hou Yi
Hou Yi
LitFitGaming
Hou Yi
Level 176
God Stats
10W - 6L
1,415 SR
Queue Stats
207W - 234L
1,406 Elo+
Solo
Olorun
Olorun
Nargeon
Olorun
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
TECHNOWARRIOR
Anubis
Level 27
God Stats
44W - 42L
1,706 SR
Queue Stats
117W - 122L
1,517 Elo+
Solo
Cerberus
Cerberus
sanders4808
Cerberus
Level 24
God Stats
13W - 5L
1,801 SR
Queue Stats
20W - 10L
1,627 Elo+
Party 2
Team Averages
Level 52
1,584 SR
1,485 Elo+

VS

Team Averages
Level 82
1,491 SR
1,390 Elo+
Chang'e
Chang'e
Cindy05033
Chang'e
Level 66
God Stats
4W - 7L
1,525 SR
Queue Stats
13W - 15L
1,423 Elo+
Solo
Kali
Kali
EXF Alaba
Kali
Level 179
God Stats
5W - 9L
1,314 SR
Queue Stats
16W - 25L
1,219 Elo+
Party 1
Hachiman
Hachiman
LetMeMid9645
Hachiman
Level 24
God Stats
0W - 3L
1,749 SR
Queue Stats
6W - 27L
1,219 Elo+
Party 1
Ares
Ares
Slothmagnet
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 3L
1,695 Elo+
Solo
Aphrodite
Aphrodite
YaBoyDuwan
Aphrodite
Level 127
God Stats
129W - 121L
1,370 SR
Queue Stats
227W - 249L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 8
10,909
727
12,585
13,340
12,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
18
0 / 0 / 0
10,955
730
962
6,191
5,209
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
Nargeon
Olorun
20
11 / 2 / 7
12,939
863
33,571
12,892
6,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
5 / 6 / 11
11,755
784
14,048
12,637
6,959
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
sanders4808
Cerberus
19
4 / 3 / 13
11,762
784
14,847
22,581
23,891
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cindy05033
Chang'e
16
5 / 7 / 3
10,046
670
9,080
19,386
7,737
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kali
17
2 / 2 / 3
10,102
673
5,396
19,545
8,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
LetMeMid9645
Hachiman
18
3 / 3 / 6
10,871
725
14,520
18,117
7,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 2 / 7
10,826
722
14,810
19,484
19,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
YaBoyDuwan
Aphrodite
15
0 / 6 / 5
8,996
600
5,630
13,064
7,766
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
36
20
Kills
12
12
Deaths
20
39
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Cindy05033
Chang'e
5
7
3
0.93
L
Kali
2
2
3
1.75
W
0
1
8
4
L
Hachiman
LetMeMid9645
Hachiman
3
3
6
2
W
Hou Yi
0
0
0
0
W
Olorun
Nargeon
Olorun
11
2
7
7.25
L
2
2
7
2.75
W
5
6
11
1.75
L
Aphrodite
YaBoyDuwan
Aphrodite
0
6
5
0.42
W
Cerberus
sanders4808
Cerberus
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,013
Damage
49,436
67,641
Taken
89,596
55,521
Mitigated
50,327
21,996
Healing
26,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Cindy05033
Chang'e
9,080
788
3,289
3,811
19,386
7,737
0
14,716
4,366
21,394
0
L
Kali
5,396
2,472
0
5,309
19,545
8,171
0
10,957
8,249
0
37,519
W
12,585
1,182
0
6,510
13,340
12,824
789
6,039
7,285
0
39,863
L
Hachiman
LetMeMid9645
Hachiman
14,520
8,102
0
3,346
18,117
7,234
1,270
11,201
6,273
0
63,138
W
Hou Yi
962
538
0
1,149
6,191
5,209
2,460
482
5,709
0
37,752
W
Olorun
Nargeon
Olorun
33,571
17,934
442
3,848
12,892
6,638
5,065
5,523
7,362
82,628
0
L
14,810
536
0
2,484
19,484
19,419
0
13,649
5,271
38,084
0
W
14,048
73
0
3,543
12,637
6,959
1,071
6,539
6,090
34,678
0
L
Aphrodite
YaBoyDuwan
Aphrodite
5,630
235
4,584
3,716
13,064
7,766
0
10,170
2,709
21,848
0
W
Cerberus
sanders4808
Cerberus
14,847
715
0
6,504
22,581
23,891
242
11,018
11,535
33,837
840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,320
Gold Earned
50,841
301
Minions Killed
258
0
Camps Cleared
0
1,436,763
Distance Traveled
1,333,210
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,046
670
24
2
0
232,783
0
L
Kali
10,102
673
63
4
0
310,107
0
W
Chaac
10,909
727
56
4
0
299,903
4
L
Hachiman
10,871
725
90
6
0
262,554
0
W
Hou Yi
10,955
730
68
5
0
227,487
0
W
Olorun
12,939
863
86
6
0
283,327
0
L
Ares
10,826
722
40
3
0
299,611
0
W
Anubis
11,755
784
38
3
0
300,033
0
L
Aphrodite
8,996
600
41
3
0
228,155
0
W
Cerberus
11,762
784
53
4
0
326,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role