Player Matchup

Ares
Ares
BlackKiIIer95
Ares
Level 128
God Stats
20W - 25L
1,514 SR
Queue Stats
681W - 669L
1,467 Elo+
Solo
Mercury
Mercury
Futurc
Mercury
Level 126
God Stats
19W - 14L
1,522 SR
Queue Stats
678W - 626L
1,522 Elo+
Solo
Apollo
Apollo
GoldenFox1417
Apollo
Level 126
God Stats
10W - 7L
1,733 SR
Queue Stats
365W - 355L
1,507 Elo+
Party 1
Kukulkan
Kukulkan
iLLuZZIoNZz-TM20
Kukulkan
Level 125
God Stats
0W - 2L
1,231 SR
Queue Stats
54W - 60L
1,505 Elo+
Solo
Odin
Odin
supersergio16
Odin
Level 145
God Stats
0W - 2L
1,785 SR
Queue Stats
422W - 428L
1,503 Elo+
Party 1
Team Averages
Level 130
1,557 SR
1,501 Elo+

VS

Team Averages
Level 99
1,401 SR
1,480 Elo+
Chang'e
Chang'e
ArianatorSam
Chang'e
Level 34
God Stats
1W - 2L
1,437 SR
Queue Stats
10W - 11L
1,452 Elo+
Solo
Vulcan
Vulcan
IM-MAC-10
Vulcan
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,540 Elo+
Solo
Gilgamesh
Gilgamesh
Lalien51
Gilgamesh
Level 106
God Stats
32W - 20L
1,422 SR
Queue Stats
190W - 199L
1,465 Elo+
Solo
Martichoras
Martichoras
adidas jaffas
Martichoras
Level 109
God Stats
3W - 5L
1,239 SR
Queue Stats
238W - 234L
1,448 Elo+
Solo
Thor
Thor
parttimati
Thor
Level 99
God Stats
12W - 10L
1,407 SR
Queue Stats
573W - 552L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 5
7,000
467
3,646
16,942
14,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
Futurc
Mercury
13
2 / 3 / 3
7,688
513
4,573
13,440
5,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 6 / 0
7,648
510
3,787
12,808
4,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 5 / 3
7,096
473
4,512
8,824
3,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
5 / 3 / 2
8,968
598
9,403
14,562
15,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ArianatorSam
Chang'e
14
4 / 0 / 5
8,484
566
7,794
9,002
5,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vulcan
IM-MAC-10
Vulcan
15
2 / 1 / 5
8,685
579
12,968
6,902
3,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Lalien51
Gilgamesh
15
3 / 3 / 3
9,052
603
5,929
12,099
9,573
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hidden Dagger

Hidden Dagger

+15
Physical Power

Martichoras
adidas jaffas
Martichoras
15
5 / 2 / 4
9,033
602
7,540
10,215
4,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
7 / 3 / 7
9,029
602
12,562
14,930
6,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
45
9
Kills
21
21
Deaths
9
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chang'e
ArianatorSam
Chang'e
4
0
5
6.5
L
0
4
5
0.63
L
Mercury
Futurc
Mercury
2
3
3
1.17
L
2
6
0
0.33
W
Vulcan
IM-MAC-10
Vulcan
2
1
5
4.5
W
Gilgamesh
Lalien51
Gilgamesh
3
3
3
1.5
W
Martichoras
adidas jaffas
Martichoras
5
2
4
3.5
L
0
5
3
0.3
W
7
3
7
3.5
L
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,921
Damage
46,793
66,576
Taken
53,148
44,062
Mitigated
29,958
11,750
Healing
14,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
ArianatorSam
Chang'e
7,794
1,092
1,280
4,230
9,002
5,904
355
1,690
7,151
43,218
0
L
3,646
59
106
4,801
16,942
14,849
36
8,543
8,399
24,711
0
L
Mercury
Futurc
Mercury
4,573
2,356
0
2,200
13,440
5,251
0
2,707
10,733
0
48,508
L
3,787
2,183
0
2,571
12,808
4,792
0
3,922
8,886
0
40,761
W
Vulcan
IM-MAC-10
Vulcan
12,968
5,168
0
759
6,902
3,117
223
3,272
3,436
77,529
0
W
Gilgamesh
Lalien51
Gilgamesh
5,929
2,306
0
2,265
12,099
9,573
590
579
10,633
0
66,777
W
Martichoras
adidas jaffas
Martichoras
7,540
2,948
0
3,904
10,215
4,886
545
2,029
8,137
0
70,317
L
4,512
374
0
559
8,824
3,619
0
3,246
5,578
59,240
0
W
12,562
1,959
0
1,928
14,930
6,478
0
1,712
12,990
0
72,894
L
9,403
1,115
0
1,513
14,562
15,551
135
2,766
11,796
2,032
55,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,400
Gold Earned
44,283
409
Minions Killed
524
0
Camps Cleared
0
1,419,160
Distance Traveled
1,511,698
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,484
566
63
4
0
310,364
7
L
Ares
7,000
467
33
2
0
282,073
3
L
Mercury
7,688
513
78
5
0
337,150
2
L
Apollo
7,648
510
83
6
0
258,260
0
W
Vulcan
8,685
579
124
8
0
340,957
1
W
Gilgamesh
9,052
603
125
8
0
295,384
0
W
Martichoras
9,033
602
124
8
0
261,219
0
L
Kukulkan
7,096
473
118
8
0
272,371
0
W
Thor
9,029
602
88
6
0
303,774
2
L
Odin
8,968
598
97
6
0
269,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role