Player Matchup

Apollo
Apollo
FILLmeUPbrother
Apollo
Level 31
God Stats
21W - 30L
1,141 SR
Queue Stats
32W - 43L
1,235 Elo+
Solo
Mercury
Mercury
Malkerr
Mercury
Level 154
God Stats
8W - 3L
1,348 SR
Queue Stats
240W - 219L
1,596 Elo+
Solo
Cernunnos
Cernunnos
NoobFlacko
Cernunnos
Level 75
God Stats
9W - 9L
1,523 SR
Queue Stats
551W - 518L
1,485 Elo+
Solo
Ne Zha
Ne Zha
arachne000
Ne Zha
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,690 Elo+
Solo
Ix Chel
Ix Chel
rico96979999
Ix Chel
Level 74
God Stats
1W - 1L
1,718 SR
Queue Stats
160W - 146L
1,591 Elo+
Solo
Team Averages
Level 88
1,446 SR
1,519 Elo+

VS

Team Averages
Level 119
1,619 SR
1,526 Elo+
Baron Samedi
Baron Samedi
CreeperSmasher01
Baron Samedi
Level 123
God Stats
79W - 62L
1,630 SR
Queue Stats
258W - 248L
1,487 Elo+
Solo
Martichoras
Martichoras
DraugrWeebLord
Martichoras
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 32L
1,607 Elo+
Solo
Bakasura
Bakasura
Drfelterup
Bakasura
Level 107
God Stats
11W - 1L
1,796 SR
Queue Stats
96W - 88L
1,531 Elo+
Solo
Kuzenbo
Kuzenbo
FizzyPotion
Kuzenbo
Level 64
God Stats
19W - 10L
1,743 SR
Queue Stats
388W - 366L
1,535 Elo+
Solo
Thor
Thor
Snuckzu
Thor
Level 143
God Stats
6W - 6L
1,426 SR
Queue Stats
388W - 370L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
5,057
460
1,325
3,433
1,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Malkerr
Mercury
11
2 / 3 / 1
6,100
555
3,390
9,214
3,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
NoobFlacko
Cernunnos
10
1 / 2 / 0
5,478
498
4,308
4,556
1,570
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
arachne000
Ne Zha
8
0 / 3 / 2
5,247
477
2,964
8,288
5,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
rico96979999
Ix Chel
10
1 / 4 / 1
5,669
515
4,953
7,416
2,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CreeperSmasher01
Baron Samedi
11
4 / 2 / 2
6,587
599
6,411
7,916
3,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
DraugrWeebLord
Martichoras
11
3 / 0 / 2
6,900
627
2,879
4,896
1,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bakasura
Drfelterup
Bakasura
13
2 / 2 / 3
7,233
658
3,758
9,508
4,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
FizzyPotion
Kuzenbo
10
1 / 0 / 6
6,272
570
3,117
5,974
4,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thor
Snuckzu
Thor
12
3 / 0 / 1
7,265
660
3,812
8,159
5,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
13
13
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CreeperSmasher01
Baron Samedi
4
2
2
2.5
W
Martichoras
DraugrWeebLord
Martichoras
3
0
2
4
W
Bakasura
Drfelterup
Bakasura
2
2
3
1.75
L
0
1
0
0
W
Kuzenbo
FizzyPotion
Kuzenbo
1
0
6
4
L
Mercury
Malkerr
Mercury
2
3
1
0.83
L
Cernunnos
NoobFlacko
Cernunnos
1
2
0
0.5
W
Thor
Snuckzu
Thor
3
0
1
3.5
L
Ne Zha
arachne000
Ne Zha
0
3
2
0.33
L
Ix Chel
rico96979999
Ix Chel
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,940
Damage
19,977
32,907
Taken
36,453
14,352
Mitigated
18,955
7,894
Healing
10,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CreeperSmasher01
Baron Samedi
6,411
600
160
2,125
7,916
3,357
511
3,065
4,586
39,801
0
W
Martichoras
DraugrWeebLord
Martichoras
2,879
1,021
0
1,826
4,896
1,868
875
56
4,840
0
50,936
W
Bakasura
Drfelterup
Bakasura
3,758
2,583
0
3,179
9,508
4,018
0
946
8,512
0
55,854
L
1,325
1,011
0
1,222
3,433
1,309
0
0
3,433
0
24,837
W
Kuzenbo
FizzyPotion
Kuzenbo
3,117
1,717
0
1,458
5,974
4,639
12
613
5,335
12,955
0
L
Mercury
Malkerr
Mercury
3,390
1,701
0
802
9,214
3,294
0
1,615
7,174
0
47,472
L
Cernunnos
NoobFlacko
Cernunnos
4,308
2,951
0
1,219
4,556
1,570
0
416
4,040
0
41,548
W
Thor
Snuckzu
Thor
3,812
797
0
1,266
8,159
5,073
933
0
8,159
0
50,785
L
Ne Zha
arachne000
Ne Zha
2,964
1,198
0
3,254
8,288
5,446
0
2,211
5,840
0
16,124
L
Ix Chel
rico96979999
Ix Chel
4,953
619
195
1,202
7,416
2,733
0
5,281
2,135
33,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,551
Gold Earned
34,257
289
Minions Killed
348
0
Camps Cleared
0
981,087
Distance Traveled
1,105,580
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,587
599
60
5
0
208,975
4
W
Martichoras
6,900
627
84
8
0
214,818
0
W
Bakasura
7,233
658
106
10
0
258,681
0
L
Apollo
5,057
460
48
4
0
104,446
0
W
Kuzenbo
6,272
570
20
2
0
221,170
3
L
Mercury
6,100
555
89
8
0
265,347
0
L
Cernunnos
5,478
498
71
6
0
201,640
0
W
Thor
7,265
660
78
7
0
201,936
0
L
Ne Zha
5,247
477
21
2
0
210,243
0
L
Ix Chel
5,669
515
60
5
0
199,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role