Player Matchup

Ra
Ra
DJBlicky
Ra
Level 144
God Stats
51W - 52L
1,496 SR
Queue Stats
249W - 249L
1,534 Elo+
Party 2
Set
Set
Grinta Lu
Set
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 90L
1,577 Elo+
Party 1
Horus
Horus
Iz DiaZ
Horus
Level 125
God Stats
6W - 4L
1,746 SR
Queue Stats
93W - 84L
1,562 Elo+
Party 1
Cupid
Cupid
KilianosMaximus_
Cupid
Level 54
God Stats
33W - 22L
1,635 SR
Queue Stats
94W - 97L
1,451 Elo+
Party 2
Poseidon
Poseidon
VinceMoone
Poseidon
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 42L
1,433 Elo+
Solo
Team Averages
Level 100
1,575 SR
1,511 Elo+

VS

Team Averages
Level 87
1,629 SR
1,489 Elo+
Ah Muzen Cab
Ah Muzen Cab
ELLIE-58-_-
Ah Muzen Cab
Level 66
God Stats
3W - 0L
1,807 SR
Queue Stats
97W - 87L
1,518 Elo+
Solo
Ix Chel
Ix Chel
LiWalsh97
Ix Chel
Level 69
God Stats
4W - 0L
1,500 SR
Queue Stats
189W - 183L
1,469 Elo+
Solo
Chang'e
Chang'e
Tomiko-ha
Chang'e
Level 121
God Stats
15W - 8L
1,619 SR
Queue Stats
125W - 149L
1,484 Elo+
Solo
Ne Zha
Ne Zha
harvey_got_ban
Ne Zha
Level 64
God Stats
3W - 2L
1,452 SR
Queue Stats
35W - 37L
1,456 Elo+
Solo
Jormungandr
Jormungandr
max-0612-renz
Jormungandr
Level 113
God Stats
3W - 0L
1,768 SR
Queue Stats
110W - 119L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 0
8,572
504
7,424
10,714
4,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 4 / 4
8,966
527
7,945
16,812
7,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Horus
Iz DiaZ
Horus
13
1 / 3 / 5
7,605
447
11,484
18,298
18,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
3 / 2 / 2
8,214
483
4,724
9,761
3,590
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
VinceMoone
Poseidon
13
0 / 5 / 0
7,722
454
2,351
12,436
4,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ELLIE-58-_-
Ah Muzen Cab
11
1 / 2 / 3
7,438
438
6,922
8,582
2,821
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
LiWalsh97
Ix Chel
15
2 / 2 / 2
9,346
550
11,137
10,128
4,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chang'e
Tomiko-ha
Chang'e
16
7 / 1 / 2
10,728
631
13,145
14,908
8,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
3 / 3 / 2
8,459
498
9,164
14,391
6,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jormungandr
max-0612-renz
Jormungandr
12
2 / 1 / 6
8,386
493
9,089
9,995
7,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
30
9
Kills
15
15
Deaths
9
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
W
Ah Muzen Cab
ELLIE-58-_-
Ah Muzen Cab
1
2
3
1.25
L
3
4
4
1.25
L
Horus
Iz DiaZ
Horus
1
3
5
1.17
L
3
2
2
2
W
Ix Chel
LiWalsh97
Ix Chel
2
2
2
1.5
W
Chang'e
Tomiko-ha
Chang'e
7
1
2
8
L
Poseidon
VinceMoone
Poseidon
0
5
0
0
W
3
3
2
1.33
W
Jormungandr
max-0612-renz
Jormungandr
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,928
Damage
49,457
68,021
Taken
58,004
39,097
Mitigated
29,573
20,786
Healing
23,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,424
1,030
705
4,262
10,714
4,685
0
6,861
3,801
82,746
0
W
Ah Muzen Cab
ELLIE-58-_-
Ah Muzen Cab
6,922
2,647
0
1,640
8,582
2,821
810
0
8,192
0
39,165
L
7,945
3,189
0
2,261
16,812
7,526
0
6,677
10,009
0
66,686
L
Horus
Iz DiaZ
Horus
11,484
4,702
971
6,732
18,298
18,767
0
8,213
9,967
0
26,169
L
4,724
3,575
0
3,933
9,761
3,590
1,014
2,495
7,245
0
57,719
W
Ix Chel
LiWalsh97
Ix Chel
11,137
1,245
530
1,664
10,128
4,280
413
4,652
5,031
89,243
0
W
Chang'e
Tomiko-ha
Chang'e
13,145
1,174
1,913
11,102
14,908
8,530
669
2,843
11,667
78,102
0
L
Poseidon
VinceMoone
Poseidon
2,351
488
0
1,922
12,436
4,529
1,008
8,378
3,498
53,879
0
W
9,164
2,706
0
4,174
14,391
6,358
0
305
13,784
0
64,911
W
Jormungandr
max-0612-renz
Jormungandr
9,089
2,631
0
2,509
9,995
7,584
6
1,308
7,940
30,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,079
Gold Earned
44,357
479
Minions Killed
453
0
Camps Cleared
0
1,763,545
Distance Traveled
1,598,638
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,572
504
136
8
0
375,699
0
W
Ah Muzen Cab
7,438
438
52
3
0
222,290
0
L
Set
8,966
527
109
6
0
366,260
0
L
Horus
7,605
447
44
3
0
363,434
0
L
Cupid
8,214
483
99
6
0
343,848
1
W
Ix Chel
9,346
550
127
7
0
308,699
2
W
Chang'e
10,728
631
141
8
0
313,707
0
L
Poseidon
7,722
454
91
5
0
314,304
0
W
Ne Zha
8,459
498
89
5
0
403,204
0
W
Jormungandr
8,386
493
44
3
0
350,738
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role